fsfw/osal/linux/TaskFactory.cpp

43 lines
1.3 KiB
C++

#include "FixedTimeslotTask.h"
#include "PeriodicPosixTask.h"
#include "../../tasks/TaskFactory.h"
#include "../../returnvalues/HasReturnvaluesIF.h"
//TODO: Different variant than the lazy loading in QueueFactory. What's better and why?
TaskFactory* TaskFactory::factoryInstance = new TaskFactory();
TaskFactory::~TaskFactory() {
}
TaskFactory* TaskFactory::instance() {
return TaskFactory::factoryInstance;
}
PeriodicTaskIF* TaskFactory::createPeriodicTask(TaskName name_,
TaskPriority taskPriority_,TaskStackSize stackSize_,
TaskPeriod periodInSeconds_,
TaskDeadlineMissedFunction deadLineMissedFunction_) {
return new PeriodicPosixTask(name_, taskPriority_,stackSize_,
periodInSeconds_ * 1000, deadLineMissedFunction_);
}
FixedTimeslotTaskIF* TaskFactory::createFixedTimeslotTask(TaskName name_,
TaskPriority taskPriority_,TaskStackSize stackSize_,
TaskPeriod periodInSeconds_,
TaskDeadlineMissedFunction deadLineMissedFunction_) {
return new FixedTimeslotTask(name_, taskPriority_,stackSize_,
periodInSeconds_*1000);
}
ReturnValue_t TaskFactory::deleteTask(PeriodicTaskIF* task) {
//TODO not implemented
return HasReturnvaluesIF::RETURN_FAILED;
}
ReturnValue_t TaskFactory::delayTask(uint32_t delayMs){
return PosixThread::sleep(delayMs*1000000ull);
}
TaskFactory::TaskFactory() {
}