fsfw/thermal/ThermalComponent.h

54 lines
1.5 KiB
C++

#ifndef THERMALCOMPONENT_H_
#define THERMALCOMPONENT_H_
#include "CoreComponent.h"
class ThermalComponent: public CoreComponent {
public:
struct Parameters {
float lowerNopLimit;
float lowerOpLimit;
float upperOpLimit;
float upperNopLimit;
float heaterOn;
float hysteresis;
float heaterSwitchoff;
};
struct NopParameters {
float lowerNopLimit;
float upperNopLimit;
};
ThermalComponent(object_id_t reportingObjectId, uint8_t domainId, uint32_t temperaturePoolId,
uint32_t targetStatePoolId, uint32_t currentStatePoolId, uint32_t requestPoolId,
DataSet *dataSet, AbstractTemperatureSensor *sensor,
AbstractTemperatureSensor *firstRedundantSensor,
AbstractTemperatureSensor *secondRedundantSensor,
ThermalModuleIF *thermalModule, Parameters parameters,
Priority priority);
virtual ~ThermalComponent();
ReturnValue_t setTargetState(int8_t newState);
virtual ReturnValue_t setLimits( const uint8_t* data, uint32_t size);
virtual ReturnValue_t getParameter(uint8_t domainId, uint16_t parameterId,
ParameterWrapper *parameterWrapper,
const ParameterWrapper *newValues, uint16_t startAtIndex);
protected:
NopParameters nopParameters;
State getState(float temperature, CoreComponent::Parameters parameters,
int8_t targetState);
virtual void checkLimits(State state);
virtual HeaterRequest getHeaterRequest(int8_t targetState, float temperature,
CoreComponent::Parameters parameters);
State getIgnoredState(int8_t state);
};
#endif /* THERMALCOMPONENT_H_ */