Update FSFW #70
@ -51,20 +51,14 @@ TEST_CASE("OSAL::Clock Test", "[OSAL::Clock Test]") {
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REQUIRE(result == HasReturnvaluesIF::RETURN_OK);
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REQUIRE(result == HasReturnvaluesIF::RETURN_OK);
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double timeAsUsecDouble = static_cast<double>(timeAsUsec) / 1000000.0;
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double timeAsUsecDouble = static_cast<double>(timeAsUsec) / 1000000.0;
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timeval timeAsUsecTimeval = timevalOperations::toTimeval(timeAsUsecDouble);
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timeval timeAsUsecTimeval = timevalOperations::toTimeval(timeAsUsecDouble);
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double difference = timevalOperations::toDouble(timeAsTimeval - timeAsUsecTimeval);
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double difference = timevalOperations::toDouble(timeAsUsecTimeval - timeAsTimeval);
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// We accept 5 ms difference
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// We accept 5 ms difference
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CHECK(abs(difference) <= 0.005);
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CHECK(difference >= 0.0);
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CHECK(difference <= 0.005);
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uint64_t timevalAsUint64 = static_cast<uint64_t>(timeAsTimeval.tv_sec) * 1000000ull +
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uint64_t timevalAsUint64 = static_cast<uint64_t>(timeAsTimeval.tv_sec) * 1000000ull +
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static_cast<uint64_t>(timeAsTimeval.tv_usec);
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static_cast<uint64_t>(timeAsTimeval.tv_usec);
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if (timeAsUsec > timevalAsUint64) {
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CHECK((timeAsUsec - timevalAsUint64) >= 0);
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// This should not be the case but we can see some rounding issue sometimes
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CHECK((timeAsUsec - timevalAsUint64) <= (5 * 1000));
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// This is the case if used in valgrind. This might indicate an other issue
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CHECK((timeAsUsec - timevalAsUint64) >= 0);
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CHECK((timeAsUsec - timevalAsUint64) <= (5 * 1000));
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} else {
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CHECK((timevalAsUint64 - timeAsUsec) >= 0);
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CHECK((timevalAsUint64 - timeAsUsec) <= (5 * 1000));
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}
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}
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}
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SECTION("Test j2000") {
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SECTION("Test j2000") {
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double j2000;
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double j2000;
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