fsfw/osal/windows/TmTcWinUdpBridge.h

53 lines
1.4 KiB
C++

#ifndef FSFW_OSAL_WINDOWS_TMTCWINUDPBRIDGE_H_
#define FSFW_OSAL_WINDOWS_TMTCWINUDPBRIDGE_H_
#include "../../tmtcservices/TmTcBridge.h"
#include <winsock2.h>
#include <windows.h>
//! Debugging preprocessor define.
#define FSFW_UDP_SEND_WIRETAPPING_ENABLED 0
class TmTcWinUdpBridge: public TmTcBridge {
friend class TcWinUdpPollingTask;
public:
/* The ports chosen here should not be used by any other process. */
static constexpr uint16_t DEFAULT_UDP_SERVER_PORT = 7301;
static constexpr uint16_t DEFAULT_UDP_CLIENT_PORT = 7302;
TmTcWinUdpBridge(object_id_t objectId, object_id_t tcDestination,
object_id_t tmStoreId, object_id_t tcStoreId,
uint16_t serverPort = 0xFFFF,uint16_t clientPort = 0xFFFF);
virtual~ TmTcWinUdpBridge();
void checkAndSetClientAddress(sockaddr_in clientAddress);
protected:
virtual ReturnValue_t sendTm(const uint8_t * data, size_t dataLen) override;
private:
SOCKET serverSocket = 0;
const int serverSocketOptions = 0;
struct sockaddr_in clientAddress;
int clientAddressLen = 0;
struct sockaddr_in serverAddress;
int serverAddressLen = 0;
//! Access to the client address is mutex protected as it is set
//! by another task.
MutexIF* mutex;
void handleSocketError();
void handleBindError();
void handleSendError();
};
#endif /* FSFW_OSAL_HOST_TMTCWINUDPBRIDGE_H_ */