fsfw/action/HasActionsIF.h

36 lines
1.2 KiB
C++

/*
* HasActionsIF.h
*
* Created on: 20.02.2014
* Author: baetz
*/
#ifndef HASACTIONSIF_H_
#define HASACTIONSIF_H_
#include <framework/action/ActionHelper.h>
#include <framework/action/ActionMessage.h>
#include <framework/action/SimpleActionHelper.h>
#include <framework/ipc/MessageQueue.h>
#include <framework/returnvalues/HasReturnvaluesIF.h>
class HasActionsIF {
public:
static const uint8_t INTERFACE_ID = HAS_ACTIONS_IF;
static const ReturnValue_t IS_BUSY = MAKE_RETURN_CODE(1);
static const ReturnValue_t INVALID_PARAMETERS = MAKE_RETURN_CODE(2);
static const ReturnValue_t EXECUTION_FINISHED = MAKE_RETURN_CODE(3);
static const ReturnValue_t INVALID_ACTION_ID = MAKE_RETURN_CODE(4);
virtual ~HasActionsIF() { }
virtual MessageQueueId_t getCommandQueue() const = 0;
/**
* Execute or initialize the execution of a certain function.
* Returning #EXECUTION_FINISHED or a failure code, nothing else needs to be done.
* When needing more steps, return RETURN_OK and issue steps and completion manually. One "step failed" or completion report must
* be issued!
*/
virtual ReturnValue_t executeAction(ActionId_t actionId, MessageQueueId_t commandedBy, const uint8_t* data, uint32_t size) = 0;
};
#endif /* HASACTIONSIF_H_ */