Updated FSFW to upstream development #5
@ -103,11 +103,6 @@ ReturnValue_t TmTcUnixUdpBridge::sendTm(const uint8_t *data, size_t dataLen) {
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/* The target address can be set by different threads so this lock ensures thread-safety */
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/* The target address can be set by different threads so this lock ensures thread-safety */
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MutexGuard lock(mutex, timeoutType, mutexTimeoutMs);
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MutexGuard lock(mutex, timeoutType, mutexTimeoutMs);
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if(ipAddrAnySet){
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clientAddress.sin_addr.s_addr = htons(INADDR_ANY);
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clientAddressLen = sizeof(clientAddress);
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}
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#if FSFW_CPP_OSTREAM_ENABLED == 1 && FSFW_UDP_SEND_WIRETAPPING_ENABLED == 1
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#if FSFW_CPP_OSTREAM_ENABLED == 1 && FSFW_UDP_SEND_WIRETAPPING_ENABLED == 1
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char ipAddress [15];
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char ipAddress [15];
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sif::debug << "IP Address Sender: "<<
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sif::debug << "IP Address Sender: "<<
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@ -160,8 +155,3 @@ void TmTcUnixUdpBridge::setMutexProperties(MutexIF::TimeoutType timeoutType,
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this->timeoutType = timeoutType;
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this->timeoutType = timeoutType;
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this->mutexTimeoutMs = timeoutMs;
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this->mutexTimeoutMs = timeoutMs;
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}
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}
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void TmTcUnixUdpBridge::setClientAddressToAny(bool ipAddrAnySet){
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this->ipAddrAnySet = ipAddrAnySet;
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}
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@ -30,8 +30,6 @@ public:
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void checkAndSetClientAddress(sockaddr_in& clientAddress);
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void checkAndSetClientAddress(sockaddr_in& clientAddress);
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void setClientAddressToAny(bool ipAddrAnySet);
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protected:
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protected:
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virtual ReturnValue_t sendTm(const uint8_t * data, size_t dataLen) override;
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virtual ReturnValue_t sendTm(const uint8_t * data, size_t dataLen) override;
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@ -42,8 +40,6 @@ private:
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struct sockaddr_in clientAddress;
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struct sockaddr_in clientAddress;
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socklen_t clientAddressLen = 0;
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socklen_t clientAddressLen = 0;
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bool ipAddrAnySet = false;
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//! Access to the client address is mutex protected as it is set by another task.
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//! Access to the client address is mutex protected as it is set by another task.
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MutexIF::TimeoutType timeoutType = MutexIF::TimeoutType::WAITING;
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MutexIF::TimeoutType timeoutType = MutexIF::TimeoutType::WAITING;
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dur_millis_t mutexTimeoutMs = 20;
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dur_millis_t mutexTimeoutMs = 20;
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