44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
#include "FixedTimeslotTask.h"
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#include "PeriodicPosixTask.h"
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#include "../../tasks/TaskFactory.h"
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#include "../../returnvalues/HasReturnvaluesIF.h"
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//TODO: Different variant than the lazy loading in QueueFactory. What's better and why?
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TaskFactory* TaskFactory::factoryInstance = new TaskFactory();
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TaskFactory::~TaskFactory() {
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}
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TaskFactory* TaskFactory::instance() {
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return TaskFactory::factoryInstance;
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}
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PeriodicTaskIF* TaskFactory::createPeriodicTask(TaskName name_,
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TaskPriority taskPriority_,TaskStackSize stackSize_,
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TaskPeriod periodInSeconds_,
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TaskDeadlineMissedFunction deadLineMissedFunction_) {
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return new PeriodicPosixTask(name_, taskPriority_,stackSize_,
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periodInSeconds_ * 1000, deadLineMissedFunction_);
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}
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FixedTimeslotTaskIF* TaskFactory::createFixedTimeslotTask(TaskName name_,
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TaskPriority taskPriority_,TaskStackSize stackSize_,
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TaskPeriod periodInSeconds_,
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TaskDeadlineMissedFunction deadLineMissedFunction_) {
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return new FixedTimeslotTask(name_, taskPriority_,stackSize_,
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periodInSeconds_*1000);
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}
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ReturnValue_t TaskFactory::deleteTask(PeriodicTaskIF* task) {
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//TODO not implemented
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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ReturnValue_t TaskFactory::delayTask(uint32_t delayMs){
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return PosixThread::sleep(delayMs*1000000ull);
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}
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TaskFactory::TaskFactory() {
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}
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