121 lines
3.3 KiB
C++
121 lines
3.3 KiB
C++
#ifndef FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_
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#define FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_
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#include <fsfw/ipc/MessageQueueIF.h>
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#include <fsfw/ipc/MessageQueueMessage.h>
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#include <unittest/core/CatchDefinitions.h>
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#include <cstring>
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#include <queue>
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class MessageQueueMockBase: public MessageQueueIF {
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public:
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MessageQueueId_t myQueueId = tconst::testQueueId;
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uint8_t messageSentCounter = 0;
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bool defaultDestSet = false;
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bool messageSent = false;
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bool wasMessageSent(uint8_t* messageSentCounter = nullptr,
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bool resetCounter = true) {
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bool tempMessageSent = messageSent;
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messageSent = false;
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if(messageSentCounter != nullptr) {
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*messageSentCounter = this->messageSentCounter;
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}
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if(resetCounter) {
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this->messageSentCounter = 0;
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}
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return tempMessageSent;
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}
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/**
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* Pop a message, clearing it in the process.
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* @return
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*/
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ReturnValue_t popMessage() {
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CommandMessage message;
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message.clear();
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return receiveMessage(&message);
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}
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virtual ReturnValue_t reply( MessageQueueMessageIF* message ) {
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return sendMessage(myQueueId, message);
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};
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virtual ReturnValue_t receiveMessage(MessageQueueMessageIF* message,
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MessageQueueId_t *receivedFrom) {
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return receiveMessage(message);
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}
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virtual ReturnValue_t receiveMessage(MessageQueueMessageIF* message) {
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if(messagesSentQueue.empty()) {
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return MessageQueueIF::EMPTY;
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}
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std::memcpy(message->getBuffer(), messagesSentQueue.front().getBuffer(),
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message->getMessageSize());
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messagesSentQueue.pop();
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual ReturnValue_t flush(uint32_t* count) {
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual MessageQueueId_t getLastPartner() const {
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return myQueueId;
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}
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virtual MessageQueueId_t getId() const {
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return myQueueId;
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}
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virtual ReturnValue_t sendMessageFrom( MessageQueueId_t sendTo,
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MessageQueueMessageIF* message, MessageQueueId_t sentFrom,
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bool ignoreFault = false ) {
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return sendMessage(sendTo, message);
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}
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virtual ReturnValue_t sendToDefaultFrom( MessageQueueMessageIF* message,
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MessageQueueId_t sentFrom, bool ignoreFault = false ) {
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return sendMessage(myQueueId, message);
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}
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virtual ReturnValue_t sendToDefault( MessageQueueMessageIF* message ) {
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return sendMessage(myQueueId, message);
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}
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virtual ReturnValue_t sendMessage( MessageQueueId_t sendTo,
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MessageQueueMessageIF* message, bool ignoreFault = false ) override {
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messageSent = true;
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messageSentCounter++;
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MessageQueueMessage& messageRef = *(
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dynamic_cast<MessageQueueMessage*>(message));
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messagesSentQueue.push(messageRef);
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return HasReturnvaluesIF::RETURN_OK;
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}
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virtual void setDefaultDestination(MessageQueueId_t defaultDestination) {
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myQueueId = defaultDestination;
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defaultDestSet = true;
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}
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virtual MessageQueueId_t getDefaultDestination() const {
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return myQueueId;
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}
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virtual bool isDefaultDestinationSet() const {
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return defaultDestSet;
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}
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void clearMessages(bool clearCommandMessages = true) {
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while(not messagesSentQueue.empty()) {
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if(clearCommandMessages) {
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CommandMessage message;
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std::memcpy(message.getBuffer(),
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messagesSentQueue.front().getBuffer(),
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message.getMessageSize());
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message.clear();
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}
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messagesSentQueue.pop();
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}
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}
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private:
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std::queue<MessageQueueMessage> messagesSentQueue;
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};
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#endif /* FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_ */
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