fsfw/unittest/tests/mocks/MessageQueueMockBase.h

91 lines
2.8 KiB
C++

#ifndef FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_
#define FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_
#include <fsfw/ipc/MessageQueueIF.h>
#include <fsfw/ipc/MessageQueueMessage.h>
#include <unittest/core/CatchDefinitions.h>
#include <cstring>
class MessageQueueMockBase: public MessageQueueIF {
public:
MessageQueueId_t myQueueId = 0;
bool defaultDestSet = false;
bool messageSent = false;
bool wasMessageSent() {
bool tempMessageSent = messageSent;
messageSent = false;
return tempMessageSent;
}
virtual ReturnValue_t reply( MessageQueueMessageIF* message ) {
messageSent = true;
lastMessage = *(dynamic_cast<MessageQueueMessage*>(message));
return HasReturnvaluesIF::RETURN_OK;
};
virtual ReturnValue_t receiveMessage(MessageQueueMessageIF* message,
MessageQueueId_t *receivedFrom) {
(*message) = lastMessage;
lastMessage.clear();
return HasReturnvaluesIF::RETURN_OK;
}
virtual ReturnValue_t receiveMessage(MessageQueueMessageIF* message) {
std::memcpy(message->getBuffer(), lastMessage.getBuffer(),
message->getMessageSize());
lastMessage.clear();
return HasReturnvaluesIF::RETURN_OK;
}
virtual ReturnValue_t flush(uint32_t* count) {
return HasReturnvaluesIF::RETURN_OK;
}
virtual MessageQueueId_t getLastPartner() const {
return tconst::testQueueId;
}
virtual MessageQueueId_t getId() const {
return tconst::testQueueId;
}
virtual ReturnValue_t sendMessageFrom( MessageQueueId_t sendTo,
MessageQueueMessageIF* message, MessageQueueId_t sentFrom,
bool ignoreFault = false ) {
messageSent = true;
lastMessage = *(dynamic_cast<MessageQueueMessage*>(message));
return HasReturnvaluesIF::RETURN_OK;
}
virtual ReturnValue_t sendMessage( MessageQueueId_t sendTo,
MessageQueueMessageIF* message, bool ignoreFault = false ) override {
messageSent = true;
lastMessage = *(dynamic_cast<MessageQueueMessage*>(message));
return HasReturnvaluesIF::RETURN_OK;
}
virtual ReturnValue_t sendToDefaultFrom( MessageQueueMessageIF* message,
MessageQueueId_t sentFrom, bool ignoreFault = false ) {
messageSent = true;
lastMessage = *(dynamic_cast<MessageQueueMessage*>(message));
return HasReturnvaluesIF::RETURN_OK;
}
virtual ReturnValue_t sendToDefault( MessageQueueMessageIF* message ) {
messageSent = true;
lastMessage = *(dynamic_cast<MessageQueueMessage*>(message));
return HasReturnvaluesIF::RETURN_OK;
}
virtual void setDefaultDestination(MessageQueueId_t defaultDestination) {
myQueueId = defaultDestination;
defaultDestSet = true;
}
virtual MessageQueueId_t getDefaultDestination() const {
return myQueueId;
}
virtual bool isDefaultDestinationSet() const {
return defaultDestSet;
}
private:
MessageQueueMessage lastMessage;
};
#endif /* FSFW_UNITTEST_TESTS_MOCKS_MESSAGEQUEUEMOCKBASE_H_ */