fsfw/src/fsfw/subsystem/SubsystemBase.h
Robin Mueller 371ff931bf
Linux CommandExecutor
The CommandExecutor helper class can execute shell commands in blocking and non-blocking mode
This class is able to execute processes by using the Linux popen call. It also has the capability of writing
the read output of a process into a provided ring buffer.

The executor works by first loading the command which should be executed and specifying whether
it should be executed blocking or non-blocking. After that, execution can be started with the execute call.

Using non-blocking mode allows to execute commands which might take a longer time in the background,
and allowing the user thread to check completion status with the check function

Moved to HAL like requested in code review and unit tested with failing commands as well.
Also, Linux HAL components are compiled by default now unless explicitely disabled.
2022-01-26 12:11:52 +01:00

143 lines
4.0 KiB
C++

#ifndef FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_
#define FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_
#include "modes/HasModeSequenceIF.h"
#include "../container/HybridIterator.h"
#include "../health/HasHealthIF.h"
#include "../health/HealthHelper.h"
#include "../modes/HasModesIF.h"
#include "../objectmanager/SystemObject.h"
#include "../returnvalues/HasReturnvaluesIF.h"
#include "../tasks/ExecutableObjectIF.h"
#include "../ipc/MessageQueueIF.h"
#include <map>
/**
* @defgroup subsystems Subsystem Objects
* Contains all Subsystem and Assemblies
*/
class SubsystemBase: public SystemObject,
public HasModesIF,
public HasHealthIF,
public HasReturnvaluesIF,
public ExecutableObjectIF {
public:
static const uint8_t INTERFACE_ID = CLASS_ID::SUBSYSTEM_BASE;
static const ReturnValue_t CHILD_NOT_FOUND = MAKE_RETURN_CODE(0x01);
static const ReturnValue_t CHILD_INFO_UPDATED = MAKE_RETURN_CODE(0x02);
static const ReturnValue_t CHILD_DOESNT_HAVE_MODES = MAKE_RETURN_CODE(0x03);
static const ReturnValue_t COULD_NOT_INSERT_CHILD = MAKE_RETURN_CODE(0x04);
static const ReturnValue_t TABLE_CONTAINS_INVALID_OBJECT_ID =
MAKE_RETURN_CODE(0x05);
SubsystemBase(object_id_t setObjectId, object_id_t parent,
Mode_t initialMode = 0, uint16_t commandQueueDepth = 8);
virtual ~SubsystemBase();
virtual MessageQueueId_t getCommandQueue() const override;
/**
* Function to register the child objects.
* Performs a checks if the child does implement HasHealthIF and/or HasModesIF
*
* Also adds them to the internal childrenMap.
*
* @param objectId
* @return RETURN_OK if successful
* CHILD_DOESNT_HAVE_MODES if Child is no HasHealthIF and no HasModesIF
* COULD_NOT_INSERT_CHILD If the Child could not be added to the ChildrenMap
*/
ReturnValue_t registerChild(object_id_t objectId);
virtual ReturnValue_t initialize() override;
virtual ReturnValue_t performOperation(uint8_t opCode) override;
virtual ReturnValue_t setHealth(HealthState health) override;
virtual HasHealthIF::HealthState getHealth() override;
protected:
struct ChildInfo {
MessageQueueId_t commandQueue;
Mode_t mode;
Submode_t submode;
bool healthChanged;
};
Mode_t mode;
Submode_t submode = SUBMODE_NONE;
bool childrenChangedMode = false;
/**
* Always check this against <=0, so you are robust against too many replies
*/
int32_t commandsOutstanding = 0;
MessageQueueIF* commandQueue = nullptr;
HealthHelper healthHelper;
ModeHelper modeHelper;
const object_id_t parentId;
typedef std::map<object_id_t, ChildInfo> ChildrenMap;
ChildrenMap childrenMap;
void checkCommandQueue();
/**
* We need to know the target Submode, as children are able to inherit the submode
*/
ReturnValue_t checkStateAgainstTable(
HybridIterator<ModeListEntry> tableIter, Submode_t targetSubmode);
/**
* We need to know the target Submode, as children are able to inherit the submode
* Still, we have a default for all child implementations which do not use submode inheritance
*/
void executeTable(HybridIterator<ModeListEntry> tableIter,
Submode_t targetSubmode = SUBMODE_NONE);
ReturnValue_t updateChildMode(MessageQueueId_t queue, Mode_t mode,
Submode_t submode);
ReturnValue_t updateChildChangedHealth(MessageQueueId_t queue,
bool changedHealth = true);
virtual ReturnValue_t handleModeReply(CommandMessage *message);
void commandAllChildren(CommandMessage *message);
ReturnValue_t checkTable(HybridIterator<ModeListEntry> tableIter);
void replyToCommand(CommandMessage *message);
void setMode(Mode_t newMode, Submode_t newSubmode);
void setMode(Mode_t newMode);
virtual ReturnValue_t handleCommandMessage(CommandMessage *message) = 0;
virtual void performChildOperation() = 0;
virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
uint32_t *msToReachTheMode) = 0;
virtual void startTransition(Mode_t mode, Submode_t submode) = 0;
virtual void getMode(Mode_t *mode, Submode_t *submode);
virtual void setToExternalControl();
virtual void announceMode(bool recursive);
virtual void modeChanged();
};
#endif /* FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_ */