65 lines
2.4 KiB
C++
65 lines
2.4 KiB
C++
#ifndef FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_
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#define FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_
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#include <cstring>
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#include <map>
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#include <queue>
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#include "CatchDefinitions.h"
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#include "fsfw/ipc/CommandMessage.h"
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#include "fsfw/ipc/MessageQueueBase.h"
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#include "fsfw/ipc/MessageQueueIF.h"
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#include "fsfw/ipc/MessageQueueMessage.h"
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struct SendInfo {
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explicit SendInfo(MessageQueueMessage& initMsg, unsigned int initCallCnt = 1)
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: callCount(initCallCnt) {
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msgs.push(initMsg);
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}
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unsigned int callCount = 0;
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std::queue<MessageQueueMessage> msgs;
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};
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class MessageQueueMock : public MessageQueueBase {
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public:
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void addReceivedMessage(MessageQueueMessageIF& msg);
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explicit MessageQueueMock(MessageQueueId_t queueId);
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//! Get next message which was sent to the default destination
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ReturnValue_t getNextSentMessageToDefaultDest(MessageQueueMessageIF& message);
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//! Get message which was sent to a specific ID
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ReturnValue_t getNextSentMessage(MessageQueueId_t id, MessageQueueMessageIF& message);
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[[nodiscard]] bool wasMessageSent() const;
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void makeNextSendFail(ReturnValue_t retval);
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[[nodiscard]] size_t numberOfSentMessages() const;
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[[nodiscard]] size_t numberOfSentMessagesToDefault() const;
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[[nodiscard]] size_t numberOfSentMessagesToDest(MessageQueueId_t id) const;
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/**
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* Pop a message, clearing it in the process.
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* @return
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*/
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ReturnValue_t clearLastReceivedMessage(bool clearCmdMsg = true);
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ReturnValue_t flush(uint32_t* count) override;
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ReturnValue_t sendMessageFrom(MessageQueueId_t sendTo, MessageQueueMessageIF* message,
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MessageQueueId_t sentFrom, bool ignoreFault = false) override;
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ReturnValue_t reply(MessageQueueMessageIF* message) override;
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ReturnValue_t clearLastSentMessage(MessageQueueId_t destId, bool clearCmdMsg = true);
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ReturnValue_t clearLastSentMessage(bool clearCmdMsg = true);
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void clearMessages(bool clearCmdMsg = true);
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private:
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using SendMap = std::map<MessageQueueId_t, SendInfo>;
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SendMap sendMap;
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std::queue<MessageQueueMessage> receivedMsgs;
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std::pair<bool, ReturnValue_t> nextSendFailsPair;
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void clearEmptyEntries();
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ReturnValue_t receiveMessage(MessageQueueMessageIF* message) override;
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static ReturnValue_t clearLastSentMessage(SendMap::iterator& iter, bool clearCmdMsg = true);
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static void createMsgCopy(MessageQueueMessageIF& into, MessageQueueMessageIF& from);
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};
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#endif /* FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_ */
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