123 lines
3.2 KiB
C++
123 lines
3.2 KiB
C++
#ifndef FSFW_HEALTH_HEALTHHELPER_H_
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#define FSFW_HEALTH_HEALTHHELPER_H_
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#include "HasHealthIF.h"
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#include "HealthMessage.h"
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#include "HealthTableIF.h"
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#include "../events/EventManagerIF.h"
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#include "../events/EventReportingProxyIF.h"
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#include "../ipc/MessageQueueIF.h"
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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/**
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* Helper class for Objects that implement HasHealthIF
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*
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* It takes care of registering with the Health Table as well as handling health commands
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* (including replying to the sender) and updating the Health Table.
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*
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* If a parent is set in the ctor, the parent will be informed with a @c HEALTH_INFO message
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* about changes in the health state. Note that a @c HEALTH_INFO is only generated if the Health
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* changes, not for all @c HEALTH_SET commands received.
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*
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* It does NOT handle @c HEALTH_INFO messages
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*/
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class HealthHelper {
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public:
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/**
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* ctor
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*
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* @param owner
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* @param objectId the object Id to use when communication with the HealthTable
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*/
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HealthHelper(HasHealthIF* owner, object_id_t objectId);
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virtual ~HealthHelper();
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/**
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* Pointer to the Health Table
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*
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* only valid after initialize() has been called
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*/
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HealthTableIF *healthTable = nullptr;
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/**
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* Proxy to forward events.
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*/
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EventReportingProxyIF* eventSender = nullptr;
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/**
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* Try to handle the message.
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*
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* This function handles @c HEALTH_SET and @c HEALTH_READ commands.
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* it updates the Health Table and generates a reply to the sender.
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*
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* @param message
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* @return
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* -@c RETURN_OK if the message was handled
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* -@c RETURN_FAILED if the message could not be handled (ie it was not a @c HEALTH_SET or @c HEALTH_READ message)
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*/
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ReturnValue_t handleHealthCommand(CommandMessage *message);
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/**
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* set the Health State
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*
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* The parent will be informed, if the Health changes
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*
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* @param health
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*/
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void setHealth(HasHealthIF::HealthState health);
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/**
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* get Health State
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*
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* @return Health State of the object
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*/
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HasHealthIF::HealthState getHealth();
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/**
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* @param parentQueue the Queue id of the parent object. Set to 0 if no parent present
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*/
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void setParentQueue(MessageQueueId_t parentQueue);
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/**
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*
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* @param parentQueue the Queue id of the parent object. Set to 0 if no parent present
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* @return
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* -@c RETURN_OK if the Health Table was found and the object could be registered
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* -@c RETURN_FAILED else
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*/
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ReturnValue_t initialize(MessageQueueId_t parentQueue );
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ReturnValue_t initialize();
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private:
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/**
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* the object id to use when communicating with the Health Table
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*/
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object_id_t objectId;
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/**
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* The Queue of the parent
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*/
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MessageQueueId_t parentQueue = MessageQueueIF::NO_QUEUE;
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/**
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* The one using the healthHelper.
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*/
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HasHealthIF* owner;
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/**
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* if the #parentQueue is not NULL, a @c HEALTH_INFO message will be sent to this queue
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* @param health the health is passed as parameter so that the number of calls to the health table can be minimized
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* @param oldHealth information of the previous health state.
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*/
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void informParent(HasHealthIF::HealthState health, HasHealthIF::HealthState oldHealth);
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void handleSetHealthCommand(CommandMessage *message);
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};
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#endif /* FSFW_HEALTH_HEALTHHELPER_H_ */
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