fsfw/src/fsfw/devicehandlers/DeviceHandlerBase.h
Robin Mueller 5907f8ee9d
Added CFDP packet stack
This PR adds the packet stack for the CCSDS File Delivery Protocol.
It also refactors the existing TMTC infastructure to allow sending
of CFDP packets to the CCSDS handlers.

This includes the whole PDU (Protocol Data Unit) stack:

- File Data PDUs

and all file directive PDUs

- ACK PDU
- NAK PDU
- Metadata PDU
- Finished PDU
- Prompt PDU
- Keep Alive PDU
- EOF PDU

The PR includes a full set of unittests for the packet stack
with a coverage of 90+ %.

The refactoring of the existing TMTC infastructure includes non-ideal
solutions like diamond inheritance.
Avoiding this solution would require refactoring the packet stack.
This would be a good idea anyway because the existing stack is tightly
coupled to the FSFW, making reuse more difficult if only the stack is
planned to be used without the store functionalities etc.

The PDU implementation provided here is only weakly coupled to the FSFW,
only using components like returnvalues or the Serialization modules.
There are dedicated serializers and deserializers, which also helps in
creating small focused modules which are easy to test.

Some of the modules here were provied by Matthias Tompert.
2021-12-03 15:37:49 +01:00

1298 lines
52 KiB
C++

#ifndef FSFW_DEVICEHANDLERS_DEVICEHANDLERBASE_H_
#define FSFW_DEVICEHANDLERS_DEVICEHANDLERBASE_H_
#include "DeviceHandlerIF.h"
#include "DeviceCommunicationIF.h"
#include "DeviceHandlerFailureIsolation.h"
#include "DeviceHandlerThermalSet.h"
#include "fsfw/serviceinterface/ServiceInterface.h"
#include "fsfw/serviceinterface/serviceInterfaceDefintions.h"
#include "fsfw/objectmanager/SystemObject.h"
#include "fsfw/tasks/ExecutableObjectIF.h"
#include "fsfw/returnvalues/HasReturnvaluesIF.h"
#include "fsfw/action/HasActionsIF.h"
#include "fsfw/datapool/PoolVariableIF.h"
#include "fsfw/modes/HasModesIF.h"
#include "fsfw/power/PowerSwitchIF.h"
#include "fsfw/ipc/MessageQueueIF.h"
#include "fsfw/tasks/PeriodicTaskIF.h"
#include "fsfw/action/ActionHelper.h"
#include "fsfw/health/HealthHelper.h"
#include "fsfw/parameters/ParameterHelper.h"
#include "fsfw/datapoollocal/HasLocalDataPoolIF.h"
#include "fsfw/datapoollocal/LocalDataPoolManager.h"
#include <map>
namespace Factory{
void setStaticFrameworkObjectIds();
}
class StorageManagerIF;
/**
* @defgroup devices Devices
* Contains all devices and the DeviceHandlerBase class.
*/
/**
* @brief This is the abstract base class for device handlers.
* @details
* Documentation: Dissertation Baetz p.138,139, p.141-149
*
* It features handling of @link DeviceHandlerIF::Mode_t Modes @endlink,
* communication with physical devices, using the
* @link DeviceCommunicationIF @endlink, and communication with commanding
* objects. It inherits SystemObject and thus can be created by the
* ObjectManagerIF.
*
* This class uses the opcode of ExecutableObjectIF to perform a
* step-wise execution. For each step a different action is selected and
* executed. Currently, the device handler base performs a 4-step
* execution related to 4 communication steps (based on RMAP).
* NOTE: RMAP is a standard which is used for Flying Laptop.
* RMAP communication is not mandatory for projects implementing the FSFW.
* However, the communication principles are similar to RMAP as there are
* two write and two send calls involved.
*
* Device handler instances should extend this class and implement the abstract
* functions. Components and drivers can send so called cookies which are used
* for communication and contain information about the communcation (e.g. slave
* address for I2C or RMAP structs).
* The following abstract methods must be implemented by a device handler:
* 1. doStartUp()
* 2. doShutDown()
* 3. buildTransitionDeviceCommand()
* 4. buildNormalDeviceCommand()
* 5. buildCommandFromCommand()
* 6. fillCommandAndReplyMap()
* 7. scanForReply()
* 8. interpretDeviceReply()
*
* Other important virtual methods with a default implementation
* are the getTransitionDelayMs() function and the getSwitches() function.
* If a transition to MODE_ON is desired without commanding, override the
* intialize() function and call setMode(_MODE_START_UP) before calling
* DeviceHandlerBase::initialize().
*
* @ingroup devices
*/
class DeviceHandlerBase:
public DeviceHandlerIF,
public HasReturnvaluesIF,
public ExecutableObjectIF,
public SystemObject,
public HasModesIF,
public HasHealthIF,
public HasActionsIF,
public ReceivesParameterMessagesIF,
public HasLocalDataPoolIF {
friend void (Factory::setStaticFrameworkObjectIds)();
public:
/**
* The constructor passes the objectId to the SystemObject().
*
* @param setObjectId the ObjectId to pass to the SystemObject() Constructor
* @param deviceCommuncation Communcation Interface object which is used
* to implement communication functions
* @param comCookie This object will be passed to the communication inter-
* face and can contain user-defined information about the communication.
* @param fdirInstance
* @param cmdQueueSize
*/
DeviceHandlerBase(object_id_t setObjectId, object_id_t deviceCommunication,
CookieIF * comCookie, FailureIsolationBase* fdirInstance = nullptr,
size_t cmdQueueSize = 20);
void setHkDestination(object_id_t hkDestination);
/**
* If the device handler is controlled by the FSFW thermal building blocks,
* this function should be called to initialize all required components.
* The device handler will then take care of creating local pool entries
* for the device thermal state and device heating request.
* Custom local pool IDs can be assigned as well.
* @param thermalStatePoolId
* @param thermalRequestPoolId
*/
void setThermalStateRequestPoolIds(lp_id_t thermalStatePoolId =
DeviceHandlerIF::DEFAULT_THERMAL_STATE_POOL_ID,
lp_id_t thermalRequestPoolId =
DeviceHandlerIF::DEFAULT_THERMAL_HEATING_REQUEST_POOL_ID,
uint32_t thermalSetId = DeviceHandlerIF::DEFAULT_THERMAL_SET_ID);
/**
* @brief Helper function to ease device handler development.
* This will instruct the transition to MODE_ON immediately
* (leading to doStartUp() being called for the transition to the ON mode),
* so external mode commanding is not necessary anymore.
*
* This has to be called before the task is started!
* (e.g. in the task factory). This is only a helper function for
* development. Regular mode commanding should be performed by commanding
* the AssemblyBase or Subsystem objects resposible for the device handler.
*/
void setStartUpImmediately();
/**
* @brief This function is the device handler base core component and is
* called periodically.
* @details
* General sequence, showing where abstract virtual functions are called:
* If the State is SEND_WRITE:
* 1. Set the cookie state to COOKIE_UNUSED and read the command queue
* 2. Handles Device State Modes by calling doStateMachine().
* This function calls callChildStatemachine() which calls the
* abstract functions doStartUp() and doShutDown()
* 3. Check switch states by calling checkSwitchStates()
* 4. Decrements counter for timeout of replies by calling
* decrementDeviceReplyMap()
* 5. Performs FDIR check for failures
* 6. If the device mode is MODE_OFF, return RETURN_OK.
* Otherwise, perform the Action property and performs depending
* on value specified by input value counter (incremented in PST).
* The child class tells base class what to do by setting this value.
* - SEND_WRITE: Send data or commands to device by calling
* doSendWrite() which calls sendMessage function
* of #communicationInterface
* and calls buildInternalCommand if the cookie state is COOKIE_UNUSED
* - GET_WRITE: Get ackknowledgement for sending by calling doGetWrite()
* which calls getSendSuccess of #communicationInterface.
* Calls abstract functions scanForReply() and interpretDeviceReply().
* - SEND_READ: Request reading data from device by calling doSendRead()
* which calls requestReceiveMessage of #communcationInterface
* - GET_READ: Access requested reading data by calling doGetRead()
* which calls readReceivedMessage of #communicationInterface
* @param counter Specifies which Action to perform
* @return RETURN_OK for successful execution
*/
virtual ReturnValue_t performOperation(uint8_t counter);
/**
* @brief Initializes the device handler
* @details
* Initialize Device Handler as system object and
* initializes all important helper classes.
* Calls fillCommandAndReplyMap().
* @return
*/
virtual ReturnValue_t initialize();
/**
* @brief Intialization steps performed after all tasks have been created.
* This function will be called by the executing task.
* @return
*/
virtual ReturnValue_t initializeAfterTaskCreation() override;
/** Destructor. */
virtual ~DeviceHandlerBase();
/**
* Implementation of ExecutableObjectIF function
* Used to setup the reference of the task, that executes this component
* @param task_ Pointer to the taskIF of this task
*/
virtual void setTaskIF(PeriodicTaskIF* task_) override;
virtual MessageQueueId_t getCommandQueue(void) const override;
/** Explicit interface implementation of getObjectId */
virtual object_id_t getObjectId() const override;
/**
* @param parentQueueId
*/
virtual void setParentQueue(MessageQueueId_t parentQueueId);
/** @brief Implementation required for HasActionIF */
ReturnValue_t executeAction(ActionId_t actionId,
MessageQueueId_t commandedBy, const uint8_t* data,
size_t size) override;
Mode_t getTransitionSourceMode() const;
Submode_t getTransitionSourceSubMode() const;
virtual void getMode(Mode_t *mode, Submode_t *submode);
HealthState getHealth();
ReturnValue_t setHealth(HealthState health);
virtual ReturnValue_t getParameter(uint8_t domainId, uint8_t uniqueId,
ParameterWrapper *parameterWrapper, const ParameterWrapper *newValues,
uint16_t startAtIndex) override;
protected:
/**
* @brief This is used to let the child class handle the transition from
* mode @c _MODE_START_UP to @c MODE_ON
* @details
* It is only called when the device handler is in mode @c _MODE_START_UP.
* That means, the device switch(es) are already set to on.
* Device handler commands are read and can be handled by the child class.
* If the child class handles a command, it should also send
* an reply accordingly.
* If an Command is not handled (ie #DeviceHandlerCommand is not @c CMD_NONE,
* the base class handles rejecting the command and sends a reply.
* The replies for mode transitions are handled by the base class.
*
* - If the device is started and ready for operation, the mode should be
* set to MODE_ON. It is possible to set the mode to _MODE_TO_ON to
* use the to on transition if available.
* - If the power-up fails, the mode should be set to _MODE_POWER_DOWN
* which will lead to the device being powered off.
* - If the device does not change the mode, the mode will be changed
* to _MODE_POWER_DOWN, after the timeout (from getTransitionDelay())
* has passed.
*
* #transitionFailure can be set to a failure code indicating the reason
* for a failed transition
*/
virtual void doStartUp() = 0;
/**
* @brief This is used to let the child class handle the transition
* from mode @c _MODE_SHUT_DOWN to @c _MODE_POWER_DOWN
* @details
* It is only called when the device handler is in mode @c _MODE_SHUT_DOWN.
* Device handler commands are read and can be handled by the child class.
* If the child class handles a command, it should also send an reply
* accordingly.
* If an Command is not handled (ie #DeviceHandlerCommand is not
* @c CMD_NONE, the base class handles rejecting the command and sends a
* reply. The replies for mode transitions are handled by the base class.
*
* - If the device ready to be switched off,
* the mode should be set to _MODE_POWER_DOWN.
* - If the device should not be switched off, the mode can be changed to
* _MODE_TO_ON (or MODE_ON if no transition is needed).
* - If the device does not change the mode, the mode will be changed to
* _MODE_POWER_DOWN, when the timeout (from getTransitionDelay())
* has passed.
*
* #transitionFailure can be set to a failure code indicating the reason
* for a failed transition
*/
virtual void doShutDown() = 0;
/* Command handling */
/**
* Build the device command to send for normal mode.
*
* This is only called in @c MODE_NORMAL. If multiple submodes for
* @c MODE_NORMAL are supported, different commands can built,
* depending on the submode.
*
* #rawPacket and #rawPacketLen must be set by this method to the
* packet to be sent. If variable command frequence is required, a counter
* can be used and the frequency in the reply map has to be set manually
* by calling updateReplyMap().
*
* @param[out] id the device command id that has been built
* @return
* - @c RETURN_OK to send command after setting #rawPacket and
* #rawPacketLen.
* - @c NOTHING_TO_SEND when no command is to be sent.
* - Anything else triggers an even with the returnvalue as a parameter.
*/
virtual ReturnValue_t buildNormalDeviceCommand(DeviceCommandId_t * id) = 0;
/**
* Build the device command to send for a transitional mode.
*
* This is only called in @c _MODE_TO_NORMAL, @c _MODE_TO_ON, @c _MODE_TO_RAW,
* @c _MODE_START_UP and @c _MODE_SHUT_DOWN. So it is used by doStartUp()
* and doShutDown() as well as doTransition(), by setting those
* modes in the respective functions.
*
* A good idea is to implement a flag indicating a command has to be built
* and a variable containing the command number to be built
* and filling them in doStartUp(), doShutDown() and doTransition() so no
* modes have to be checked here.
*
* #rawPacket and #rawPacketLen must be set by this method to the
* packet to be sent.
*
* @param[out] id the device command id built
* @return
* - @c RETURN_OK when a command is to be sent
* - @c NOTHING_TO_SEND when no command is to be sent
* - Anything else triggers an even with the returnvalue as a parameter
*/
virtual ReturnValue_t buildTransitionDeviceCommand(DeviceCommandId_t * id) = 0;
/**
* @brief Build a device command packet from data supplied by a direct
* command (PUS Service 8)
* @details
* This will be called if an functional command via PUS Service 8 is received and is
* the primary interface for functional command instead of #executeAction for users. The
* supplied ActionId_t action ID will be converted to a DeviceCommandId_t command ID after
* an internal check whether the action ID is a key in the device command map.
*
* #rawPacket and #rawPacketLen should be set by this method to the packet to be sent.
* The existence of the command in the command map and the command size check against 0 are
* done by the base class.
*
* @param deviceCommand The command to build, already checked against deviceCommandMap
* @param commandData Pointer to the data from the direct command
* @param commandDataLen Length of commandData
* @return
* - @c RETURN_OK to send command after #rawPacket and #rawPacketLen
* have been set.
* - @c HasActionsIF::EXECUTION_COMPLETE to generate a finish reply immediately. This can
* be used if no reply is expected
* - Anything else triggers an event with the return code as a parameter as well as a
* step reply failed with the return code
*/
virtual ReturnValue_t buildCommandFromCommand(DeviceCommandId_t deviceCommand,
const uint8_t * commandData, size_t commandDataLen) = 0;
/* Reply handling */
/**
* @brief Scans a buffer for a valid reply.
* @details
* This is used by the base class to check the data received for valid packets.
* It only checks if a valid packet starts at @c start.
* It also only checks the structural validy of the packet,
* e.g. checksums lengths and protocol data. No information check is done,
* e.g. range checks etc.
*
* Errors should be reported directly, the base class does NOT report any
* errors based on the return value of this function.
*
* @param start start of remaining buffer to be scanned
* @param len length of remaining buffer to be scanned
* @param[out] foundId the id of the data found in the buffer.
* @param[out] foundLen length of the data found. Is to be set in function,
* buffer is scanned at previous position + foundLen.
* @return
* - @c RETURN_OK a valid packet was found at @c start, @c foundLen is valid
* - @c RETURN_FAILED no reply could be found starting at @c start,
* implies @c foundLen is not valid, base class will call scanForReply()
* again with ++start
* - @c DeviceHandlerIF::INVALID_DATA a packet was found but it is invalid,
* e.g. checksum error, implies @c foundLen is valid, can be used to
* skip some bytes
* - @c DeviceHandlerIF::LENGTH_MISSMATCH @c len is invalid
* - @c DeviceHandlerIF::IGNORE_REPLY_DATA Ignore this specific part of
* the packet
* - @c DeviceHandlerIF::IGNORE_FULL_PACKET Ignore the packet
* - @c APERIODIC_REPLY if a valid reply is received that has not been
* requested by a command, but should be handled anyway
* (@see also fillCommandAndCookieMap() )
*/
virtual ReturnValue_t scanForReply(const uint8_t *start, size_t len,
DeviceCommandId_t *foundId, size_t *foundLen) = 0;
/**
* @brief Interpret a reply from the device.
* @details
* This is called after scanForReply() found a valid packet, it can be
* assumed that the length and structure is valid.
* This routine extracts the data from the packet into a DataSet and then
* calls handleDeviceTM(), which either sends a TM packet or stores the
* data in the DataPool depending on whether it was an external command.
* No packet length is given, as it should be defined implicitly by the id.
*
* @param id the id found by scanForReply()
* @param packet
* @return
* - @c RETURN_OK when the reply was interpreted.
* - @c IGNORE_REPLY_DATA Ignore the reply and don't reset reply cycle
* counter.
* - @c RETURN_FAILED when the reply could not be interpreted,
* e.g. logical errors or range violations occurred
*/
virtual ReturnValue_t interpretDeviceReply(DeviceCommandId_t id,
const uint8_t *packet) = 0;
MessageQueueId_t getCommanderQueueId(DeviceCommandId_t replyId) const;
/**
* Helper function to get pending command. This is useful for devices
* like SPI sensors to identify the last sent command.
* This only returns the command sent in the last SEND_WRITE cycle.
* @return
*/
DeviceCommandId_t getPendingCommand() const;
/* Specifying commands and replies */
/**
* @brief Fill the #DeviceCommandMap and #DeviceReplyMap called by the #initialize
* of the base class
* @details
* This is used to let the base class know which replies are expected.
* There are different scenarios regarding this:
*
* - "Normal" commands. These are commands, that trigger a direct reply
* from the device. In this case, the id of the command should be added
* to the command map with a commandData_t where maxDelayCycles is set
* to the maximum expected number of PST cycles the reply will take.
* Then, scanForReply returns the id of the command and the base class
* can handle time-out and missing replies.
*
* - Periodic, unrequested replies. These are replies that, once enabled,
* are sent by the device on its own in a defined interval.
* In this case, the id of the reply or a placeholder id should be added
* to the deviceCommandMap with a commandData_t where maxDelayCycles is
* set to the maximum expected number of PST cycles between two replies
* (also a tolerance should be added, as an FDIR message will be
* generated if it is missed).
* From then on, the base class handles the reception.
* Then, scanForReply returns the id of the reply or the placeholder id
* and the base class will take care of checking that all replies are
* received and the interval is correct.
*
* - Aperiodic, unrequested replies. These are replies that are sent
* by the device without any preceding command and not in a defined
* interval. These are not entered in the deviceCommandMap but
* handled by returning @c APERIODIC_REPLY in scanForReply().
*/
virtual void fillCommandAndReplyMap() = 0;
/**
* This is a helper method to facilitate inserting entries in the command map.
* @param deviceCommand Identifier of the command to add.
* @param maxDelayCycles The maximum number of delay cycles the command
* waits until it times out.
* @param replyLen Will be supplied to the requestReceiveMessage call of
* the communication interface.
* @param periodic Indicates if the command is periodic (i.e. it is sent
* by the device repeatedly without request) or not. Default is aperiodic (0).
* Please note that periodic replies are disabled by default. You can enable them with
* #updatePeriodicReply
* @return - @c RETURN_OK when the command was successfully inserted,
* - @c RETURN_FAILED else.
*/
ReturnValue_t insertInCommandAndReplyMap(DeviceCommandId_t deviceCommand,
uint16_t maxDelayCycles,
LocalPoolDataSetBase* replyDataSet = nullptr,
size_t replyLen = 0, bool periodic = false,
bool hasDifferentReplyId = false, DeviceCommandId_t replyId = 0);
/**
* @brief This is a helper method to insert replies in the reply map.
* @param deviceCommand Identifier of the reply to add.
* @param maxDelayCycles The maximum number of delay cycles the reply waits
* until it times out.
* @param periodic Indicates if the command is periodic (i.e. it is sent
* by the device repeatedly without request) or not. Default is aperiodic (0).
* Please note that periodic replies are disabled by default. You can enable them with
* #updatePeriodicReply
* @return - @c RETURN_OK when the command was successfully inserted,
* - @c RETURN_FAILED else.
*/
ReturnValue_t insertInReplyMap(DeviceCommandId_t deviceCommand,
uint16_t maxDelayCycles, LocalPoolDataSetBase* dataSet = nullptr,
size_t replyLen = 0, bool periodic = false);
/**
* @brief A simple command to add a command to the commandList.
* @param deviceCommand The command to add
* @return - @c RETURN_OK when the command was successfully inserted,
* - @c RETURN_FAILED else.
*/
ReturnValue_t insertInCommandMap(DeviceCommandId_t deviceCommand);
/**
* Enables a periodic reply for a given command. It sets to delay cycles to the specified
* maximum delay cycles for a given reply ID if enabled or to 0 if disabled.
* @param enable Specify whether to enable or disable a given periodic reply
* @return
*/
ReturnValue_t updatePeriodicReply(bool enable, DeviceCommandId_t deviceReply);
/**
* @brief This function returns the reply length of the next reply to read.
*
* @param deviceCommand The command which triggered the device reply.
*
* @details The default implementation assumes only one reply is triggered by the command. In
* case the command triggers multiple replies (e.g. one acknowledgment, one data,
* and one execution status reply), this function can be overwritten to get the
* reply length of the next reply to read.
*/
virtual size_t getNextReplyLength(DeviceCommandId_t deviceCommand);
/**
* @brief This is a helper method to facilitate updating entries in the reply map.
* @param deviceCommand Identifier of the reply to update.
* @param delayCycles The current number of delay cycles to wait. As stated in
* #fillCommandAndReplyMap, to disable periodic commands, this is set to zero.
* @param maxDelayCycles The maximum number of delay cycles the reply waits
* until it times out. By passing 0 the entry remains untouched.
* @param periodic Indicates if the command is periodic (i.e. it is sent
* by the device repeatedly without request) or not. Default is aperiodic (0).
* Warning: The setting always overrides the value that was entered in the map.
* @return - @c RETURN_OK when the command was successfully inserted,
* - @c RETURN_FAILED else.
*/
ReturnValue_t updateReplyMapEntry(DeviceCommandId_t deviceReply,
uint16_t delayCycles, uint16_t maxDelayCycles,
bool periodic = false);
/**
* @brief Can be used to set the dataset corresponding to a reply ID manually.
* @details
* Used by the local data pool manager.
*/
ReturnValue_t setReplyDataset(DeviceCommandId_t replyId,
LocalPoolDataSetBase* dataset);
/**
* Get the time needed to transit from modeFrom to modeTo.
*
* Used for the following transitions:
* modeFrom -> modeTo:
* MODE_ON -> [MODE_ON, MODE_NORMAL, MODE_RAW, _MODE_POWER_DOWN]
* MODE_NORMAL -> [MODE_ON, MODE_NORMAL, MODE_RAW, _MODE_POWER_DOWN]
* MODE_RAW -> [MODE_ON, MODE_NORMAL, MODE_RAW, _MODE_POWER_DOWN]
* _MODE_START_UP -> MODE_ON (do not include time to set the switches,
* the base class got you covered)
*
* The default implementation returns 0 !
* @param modeFrom
* @param modeTo
* @return time in ms
*/
virtual uint32_t getTransitionDelayMs(Mode_t modeFrom, Mode_t modeTo) = 0;
/* Functions used by the local data pool manager */
/**
* This function is used to initialize the local housekeeping pool
* entries. The default implementation leaves the pool empty.
* @param localDataPoolMap
* @return
*/
virtual ReturnValue_t initializeLocalDataPool(localpool::DataPool& localDataPoolMap,
LocalDataPoolManager& poolManager) override;
/**
* @brief Set all datapool variables that are update periodically in
* normal mode invalid
* @details
* The default implementation will set all datasets which have been added
* in #fillCommandAndReplyMap to invalid. It will also set all pool
* variables inside the dataset to invalid. The user can override this
* method optionally.
*/
virtual void setNormalDatapoolEntriesInvalid();
/**
* @brief Get the dataset handle for a given SID.
* @details
* The default implementation will use the deviceCommandMap to look for the corresponding
* dataset handle. The user can override this function if this is not desired.
* @param sid
* @return
*/
virtual LocalPoolDataSetBase* getDataSetHandle(sid_t sid) override;
/* HasModesIF overrides */
virtual void startTransition(Mode_t mode, Submode_t submode) override;
virtual void setToExternalControl() override;
virtual void announceMode(bool recursive) override;
/**
* @brief Set the device handler mode
* @details
* Sets #timeoutStart with every call Also sets #transitionTargetMode if necessary so
* transitional states can be entered from everywhere without breaking the state machine
* (which relies on a correct #transitionTargetMode).
* The submode is left unchanged.
*
* @param newMode
*/
void setMode(Mode_t newMode);
/**
* @overload
* @param submode
*/
void setMode(Mode_t newMode, Submode_t submode);
/**
* @brief Should be implemented properly by child class.
* @param mode
* @param submode
* @return
* - @c RETURN_OK if valid
* - @c RETURN_FAILED if invalid
*/
virtual ReturnValue_t isModeCombinationValid(Mode_t mode,
Submode_t submode);
/**
* @brief Notify child about mode change.
* @details
* Can be overriden to be used like a callback.
*/
virtual void modeChanged();
/* Power handling functions */
/**
* Return the switches connected to the device.
*
* The default implementation returns one switch set in the ctor.
*
* @param[out] switches pointer to an array of switches
* @param[out] numberOfSwitches length of returned array
* @return
* - @c RETURN_OK if the parameters were set
* - @c RETURN_FAILED if no switches exist
*/
virtual ReturnValue_t getSwitches(const uint8_t **switches,
uint8_t *numberOfSwitches);
/**
* @brief Helper function to report a missed reply
* @details Can be overwritten by children to act on missed replies or to fake reporting Id.
* @param id of the missed reply
*/
virtual void missedReply(DeviceCommandId_t id);
/* Miscellaneous functions */
/**
* @brief Hook function for child handlers which is called once per
* performOperation(). Default implementation is empty.
*/
virtual void performOperationHook();
/**
* @brief Can be implemented by child handler to
* perform debugging
* @details Example: Calling this in performOperation
* to track values like mode.
* @param positionTracker Provide the child handler a way to know
* where the debugInterface was called
* @param objectId Provide the child handler object Id to
* specify actions for spefic devices
* @param parameter Supply a parameter of interest
* Please delete all debugInterface calls in DHB after debugging is finished !
*/
virtual void debugInterface(uint8_t positionTracker = 0,
object_id_t objectId = 0, uint32_t parameter = 0);
protected:
static const uint8_t INTERFACE_ID = CLASS_ID::DEVICE_HANDLER_BASE;
static const ReturnValue_t INVALID_CHANNEL = MAKE_RETURN_CODE(0xA0);
/* Return codes for scanForReply */
//! This is used to specify for replies from a device which are not replies to requests
static const ReturnValue_t APERIODIC_REPLY = MAKE_RETURN_CODE(0xB0);
//! Ignore parts of the received packet
static const ReturnValue_t IGNORE_REPLY_DATA = MAKE_RETURN_CODE(0xB1);
//! Ignore full received packet
static const ReturnValue_t IGNORE_FULL_PACKET = MAKE_RETURN_CODE(0xB2);
/* Return codes for command building */
//! Return this if no command sending in required
static const ReturnValue_t NOTHING_TO_SEND = MAKE_RETURN_CODE(0xC0);
static const ReturnValue_t COMMAND_MAP_ERROR = MAKE_RETURN_CODE(0xC2);
// Return codes for getSwitches */
static const ReturnValue_t NO_SWITCH = MAKE_RETURN_CODE(0xD0);
/* Mode handling error Codes */
static const ReturnValue_t CHILD_TIMEOUT = MAKE_RETURN_CODE(0xE0);
static const ReturnValue_t SWITCH_FAILED = MAKE_RETURN_CODE(0xE1);
static const MessageQueueId_t NO_COMMANDER = MessageQueueIF::NO_QUEUE;
//! Pointer to the raw packet that will be sent.
uint8_t *rawPacket = nullptr;
//! Size of the #rawPacket.
uint32_t rawPacketLen = 0;
/**
* The mode the device handler is currently in.
* This should never be changed directly but only with setMode()
*/
Mode_t mode;
/**
* The submode the device handler is currently in.
* This should never be changed directly but only with setMode()
*/
Submode_t submode;
/** This is the counter value from performOperation(). */
uint8_t pstStep = 0;
uint8_t lastStep = 0;
uint32_t pstIntervalMs = 0;
/**
* Wiretapping flag:
*
* indicates either that all raw messages to and from the device should be
* sent to #defaultRawReceiver
* or that all device TM should be downlinked to #defaultRawReceiver.
*/
enum WiretappingMode {
OFF = 0, RAW = 1, TM = 2
} wiretappingMode;
/**
* @brief A message queue that accepts raw replies
*
* Statically initialized in initialize() to a configurable object.
* Used when there is no method of finding a recipient, ie raw mode and
* reporting erroneous replies
*/
MessageQueueId_t defaultRawReceiver = MessageQueueIF::NO_QUEUE;
store_address_t storedRawData;
/**
* @brief The message queue which wants to read all raw traffic
* If #isWiretappingActive all raw communication from and to the device
* will be sent to this queue
*/
MessageQueueId_t requestedRawTraffic = 0;
/**
* Pointer to the IPCStore.
* This caches the pointer received from the objectManager in the constructor.
*/
StorageManagerIF *IPCStore = nullptr;
/** The comIF object ID is cached for the intialize() function */
object_id_t deviceCommunicationId;
/** Communication object used for device communication */
DeviceCommunicationIF * communicationInterface = nullptr;
/** Cookie used for communication */
CookieIF * comCookie;
/* Health helper for HasHealthIF */
HealthHelper healthHelper;
/* Mode helper for HasModesIF */
ModeHelper modeHelper;
/* Parameter helper for ReceivesParameterMessagesIF */
ParameterHelper parameterHelper;
/* Action helper for HasActionsIF */
ActionHelper actionHelper;
/* Housekeeping Manager */
LocalDataPoolManager poolManager;
/**
* @brief Information about commands
*/
struct DeviceCommandInfo {
//! Indicates if the command is already executing.
bool isExecuting;
//! Dynamic value to indicate how many replies are expected.
//! Inititated with 0.
uint8_t expectedReplies;
//! if this is != NO_COMMANDER, DHB was commanded externally and shall
//! report everything to commander.
MessageQueueId_t sendReplyTo;
};
using DeviceCommandMap = std::map<DeviceCommandId_t, DeviceCommandInfo> ;
/**
* Information about commands
*/
DeviceCommandMap deviceCommandMap;
/**
* @brief Information about expected replies
* This is used to keep track of pending replies.
*/
struct DeviceReplyInfo {
//! The maximum number of cycles the handler should wait for a reply
//! to this command.
uint16_t maxDelayCycles;
//! The currently remaining cycles the handler should wait for a reply,
//! 0 means there is no reply expected
uint16_t delayCycles;
size_t replyLen = 0; //!< Expected size of the reply.
//! if this is !=0, the delayCycles will not be reset to 0 but to
//! maxDelayCycles
bool periodic = false;
//! The dataset used to access housekeeping data related to the
//! respective device reply. Will point to a dataset held by
//! the child handler (if one is specified)
LocalPoolDataSetBase* dataSet = nullptr;
//! The command that expects this reply.
DeviceCommandMap::iterator command;
};
using DeviceReplyMap = std::map<DeviceCommandId_t, DeviceReplyInfo> ;
using DeviceReplyIter = DeviceReplyMap::iterator;
/**
* This map is used to check and track correct reception of all replies.
*
* It has multiple use:
* - It stores the information on pending replies. If a command is sent,
* the DeviceCommandInfo.count is incremented.
* - It is used to time-out missing replies. If a command is sent, the
* DeviceCommandInfo.DelayCycles is set to MaxDelayCycles.
* - It is queried to check if a reply from the device can be interpreted.
* scanForReply() returns the id of the command a reply was found for.
* The reply is ignored in the following cases:
* - No entry for the returned id was found
* - The deviceReplyInfo.delayCycles is == 0
*/
DeviceReplyMap deviceReplyMap;
//! The MessageQueue used to receive device handler commands
//! and to send replies.
MessageQueueIF* commandQueue = nullptr;
DeviceHandlerThermalSet* thermalSet = nullptr;
/**
* Optional Error code. Can be set in doStartUp(), doShutDown() and
* doTransition() to signal cause for Transition failure.
*/
ReturnValue_t childTransitionFailure;
/** Counts if communication channel lost a reply, so some missed
* replys can be ignored. */
uint32_t ignoreMissedRepliesCount = 0;
/** Pointer to the used FDIR instance. If not provided by child,
* default class is instantiated. */
FailureIsolationBase* fdirInstance;
//! To correctly delete the default instance.
bool defaultFDIRUsed;
//! Indicates if SWITCH_WENT_OFF was already thrown.
bool switchOffWasReported;
/** Pointer to the task which executes this component,
is invalid before setTaskIF was called. */
PeriodicTaskIF* executingTask = nullptr;
//! Object which switches power on and off.
static object_id_t powerSwitcherId;
//! Object which receives RAW data by default.
static object_id_t rawDataReceiverId;
//! Object which may be the root cause of an identified fault.
static object_id_t defaultFdirParentId;
/**
* @brief Send a reply to a received device handler command.
*
* This also resets #DeviceHandlerCommand to 0.
*
* @param reply the reply type
* @param parameter parameter for the reply
*/
void replyReturnvalueToCommand(ReturnValue_t status, uint32_t parameter = 0);
/**
* TODO: Whats the difference between this and the upper command?
* @param status
* @param parameter
*/
void replyToCommand(ReturnValue_t status, uint32_t parameter = 0);
/**
* Do the transition to the main modes (MODE_ON, MODE_NORMAL and MODE_RAW).
*
* If the transition is complete, the mode should be set to the target mode,
* which can be deduced from the current mode which is
* [_MODE_TO_ON, _MODE_TO_NORMAL, _MODE_TO_RAW]
*
* The intended target submode is already set.
* The origin submode can be read in subModeFrom.
*
* If the transition can not be completed, the child class can try to reach
* an working mode by setting the mode either directly
* or setting the mode to an transitional mode (TO_ON, TO_NORMAL, TO_RAW)
* if the device needs to be reconfigured.
*
* If nothing works, the child class can wait for the timeout and the base
* class will reset the mode to the mode where the transition
* originated from (the child should report the reason for the failed transition).
*
* The intended way to send commands is to set a flag (enum) indicating
* which command is to be sent here and then to check in
* buildTransitionCommand() for the flag. This flag can also be used by
* doStartUp() and doShutDown() to get a nice and clean implementation of
* buildTransitionCommand() without switching through modes.
*
* When the the condition for the completion of the transition is met, the
* mode can be set, for example in the scanForReply() function.
*
* The default implementation goes into the target mode directly.
*
* #transitionFailure can be set to a failure code indicating the reason
* for a failed transition
*
* @param modeFrom
* The mode the transition originated from:
* [MODE_ON, MODE_NORMAL, MODE_RAW and _MODE_POWER_DOWN (if the mode changed
* from _MODE_START_UP to _MODE_TO_ON)]
* @param subModeFrom the subMode of modeFrom
*/
virtual void doTransition(Mode_t modeFrom, Submode_t subModeFrom);
/**
* Get the communication action for the current step.
* The step number can be read from #pstStep.
* @return The communication action to execute in this step
*/
virtual CommunicationAction getComAction();
/**
* Checks state of switches in conjunction with mode and triggers an event
* if they don't fit.
*/
virtual void checkSwitchState();
/**
* Reserved for the rare case where a device needs to perform additional
* operation cyclically in OFF mode.
*/
virtual void doOffActivity();
/**
* Reserved for the rare case where a device needs to perform additional
* operation cyclically in ON mode.
*/
virtual void doOnActivity();
/**
* Required for HasLocalDataPoolIF, return a handle to the local pool manager.
* @return
*/
LocalDataPoolManager* getHkManagerHandle() override;
/**
* Returns the delay cycle count of a reply.
* A count != 0 indicates that the command is already executed.
* @param deviceCommand The command to look for
* @return
* The current delay count. If the command does not exist (should never
* happen) it returns 0.
*/
uint8_t getReplyDelayCycles(DeviceCommandId_t deviceCommand);
/**
* Calls replyRawData() with #defaultRawReceiver, but checks if wiretapping
* is active and if so, does not send the data as the wiretapping will have
* sent it already
*/
void replyRawReplyIfnotWiretapped(const uint8_t *data, size_t len);
/**
* Enable the reply checking for a command
*
* Is only called, if the command was sent (i.e. the getWriteReply was
* successful). Must ensure that all replies are activated and correctly
* linked to the command that initiated it.
* The default implementation looks for a reply with the same id as the
* command id in the replyMap or uses the alternativeReplyId if flagged so.
* When found, copies maxDelayCycles to delayCycles in the reply information
* and sets the command to expect one reply.
*
* Can be overwritten by the child, if a command activates multiple replies
* or replyId differs from commandId.
* Notes for child implementations:
* - If the command was not found in the reply map,
* NO_REPLY_EXPECTED MUST be returned.
* - A failure code may be returned if something went fundamentally wrong.
*
* @param deviceCommand
* @return - RETURN_OK if a reply was activated.
* - NO_REPLY_EXPECTED if there was no reply found. This is not an
* error case as many commands do not expect a reply.
*/
virtual ReturnValue_t enableReplyInReplyMap(DeviceCommandMap::iterator command,
uint8_t expectedReplies = 1, bool useAlternateId = false,
DeviceCommandId_t alternateReplyID = 0);
/**
* @brief Build the device command to send for raw mode.
* @details
* This is only called in @c MODE_RAW. It is for the rare case that in
* raw mode packets are to be sent by the handler itself. It is NOT needed
* for the raw commanding service. Its only current use is in the STR
* handler which gets its raw packets from a different source.
* Also it can be used for transitional commands, to get the device ready
* for @c MODE_RAW
*
* As it is almost never used, there is a default implementation
* returning @c NOTHING_TO_SEND.
*
* #rawPacket and #rawPacketLen must be set by this method to the packet
* to be sent.
*
* @param[out] id the device command id built
* @return
* - @c RETURN_OK when a command is to be sent
* - not @c NOTHING_TO_SEND when no command is to be sent
*/
virtual ReturnValue_t buildChildRawCommand();
/**
* @brief Construct a command reply containing a raw reply.
* @details
* It gets space in the #IPCStore, copies data there, then sends a raw reply
* containing the store address. This method is virtual, as devices can have different channels
* to send raw replies
*
* @param data data to send
* @param len length of @c data
* @param sendTo the messageQueueId of the one to send to
* @param isCommand marks the raw data as a command, the message then
* will be of type raw_command
*/
virtual void replyRawData(const uint8_t *data, size_t len,
MessageQueueId_t sendTo, bool isCommand = false);
/**
* Get the state of the PCDU switches in the local datapool
* @return
* - @c PowerSwitchIF::SWITCH_ON if all switches specified
* by #switches are on
* - @c PowerSwitchIF::SWITCH_OFF one of the switches specified by
* #switches are off
* - @c PowerSwitchIF::RETURN_FAILED if an error occured
*/
ReturnValue_t getStateOfSwitches();
/**
* Children can overwrite this function to suppress checking of the
* command Queue
*
* This can be used when the child does not want to receive a command in
* a certain situation. Care must be taken that checking is not
* permanentely disabled as this would render the handler unusable.
*
* @return whether checking the queue should NOT be done
*/
virtual bool dontCheckQueue();
Mode_t getBaseMode(Mode_t transitionMode);
bool isAwaitingReply();
void handleDeviceTM(SerializeIF *dataSet, DeviceCommandId_t replyId,
bool forceDirectTm = false);
// void handleDeviceTM(uint8_t* data, size_t dataSize, DeviceCommandId_t replyId,
// bool forceDirectTm);
virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
uint32_t *msToReachTheMode);
virtual ReturnValue_t letChildHandleMessage(CommandMessage *message);
/**
* Overwrites SystemObject::triggerEvent in order to inform FDIR"Helper"
* faster about executed events.
* This is a bit sneaky, but improves responsiveness of the device FDIR.
* @param event The event to be thrown
* @param parameter1 Optional parameter 1
* @param parameter2 Optional parameter 2
*/
void triggerEvent(Event event, uint32_t parameter1 = 0,
uint32_t parameter2 = 0);
/**
* Same as triggerEvent, but for forwarding if object is used as proxy.
*/
virtual void forwardEvent(Event event, uint32_t parameter1 = 0,
uint32_t parameter2 = 0) const;
/**
* Checks if current mode is transitional mode.
* @return true if mode is transitional, false else.
*/
bool isTransitionalMode();
/**
* Checks if current handler state allows reception of external device commands.
* Default implementation allows commands only in plain MODE_ON and MODE_NORMAL.
* @return RETURN_OK if commands are accepted, anything else otherwise.
*/
virtual ReturnValue_t acceptExternalDeviceCommands();
bool commandIsExecuting(DeviceCommandId_t commandId);
/**
* set all switches returned by getSwitches()
*
* @param onOff on == @c SWITCH_ON; off != @c SWITCH_ON
*/
void commandSwitch(ReturnValue_t onOff);
private:
/**
* State a cookie is in.
*
* Used to keep track of the state of the RMAP communication.
*/
enum CookieState_t {
COOKIE_UNUSED, //!< The Cookie is unused
COOKIE_WRITE_READY, //!< There's data available to send.
COOKIE_READ_SENT, //!< A sendRead command was sent with this cookie
COOKIE_WRITE_SENT //!< A sendWrite command was sent with this cookie
};
/**
* Information about a cookie.
*
* This is stored in a map for each cookie, to not only track the state,
* but also information about the sent command. Tracking this information
* is needed as the state of a commandId (waiting for reply) is done when a
* write reply is received.
*/
struct CookieInfo {
CookieState_t state;
DeviceCommandMap::iterator pendingCommand;
};
/**
* @brief Info about the #cookie
* Used to track the state of the communication
*/
CookieInfo cookieInfo;
/** the object used to set power switches */
PowerSwitchIF *powerSwitcher = nullptr;
/** HK destination can also be set individually */
object_id_t hkDestination = objects::NO_OBJECT;
/**
* @brief Used for timing out mode transitions.
* Set when setMode() is called.
*/
uint32_t timeoutStart = 0;
bool setStartupImmediately = false;
/**
* Delay for the current mode transition, used for time out
*/
uint32_t childTransitionDelay;
/**
* @brief The mode the current transition originated from
*
* This is private so the child can not change it and mess up the timeouts
*
* IMPORTANT: This is not valid during _MODE_SHUT_DOWN and _MODE_START_UP!!
* (it is _MODE_POWER_DOWN during this modes)
*
* is element of [MODE_ON, MODE_NORMAL, MODE_RAW]
*/
Mode_t transitionSourceMode;
/**
* the submode of the source mode during a transition
*/
Submode_t transitionSourceSubMode;
/**
* read the command queue
*/
void readCommandQueue(void);
/**
* Handle the device handler mode.
*
* - checks whether commands are valid for the current mode, rejects
* them accordingly
* - checks whether commanded mode transitions are required and calls
* handleCommandedModeTransition()
* - does the necessary action for the current mode or calls
* doChildStateMachine in modes @c MODE_TO_ON and @c MODE_TO_OFF
* - actions that happen in transitions (e.g. setting a timeout) are
* handled in setMode()
*/
void doStateMachine(void);
void buildRawDeviceCommand(CommandMessage* message);
void buildInternalCommand(void);
/**
* Decrement the counter for the timout of replies.
*
* This is called at the beginning of each cycle. It checks whether a
* reply has timed out (that means a reply was expected but not received).
*/
void decrementDeviceReplyMap(void);
/**
* Convenience function to handle a reply.
*
* Called after scanForReply() has found a packet. Checks if the found ID
* is in the #deviceCommandMap, if so, calls
* #interpretDeviceReply for further action.
*
* It also resets the timeout counter for the command id.
*
* @param data the found packet
* @param id the found id
* @foundLen the length of the packet
*/
void handleReply(const uint8_t *data, DeviceCommandId_t id, uint32_t foundLen);
void replyToReply(const DeviceCommandId_t command, DeviceReplyInfo& replyInfo,
ReturnValue_t status);
/**
* Build and send a command to the device.
*
* This routine checks whether a raw or direct command has been received,
* checks the content of the received command and calls
* buildCommandFromCommand() for direct commands or sets #rawpacket
* to the received raw packet.
* If no external command is received or the received command is invalid and
* the current mode is @c MODE_NORMAL or a transitional mode, it asks the
* child class to build a command (via getNormalDeviceCommand() or
* getTransitionalDeviceCommand() and buildCommand()) and
* sends the command via RMAP.
*/
void doSendWrite(void);
/**
* Check if the RMAP sendWrite action was successful.
*
* Depending on the result, the following is done
* - if the device command was external commanded, a reply is sent
* indicating the result
* - if the action was successful, the reply timout counter is initialized
*/
void doGetWrite(void);
/**
* Send a RMAP getRead command.
*
* The size of the getRead command is #maxDeviceReplyLen.
* This is always executed, independently from the current mode.
*/
void doSendRead(void);
/**
* Check the getRead reply and the contained data.
*
* If data was received scanForReply() and, if successful, handleReply()
* are called. If the current mode is @c MODE_RAW, the received packet
* is sent to the commanding object via commandQueue.
*/
void doGetRead(void);
/**
* Retrive data from the #IPCStore.
*
* @param storageAddress
* @param[out] data
* @param[out] len
* @return
* - @c RETURN_OK @c data is valid
* - @c RETURN_FAILED IPCStore is nullptr
* - the return value from the IPCStore if it was not @c RETURN_OK
*/
ReturnValue_t getStorageData(store_address_t storageAddress, uint8_t **data,
uint32_t *len);
/**
* @param modeTo either @c MODE_ON, MODE_NORMAL or MODE_RAW, nothing else!
*/
void setTransition(Mode_t modeTo, Submode_t submodeTo);
/**
* Calls the right child function for the transitional submodes
*/
void callChildStatemachine();
ReturnValue_t handleDeviceHandlerMessage(CommandMessage *message);
virtual dur_millis_t getPeriodicOperationFrequency() const override;
void parseReply(const uint8_t* receivedData,
size_t receivedDataLen);
void handleTransitionToOnMode(Mode_t commandedMode,
Submode_t commandedSubmode);
/**
* Generic internal printer function which also handles printing the object ID.
* @param errorType
* @param functionName
* @param errorCode
* @param errorPrint
*/
void printWarningOrError(sif::OutputTypes errorType,
const char* functionName,
ReturnValue_t errorCode = HasReturnvaluesIF::RETURN_FAILED,
const char* errorPrint = nullptr);
};
#endif /* FSFW_DEVICEHANDLERS_DEVICEHANDLERBASE_H_ */