fsfw/subsystem/modes/ModeStore.cpp
2020-12-14 11:34:54 +01:00

129 lines
3.5 KiB
C++

#include "ModeStore.h"
// todo: I think some parts are deprecated. If this is used, the define
// USE_MODESTORE could be part of the new FSFWConfig.h file.
#if FSFW_USE_MODESTORE == 1
ModeStore::ModeStore(object_id_t objectId, uint32_t slots) :
SystemObject(objectId), store(slots), emptySlot(store.front()) {
mutex = MutexFactory::instance()->createMutex();;
OSAL::createMutex(objectId + 1, mutex);
clear();
}
ModeStore::~ModeStore() {
delete mutex;
}
uint32_t ModeStore::getFreeSlots() {
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
uint32_t count = 0;
ArrayList<ModeListEntry, uint32_t>::Iterator iter;
for (iter = store.begin(); iter != store.end(); ++iter) {
if (iter->getNext() == emptySlot) {
++count;
}
}
OSAL::unlockMutex(mutex);
return count;
}
ReturnValue_t ModeStore::storeArray(ArrayList<ModeListEntry>* sequence,
ModeListEntry** storedFirstEntry) {
if (sequence->size == 0) {
return CANT_STORE_EMPTY;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
*storedFirstEntry = findEmptySlotNoLock(store.front());
ModeListEntry* pointer =
*storedFirstEntry;
pointer->setNext(pointer);
ArrayList<ModeListEntry>::Iterator iter;
for (iter = sequence->begin(); iter != sequence->end(); ++iter) {
//SHOULDDO: I need to check this in detail. What is the idea? Why does it not work?
pointer = pointer->getNext()->value;
if (pointer == NULL) {
deleteListNoLock(*storedFirstEntry);
OSAL::unlockMutex(mutex);
return TOO_MANY_ELEMENTS;
}
pointer->value->value1 = iter->value1;
pointer->value->value2 = iter->value2;
pointer->value->value3 = iter->value3;
pointer->setNext(findEmptySlotNoLock(pointer + 1));
}
pointer->setNext(NULL);
OSAL::unlockMutex(mutex);
return HasReturnvaluesIF::RETURN_OK;
}
ReturnValue_t ModeStore::deleteList(ModeListEntry* sequence) {
ReturnValue_t result = isValidEntry(sequence);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
deleteListNoLock(sequence);
OSAL::unlockMutex(mutex);
return HasReturnvaluesIF::RETURN_OK;
}
ReturnValue_t ModeStore::readList(ModeListEntry* sequence,
ArrayList<ModeListEntry>* into) {
ReturnValue_t result = isValidEntry(sequence);
if (result != HasReturnvaluesIF::RETURN_OK) {
return result;
}
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
result = into->insert(*sequence->value);
while ((result == HasReturnvaluesIF::RETURN_OK) && (sequence->getNext() != NULL)) {
result = into->insert(*sequence->value);
sequence = sequence->getNext()->value;
}
OSAL::unlockMutex(mutex);
return result;
}
void ModeStore::clear() {
OSAL::lockMutex(mutex, OSAL::NO_TIMEOUT);
store.size = store.maxSize();
ArrayList<ModeListEntry, uint32_t>::Iterator iter;
for (iter = store.begin(); iter != store.end(); ++iter) {
iter->setNext(emptySlot);
}
OSAL::unlockMutex(mutex);
}
ModeListEntry* ModeStore::findEmptySlotNoLock(ModeListEntry* startFrom) {
ArrayList<ModeListEntry, uint32_t>::Iterator iter(
startFrom);
for (; iter != store.end(); ++iter) {
if (iter.value->getNext() == emptySlot) {
OSAL::unlockMutex(mutex);
return iter.value;
}
}
return NULL;
}
void ModeStore::deleteListNoLock(ModeListEntry* sequence) {
ModeListEntry* next = sequence;
while (next != NULL) {
next = sequence->getNext()->value;
sequence->setNext(emptySlot);
sequence = next;
}
}
ReturnValue_t ModeStore::isValidEntry(ModeListEntry* sequence) {
if ((sequence < store.front()) || (sequence > store.back())
|| sequence->getNext() == emptySlot) {
return INVALID_ENTRY;
}
return HasReturnvaluesIF::RETURN_OK;
}
#endif