Update FSFW from upstream #71
@ -10,7 +10,7 @@ enum : uint8_t {
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CDH = 28,
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TCS_1 = 59,
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PCDU_1 = 42,
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PCDU_2 = 43,
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POWER_SWITCH_IF = 43,
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HEATER = 50,
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T_SENSORS = 52,
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FDIR = 70,
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@ -28,10 +28,12 @@ class PowerSwitchIF {
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static const ReturnValue_t SWITCH_TIMEOUT = MAKE_RETURN_CODE(2);
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static const ReturnValue_t FUSE_ON = MAKE_RETURN_CODE(3);
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static const ReturnValue_t FUSE_OFF = MAKE_RETURN_CODE(4);
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static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::PCDU_2;
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static const Event SWITCH_WENT_OFF = MAKE_EVENT(
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0, severity::LOW); //!< Someone detected that a switch went off which shouldn't. Severity:
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//!< Low, Parameter1: switchId1, Parameter2: switchId2
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static const ReturnValue_t SWITCH_UNKNOWN = MAKE_RETURN_CODE(5);
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static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::POWER_SWITCH_IF;
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//!< Someone detected that a switch went off which shouldn't. Severity:
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//!< Low, Parameter1: switchId1, Parameter2: switchId2
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static const Event SWITCH_WENT_OFF = MAKE_EVENT(0, severity::LOW);
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/**
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* send a direct command to the Power Unit to enable/disable the specified switch.
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*
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@ -50,6 +52,7 @@ class PowerSwitchIF {
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* @return
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* - @c SWITCH_ON if the specified switch is on.
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* - @c SWITCH_OFF if the specified switch is off.
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* - @c SWITCH_UNKNOWN if the state of the specified switch is unknown.
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* - @c returnvalue::FAILED if an error occured
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*/
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virtual ReturnValue_t getSwitchState(power::Switch_t switchNr) const = 0;
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