fsfw/src/fsfw/subsystem/modes/ModeDefinitions.h

113 lines
3.2 KiB
C++

#ifndef FSFW_SUBSYSTEM_MODES_MODEDEFINITIONS_H_
#define FSFW_SUBSYSTEM_MODES_MODEDEFINITIONS_H_
#include "../../modes/HasModesIF.h"
#include "../../objectmanager/SystemObjectIF.h"
#include "../../serialize/SerialLinkedListAdapter.h"
#include "../../serialize/SerializeIF.h"
class ModeListEntry : public SerializeIF, public LinkedElement<ModeListEntry> {
public:
ModeListEntry() : LinkedElement<ModeListEntry>(this) {}
uint32_t value1 = 0;
uint32_t value2 = 0;
uint8_t value3 = 0;
uint8_t value4 = 0;
ReturnValue_t serialize(uint8_t** buffer, size_t* size, size_t maxSize,
Endianness streamEndianness) const override {
ReturnValue_t result;
result = SerializeAdapter::serialize(&value1, buffer, size, maxSize, streamEndianness);
if (result != returnvalue::OK) {
return result;
}
result = SerializeAdapter::serialize(&value2, buffer, size, maxSize, streamEndianness);
if (result != returnvalue::OK) {
return result;
}
result = SerializeAdapter::serialize(&value3, buffer, size, maxSize, streamEndianness);
if (result != returnvalue::OK) {
return result;
}
result = SerializeAdapter::serialize(&value4, buffer, size, maxSize, streamEndianness);
return result;
}
size_t getSerializedSize() const override {
return sizeof(value1) + sizeof(value2) + sizeof(value3) + sizeof(value4);
}
ReturnValue_t deSerialize(const uint8_t** buffer, size_t* size,
Endianness streamEndianness) override {
ReturnValue_t result;
result = SerializeAdapter::deSerialize(&value1, buffer, size, streamEndianness);
if (result != returnvalue::OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value2, buffer, size, streamEndianness);
if (result != returnvalue::OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value3, buffer, size, streamEndianness);
if (result != returnvalue::OK) {
return result;
}
result = SerializeAdapter::deSerialize(&value4, buffer, size, streamEndianness);
return result;
}
// for Sequences
Mode_t getTableId() const { return value1; }
void setTableId(Mode_t tableId) { this->value1 = tableId; }
uint8_t getWaitSeconds() const { return value2; }
void setWaitSeconds(uint8_t waitSeconds) { this->value2 = waitSeconds; }
bool checkSuccess() const { return value3 == 1; }
void setCheckSuccess(bool checkSuccess) { this->value3 = checkSuccess; }
// for Tables
object_id_t getObject() const { return value1; }
void setObject(object_id_t object) { this->value1 = object; }
Mode_t getMode() const { return value2; }
void setMode(Mode_t mode) { this->value2 = mode; }
Submode_t getSubmode() const { return value3; }
void setSubmode(Submode_t submode) { this->value3 = submode; }
bool inheritSubmode() const { return value4 == 1; }
void setInheritSubmode(bool inherit) {
if (inherit) {
value4 = 1;
} else {
value4 = 0;
}
}
bool operator==(ModeListEntry other) {
return ((value1 == other.value1) && (value2 == other.value2) && (value3 == other.value3));
}
};
#endif /* FSFW_SUBSYSTEM_MODES_MODEDEFINITIONS_H_ */