fsfw/osal/FreeRTOS/TaskFactory.cpp

51 lines
1.4 KiB
C++

#include <framework/tasks/TaskFactory.h>
#include <framework/returnvalues/HasReturnvaluesIF.h>
#include "PeriodicTask.h"
#include "FixedTimeslotTask.h"
//TODO: Different variant than the lazy loading in QueueFactory. What's better and why?
TaskFactory* TaskFactory::factoryInstance = new TaskFactory();
TaskFactory::~TaskFactory() {
}
TaskFactory* TaskFactory::instance() {
return TaskFactory::factoryInstance;
}
PeriodicTaskIF* TaskFactory::createPeriodicTask(TaskName name_,
TaskPriority taskPriority_, TaskStackSize stackSize_,
TaskPeriod period_,
TaskDeadlineMissedFunction deadLineMissedFunction_) {
return (PeriodicTaskIF*) (new PeriodicTask(name_, taskPriority_, stackSize_,
period_, deadLineMissedFunction_));
}
FixedTimeslotTaskIF* TaskFactory::createFixedTimeslotTask(TaskName name_,
TaskPriority taskPriority_, TaskStackSize stackSize_,
TaskPeriod period_,
TaskDeadlineMissedFunction deadLineMissedFunction_) {
return (FixedTimeslotTaskIF*) (new FixedTimeslotTask(name_, taskPriority_,
stackSize_, period_, deadLineMissedFunction_));
}
ReturnValue_t TaskFactory::deleteTask(PeriodicTaskIF* task) {
if (task == NULL) {
//delete self
vTaskDelete(NULL);
return HasReturnvaluesIF::RETURN_OK;
} else {
//TODO not implemented
return HasReturnvaluesIF::RETURN_FAILED;
}
}
ReturnValue_t TaskFactory::delayTask(uint32_t delayMs) {
vTaskDelay(pdMS_TO_TICKS(delayMs));
return HasReturnvaluesIF::RETURN_OK;
}
TaskFactory::TaskFactory() {
}