150 lines
3.1 KiB
C++
150 lines
3.1 KiB
C++
#ifndef FSFW_SUBSYSTEM_MODES_MODEDEFINITIONS_H_
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#define FSFW_SUBSYSTEM_MODES_MODEDEFINITIONS_H_
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#include "../../modes/HasModesIF.h"
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#include "../../objectmanager/SystemObjectIF.h"
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#include "../../serialize/SerializeIF.h"
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#include "../../serialize/SerialLinkedListAdapter.h"
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class ModeListEntry: public SerializeIF, public LinkedElement<ModeListEntry> {
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public:
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ModeListEntry(): LinkedElement<ModeListEntry>(this) {}
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uint32_t value1 = 0;
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uint32_t value2 = 0;
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uint8_t value3 = 0;
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uint8_t value4 = 0;
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virtual ReturnValue_t serialize(uint8_t** buffer, size_t* size,
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size_t maxSize, Endianness streamEndianness) const {
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ReturnValue_t result;
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result = SerializeAdapter::serialize(&value1, buffer, size,
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maxSize, streamEndianness);
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if (result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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result = SerializeAdapter::serialize(&value2, buffer, size,
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maxSize, streamEndianness);
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if (result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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result = SerializeAdapter::serialize(&value3, buffer, size,
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maxSize, streamEndianness);
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if (result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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result = SerializeAdapter::serialize(&value4, buffer, size,
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maxSize, streamEndianness);
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return result;
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}
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virtual size_t getSerializedSize() const {
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return sizeof(value1) + sizeof(value2) + sizeof(value3) + sizeof(value4);
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}
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virtual ReturnValue_t deSerialize(const uint8_t** buffer, size_t* size,
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Endianness streamEndianness) {
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ReturnValue_t result;
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result = SerializeAdapter::deSerialize(&value1, buffer, size,
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streamEndianness);
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if (result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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result = SerializeAdapter::deSerialize(&value2, buffer, size,
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streamEndianness);
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if (result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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result = SerializeAdapter::deSerialize(&value3, buffer, size,
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streamEndianness);
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if (result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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result = SerializeAdapter::deSerialize(&value4, buffer, size,
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streamEndianness);
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return result;
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}
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//for Sequences
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Mode_t getTableId() const {
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return value1;
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}
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void setTableId(Mode_t tableId) {
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this->value1 = tableId;
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}
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uint8_t getWaitSeconds() const {
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return value2;
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}
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void setWaitSeconds(uint8_t waitSeconds) {
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this->value2 = waitSeconds;
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}
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bool checkSuccess() const {
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return value3 == 1;
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}
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void setCheckSuccess(bool checkSuccess) {
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this->value3 = checkSuccess;
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}
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//for Tables
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object_id_t getObject() const {
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return value1;
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}
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void setObject(object_id_t object) {
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this->value1 = object;
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}
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Mode_t getMode() const {
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return value2;
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}
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void setMode(Mode_t mode) {
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this->value2 = mode;
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}
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Submode_t getSubmode() const {
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return value3;
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}
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void setSubmode(Submode_t submode) {
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this->value3 = submode;
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}
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bool inheritSubmode() const {
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return value4 == 1;
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}
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void setInheritSubmode(bool inherit){
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if (inherit){
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value4 = 1;
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} else {
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value4 = 0;
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}
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}
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bool operator==(ModeListEntry other) {
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return ((value1 == other.value1) && (value2 == other.value2)
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&& (value3 == other.value3));
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}
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};
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#endif /* FSFW_SUBSYSTEM_MODES_MODEDEFINITIONS_H_ */
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