Update FSFW #51
@ -1,7 +1,7 @@
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target_sources(${LIB_FSFW_NAME}
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PRIVATE
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Fuse.cpp
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PowerComponent.cpp
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PowerSensor.cpp
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PowerSwitcher.cpp
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target_sources(${LIB_FSFW_NAME} PRIVATE
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Fuse.cpp
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PowerComponent.cpp
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PowerSensor.cpp
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PowerSwitcher.cpp
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DummyPowerSwitcher.cpp
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)
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42
src/fsfw/power/DummyPowerSwitcher.cpp
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42
src/fsfw/power/DummyPowerSwitcher.cpp
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@ -0,0 +1,42 @@
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#include "DummyPowerSwitcher.h"
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DummyPowerSwitcher::DummyPowerSwitcher(size_t numberOfSwitches, size_t numberOfFuses, uint32_t switchDelayMs)
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: switcherList(numberOfSwitches), fuseList(numberOfFuses), switchDelayMs(switchDelayMs) {
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}
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void DummyPowerSwitcher::setInitialSwitcherList(std::vector<ReturnValue_t> switcherList) {
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this->switcherList = switcherList;
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}
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void DummyPowerSwitcher::setInitialFusesList(std::vector<ReturnValue_t> fuseList) {
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this->fuseList = fuseList;
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}
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ReturnValue_t DummyPowerSwitcher::sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) {
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if (switchNr < switcherList.capacity()) {
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switcherList[switchNr] = onOff;
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}
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return RETURN_FAILED;
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}
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ReturnValue_t DummyPowerSwitcher::sendFuseOnCommand(uint8_t fuseNr) {
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if(fuseNr < fuseList.capacity()) {
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fuseList[fuseNr] = FUSE_ON;
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}
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return RETURN_FAILED;
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}
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ReturnValue_t DummyPowerSwitcher::getSwitchState(power::Switch_t switchNr) const {
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if (switchNr < switcherList.capacity()) {
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return switcherList[switchNr];
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}
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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ReturnValue_t DummyPowerSwitcher::getFuseState(uint8_t fuseNr) const {
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return RETURN_OK;
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}
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uint32_t DummyPowerSwitcher::getSwitchDelayMs(void) const {
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return 5000;
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}
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31
src/fsfw/power/DummyPowerSwitcher.h
Normal file
31
src/fsfw/power/DummyPowerSwitcher.h
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@ -0,0 +1,31 @@
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#ifndef FSFW_SRC_FSFW_POWER_DUMMYPOWERSWITCHER_H_
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#define FSFW_SRC_FSFW_POWER_DUMMYPOWERSWITCHER_H_
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#include "PowerSwitchIF.h"
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#include "definitions.h"
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#include <vector>
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#include <cstddef>
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class DummyPowerSwitcher: public PowerSwitchIF {
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public:
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DummyPowerSwitcher(size_t numberOfSwitches, size_t numberOfFuses, uint32_t switchDelayMs = 5000);
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void setInitialSwitcherList(std::vector<ReturnValue_t> switcherList);
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void setInitialFusesList(std::vector<ReturnValue_t> switcherList);
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virtual ReturnValue_t sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) override;
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virtual ReturnValue_t sendFuseOnCommand(uint8_t fuseNr) override;
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virtual ReturnValue_t getSwitchState(power::Switch_t switchNr) const override;
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virtual ReturnValue_t getFuseState(uint8_t fuseNr) const override;
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virtual uint32_t getSwitchDelayMs(void) const override;
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private:
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std::vector<ReturnValue_t> switcherList;
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std::vector<ReturnValue_t> fuseList;
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uint32_t switchDelayMs = 5000;
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};
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#endif /* FSFW_SRC_FSFW_POWER_DUMMYPOWERSWITCHER_H_ */
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@ -38,11 +38,11 @@ class PowerSwitchIF : public HasReturnvaluesIF {
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* @param switchNr
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* @param onOff on == @c SWITCH_ON; off != @c SWITCH_ON
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*/
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virtual void sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) const = 0;
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virtual ReturnValue_t sendSwitchCommand(power::Switch_t switchNr, ReturnValue_t onOff) = 0;
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/**
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* Sends a command to the Power Unit to enable a certain fuse.
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*/
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virtual void sendFuseOnCommand(uint8_t fuseNr) const = 0;
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virtual ReturnValue_t sendFuseOnCommand(uint8_t fuseNr) = 0;
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/**
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* get the state of the Switches.
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Block a user