198 lines
6.8 KiB
C++
198 lines
6.8 KiB
C++
#include "../../osal/host/FixedTimeslotTask.h"
|
|
|
|
#include "../../ipc/MutexFactory.h"
|
|
#include "../../osal/host/Mutex.h"
|
|
#include "../../osal/host/FixedTimeslotTask.h"
|
|
|
|
#include "../../serviceinterface/ServiceInterfaceStream.h"
|
|
#include "../../tasks/ExecutableObjectIF.h"
|
|
|
|
#include <thread>
|
|
#include <chrono>
|
|
|
|
#if defined(WIN32)
|
|
#include <windows.h>
|
|
#elif defined(LINUX)
|
|
#include <pthread.h>
|
|
#endif
|
|
|
|
FixedTimeslotTask::FixedTimeslotTask(const char *name, TaskPriority setPriority,
|
|
TaskStackSize setStack, TaskPeriod setPeriod,
|
|
void (*setDeadlineMissedFunc)()) :
|
|
started(false), pollingSeqTable(setPeriod*1000), taskName(name),
|
|
period(setPeriod), deadlineMissedFunc(setDeadlineMissedFunc) {
|
|
// It is propably possible to set task priorities by using the native
|
|
// task handles for Windows / Linux
|
|
mainThread = std::thread(&FixedTimeslotTask::taskEntryPoint, this, this);
|
|
#if defined(WIN32)
|
|
/* List of possible priority classes:
|
|
* https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/
|
|
* nf-processthreadsapi-setpriorityclass
|
|
* And respective thread priority numbers:
|
|
* https://docs.microsoft.com/en-us/windows/
|
|
* win32/procthread/scheduling-priorities */
|
|
int result = SetPriorityClass(
|
|
reinterpret_cast<HANDLE>(mainThread.native_handle()),
|
|
ABOVE_NORMAL_PRIORITY_CLASS);
|
|
if(result != 0) {
|
|
sif::error << "FixedTimeslotTask: Windows SetPriorityClass failed with code "
|
|
<< GetLastError() << std::endl;
|
|
}
|
|
result = SetThreadPriority(
|
|
reinterpret_cast<HANDLE>(mainThread.native_handle()),
|
|
THREAD_PRIORITY_NORMAL);
|
|
if(result != 0) {
|
|
sif::error << "FixedTimeslotTask: Windows SetPriorityClass failed with code "
|
|
<< GetLastError() << std::endl;
|
|
}
|
|
#elif defined(LINUX)
|
|
// we can just copy and paste the code from linux here.
|
|
#endif
|
|
}
|
|
|
|
FixedTimeslotTask::~FixedTimeslotTask(void) {
|
|
//Do not delete objects, we were responsible for ptrs only.
|
|
terminateThread = true;
|
|
if(mainThread.joinable()) {
|
|
mainThread.join();
|
|
}
|
|
delete this;
|
|
}
|
|
|
|
void FixedTimeslotTask::taskEntryPoint(void* argument) {
|
|
FixedTimeslotTask *originalTask(reinterpret_cast<FixedTimeslotTask*>(argument));
|
|
|
|
if (not originalTask->started) {
|
|
// we have to suspend/block here until the task is started.
|
|
// if semaphores are implemented, use them here.
|
|
std::unique_lock<std::mutex> lock(initMutex);
|
|
initCondition.wait(lock);
|
|
}
|
|
|
|
this->taskFunctionality();
|
|
sif::debug << "FixedTimeslotTask::taskEntryPoint: "
|
|
"Returned from taskFunctionality." << std::endl;
|
|
}
|
|
|
|
ReturnValue_t FixedTimeslotTask::startTask() {
|
|
started = true;
|
|
|
|
// Notify task to start.
|
|
std::lock_guard<std::mutex> lock(initMutex);
|
|
initCondition.notify_one();
|
|
|
|
return HasReturnvaluesIF::RETURN_OK;
|
|
}
|
|
|
|
ReturnValue_t FixedTimeslotTask::sleepFor(uint32_t ms) {
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(ms));
|
|
return HasReturnvaluesIF::RETURN_OK;
|
|
}
|
|
|
|
void FixedTimeslotTask::taskFunctionality() {
|
|
pollingSeqTable.intializeSequenceAfterTaskCreation();
|
|
|
|
// A local iterator for the Polling Sequence Table is created to
|
|
// find the start time for the first entry.
|
|
auto slotListIter = pollingSeqTable.current;
|
|
|
|
// Get start time for first entry.
|
|
chron_ms interval(slotListIter->pollingTimeMs);
|
|
auto currentStartTime {
|
|
std::chrono::duration_cast<chron_ms>(
|
|
std::chrono::system_clock::now().time_since_epoch())
|
|
};
|
|
if(interval.count() > 0) {
|
|
delayForInterval(¤tStartTime, interval);
|
|
}
|
|
|
|
/* Enter the loop that defines the task behavior. */
|
|
for (;;) {
|
|
if(terminateThread.load()) {
|
|
break;
|
|
}
|
|
//The component for this slot is executed and the next one is chosen.
|
|
this->pollingSeqTable.executeAndAdvance();
|
|
if (not pollingSeqTable.slotFollowsImmediately()) {
|
|
// we need to wait before executing the current slot
|
|
//this gives us the time to wait:
|
|
interval = chron_ms(this->pollingSeqTable.getIntervalToPreviousSlotMs());
|
|
delayForInterval(¤tStartTime, interval);
|
|
//TODO deadline missed check
|
|
}
|
|
}
|
|
}
|
|
|
|
ReturnValue_t FixedTimeslotTask::addSlot(object_id_t componentId,
|
|
uint32_t slotTimeMs, int8_t executionStep) {
|
|
ExecutableObjectIF* executableObject = objectManager->
|
|
get<ExecutableObjectIF>(componentId);
|
|
if (executableObject != nullptr) {
|
|
pollingSeqTable.addSlot(componentId, slotTimeMs, executionStep,
|
|
executableObject, this);
|
|
return HasReturnvaluesIF::RETURN_OK;
|
|
}
|
|
|
|
sif::error << "Component " << std::hex << componentId <<
|
|
" not found, not adding it to pst" << std::endl;
|
|
return HasReturnvaluesIF::RETURN_FAILED;
|
|
}
|
|
|
|
ReturnValue_t FixedTimeslotTask::checkSequence() const {
|
|
return pollingSeqTable.checkSequence();
|
|
}
|
|
|
|
uint32_t FixedTimeslotTask::getPeriodMs() const {
|
|
return period * 1000;
|
|
}
|
|
|
|
bool FixedTimeslotTask::delayForInterval(chron_ms * previousWakeTimeMs,
|
|
const chron_ms interval) {
|
|
bool shouldDelay = false;
|
|
//Get current wakeup time
|
|
auto currentStartTime =
|
|
std::chrono::duration_cast<chron_ms>(
|
|
std::chrono::system_clock::now().time_since_epoch());
|
|
/* Generate the tick time at which the task wants to wake. */
|
|
auto nextTimeToWake_ms = (*previousWakeTimeMs) + interval;
|
|
|
|
if (currentStartTime < *previousWakeTimeMs) {
|
|
/* The tick count has overflowed since this function was
|
|
lasted called. In this case the only time we should ever
|
|
actually delay is if the wake time has also overflowed,
|
|
and the wake time is greater than the tick time. When this
|
|
is the case it is as if neither time had overflowed. */
|
|
if ((nextTimeToWake_ms < *previousWakeTimeMs)
|
|
&& (nextTimeToWake_ms > currentStartTime)) {
|
|
shouldDelay = true;
|
|
}
|
|
} else {
|
|
/* The tick time has not overflowed. In this case we will
|
|
delay if either the wake time has overflowed, and/or the
|
|
tick time is less than the wake time. */
|
|
if ((nextTimeToWake_ms < *previousWakeTimeMs)
|
|
|| (nextTimeToWake_ms > currentStartTime)) {
|
|
shouldDelay = true;
|
|
}
|
|
}
|
|
|
|
/* Update the wake time ready for the next call. */
|
|
|
|
(*previousWakeTimeMs) = nextTimeToWake_ms;
|
|
|
|
if (shouldDelay) {
|
|
auto sleepTime = std::chrono::duration_cast<chron_ms>(
|
|
nextTimeToWake_ms - currentStartTime);
|
|
std::this_thread::sleep_for(sleepTime);
|
|
return true;
|
|
}
|
|
//We are shifting the time in case the deadline was missed like rtems
|
|
(*previousWakeTimeMs) = currentStartTime;
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|