Robin.Mueller
e0e1e64a09
Semaphore: Some bugfixes, some constructors added Stopwatch: First implementation, can measure in ms(double) and ms(normal)
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
/**
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* @file Stopwatch.cpp
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*
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* @date 08.04.2020
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*/
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#include <framework/timemanager/Stopwatch.h>
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#include <framework/serviceinterface/ServiceInterfaceStream.h>
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Stopwatch::Stopwatch(bool displayOnDestruction, DisplayMode displayMode):
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displayOnDestruction(displayOnDestruction) {
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Clock::getUptime(&startTime);
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stopwatchState = StopwatchState::STARTED;
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}
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void Stopwatch::start() {
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startTime = Clock::getUptime();
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}
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ms_normal_t Stopwatch::stop() {
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elapsedTime = Clock::getUptime() - startTime;
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int32_t elapsedTimeMs = elapsedTime.tv_sec * 1000 +
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elapsedTime.tv_usec/1000;
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if(elapsedTimeMs < 0) {
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error << "Stopwatch: Measured time negative!";
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return INVALID_TIME;
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}
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else {
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return static_cast<ms_normal_t>(elapsedTimeMs);
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}
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}
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ms_double_t Stopwatch::stopPrecise() {
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elapsedTime = Clock::getUptime() - startTime;
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return timevalOperations::toDouble(elapsedTime) * 1000.0;
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}
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void Stopwatch::display() {
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if(displayMode == DisplayMode::MS_FLOAT) {
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info << "Stopwatch: Operation took " <<
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elapsedTimeMs << " milliseconds" << std::endl;
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}
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else {
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timeval elapsedTime = stopTime - startTime;
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info << "Stopwatch: Operation took " << elapsedTime.tv_sec * 1000 +
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elapsedTime.tv_usec * 1000 << " milliseconds";
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}
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}
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Stopwatch::~Stopwatch() {
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if(displayOnDestruction) {
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stopInternal();
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display();
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}
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}
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void Stopwatch::stopInternal() {
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elapsedTime = Clock::getUptime() - startTime;
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elapsedTimeMs = timevalOperations::toDouble(elapsedTime) * 1000.0;
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}
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