fsfw/container/BinaryTree.h
Ulrich Mohr 575f70ba03 updating code from Flying Laptop
This is the framework of Flying Laptop OBSW version A.13.0.
2018-07-12 16:29:32 +02:00

154 lines
3.1 KiB
C++

#ifndef FRAMEWORK_CONTAINER_BINARYTREE_H_
#define FRAMEWORK_CONTAINER_BINARYTREE_H_
#include <stddef.h>
#include <stdint.h>
#include <map>
template<typename Tp>
class BinaryNode {
public:
BinaryNode(Tp* setValue) :
value(setValue), left(NULL), right(NULL), parent(NULL) {
}
Tp *value;
BinaryNode* left;
BinaryNode* right;
BinaryNode* parent;
};
template<typename Tp>
class ExplicitNodeIterator {
public:
typedef ExplicitNodeIterator<Tp> _Self;
typedef BinaryNode<Tp> _Node;
typedef Tp value_type;
typedef Tp* pointer;
typedef Tp& reference;
ExplicitNodeIterator() :
element(NULL) {
}
ExplicitNodeIterator(_Node* node) :
element(node) {
}
BinaryNode<Tp>* element;
_Self up() {
return _Self(element->parent);
}
_Self left() {
if (element != NULL) {
return _Self(element->left);
} else {
return _Self(NULL);
}
}
_Self right() {
if (element != NULL) {
return _Self(element->right);
} else {
return _Self(NULL);
}
}
bool operator==(const _Self& __x) const {
return element == __x.element;
}
bool operator!=(const _Self& __x) const {
return element != __x.element;
}
pointer
operator->() const {
if (element != NULL) {
return element->value;
} else {
return NULL;
}
}
pointer operator*() const {
return this->operator->();
}
};
/**
* Pretty rudimentary version of a simple binary tree (not a binary search tree!).
*/
template<typename Tp>
class BinaryTree {
public:
typedef ExplicitNodeIterator<Tp> iterator;
typedef BinaryNode<Tp> Node;
typedef std::pair<iterator, iterator> children;
BinaryTree() :
rootNode(NULL) {
}
BinaryTree(Node* rootNode) :
rootNode(rootNode) {
}
iterator begin() const {
return iterator(rootNode);
}
static iterator end() {
return iterator(NULL);
}
iterator insert(bool insertLeft, iterator parentNode, Node* newNode ) {
newNode->parent = parentNode.element;
if (parentNode.element != NULL) {
if (insertLeft) {
parentNode.element->left = newNode;
} else {
parentNode.element->right = newNode;
}
} else {
//Insert first element.
rootNode = newNode;
}
return iterator(newNode);
}
//No recursion to children. Needs to be done externally.
children erase(iterator node) {
if (node.element == rootNode) {
//We're root node
rootNode = NULL;
} else {
//Delete parent's reference
if (node.up().left() == node) {
node.up().element->left = NULL;
} else {
node.up().element->right = NULL;
}
}
return children(node.element->left, node.element->right);
}
static uint32_t countLeft(iterator start) {
if (start == end()) {
return 0;
}
//We also count the start node itself.
uint32_t count = 1;
while (start.left() != end()) {
count++;
start = start.left();
}
return count;
}
static uint32_t countRight(iterator start) {
if (start == end()) {
return 0;
}
//We also count the start node itself.
uint32_t count = 1;
while (start.right() != end()) {
count++;
start = start.right();
}
return count;
}
protected:
Node* rootNode;
};
#endif /* FRAMEWORK_CONTAINER_BINARYTREE_H_ */