fsfw/datapoollocal/LocalDataSet.cpp

67 lines
1.4 KiB
C++

#include <framework/datapoollocal/LocalDataSet.h>
LocalDataSet::LocalDataSet():
fill_count(0), state(DATA_SET_UNINITIALISED)
{
for (unsigned count = 0; count < DATA_SET_MAX_SIZE; count++) {
registeredVariables[count] = nullptr;
}
}
// who has the responsibility to lock the mutex? the local pool variable
// has access to the HK manager and could call its mutex lock function.
ReturnValue_t LocalDataSet::registerVariable(
PoolVariableIF *variable) {
return RETURN_OK;
}
LocalDataSet::~LocalDataSet() {
}
ReturnValue_t LocalDataSet::read() {
return RETURN_OK;
}
ReturnValue_t LocalDataSet::commit(void) {
return RETURN_OK;
}
ReturnValue_t LocalDataSet::commit(bool valid) {
return RETURN_OK;
}
void LocalDataSet::setSetValid(bool valid) {
}
void LocalDataSet::setEntriesValid(bool valid) {
}
ReturnValue_t LocalDataSet::serialize(uint8_t **buffer,
size_t *size, const size_t max_size, bool bigEndian) const {
return RETURN_OK;
}
size_t LocalDataSet::getSerializedSize() const {
return 0;
}
ReturnValue_t LocalDataSet::deSerialize(const uint8_t **buffer,
size_t *size, bool bigEndian) {
return RETURN_OK;
}
ReturnValue_t LocalDataSet::lockDataPool() {
return RETURN_OK;
}
ReturnValue_t LocalDataSet::unlockDataPool() {
return RETURN_OK;
}
void LocalDataSet::handleAlreadyReadDatasetCommit() {
}
ReturnValue_t LocalDataSet::handleUnreadDatasetCommit() {
return RETURN_OK;
}