fsfw/power/PowerComponent.h
2020-07-01 14:17:55 +02:00

49 lines
1.2 KiB
C++

#ifndef POWERCOMPONENT_H_
#define POWERCOMPONENT_H_
#include <framework/objectmanager/SystemObjectIF.h>
#include <framework/power/PowerComponentIF.h>
class PowerComponent: public PowerComponentIF {
public:
PowerComponent(object_id_t setId, uint8_t moduleId, float min, float max, uint8_t switchId1,
bool twoSwitches = false, uint8_t switchId2 = 0xFF);
virtual object_id_t getDeviceObjectId();
virtual uint8_t getSwitchId1();
virtual uint8_t getSwitchId2();
bool hasTwoSwitches();
float getMin();
float getMax();
ReturnValue_t serialize(uint8_t** buffer, size_t* size,
size_t maxSize, Endianness streamEndianness) const override;
size_t getSerializedSize() const override;
ReturnValue_t deSerialize(const uint8_t** buffer, size_t* size,
Endianness streamEndianness) override;
ReturnValue_t getParameter(uint8_t domainId, uint16_t parameterId,
ParameterWrapper *parameterWrapper,
const ParameterWrapper *newValues, uint16_t startAtIndex);
private:
const object_id_t deviceObjectId;
const uint8_t switchId1;
const uint8_t switchId2;
const bool doIHaveTwoSwitches;
float min;
float max;
uint8_t moduleId;
PowerComponent();
};
#endif /* POWERCOMPONENT_H_ */