event folder taken over
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a0e7584e84
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2100ae34f2
8
events/CMakeLists.txt
Normal file
8
events/CMakeLists.txt
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@ -0,0 +1,8 @@
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target_sources(${LIB_FSFW_NAME}
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PRIVATE
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Event.cpp
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EventManager.cpp
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EventMessage.cpp
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)
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add_subdirectory(eventmatching)
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@ -1,4 +1,6 @@
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#include "EventManager.h"
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#include "EventMessage.h"
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#include <FSFWConfig.h>
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#include "../serviceinterface/ServiceInterfaceStream.h"
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#include "../ipc/QueueFactory.h"
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@ -9,7 +11,6 @@
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// objects registering for certain events.
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// Each listener requires 1 or 2 EventIdMatcher and 1 or 2 ReportRangeMatcher.
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// So a good guess is 75 to a max of 100 pools required for each, which fits well.
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// This should be configurable..
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const LocalPool::LocalPoolConfig EventManager::poolConfig = {
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{fsfwconfig::FSFW_EVENTMGMR_MATCHTREE_NODES,
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sizeof(EventMatchTree::Node)},
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@ -1,14 +1,16 @@
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#ifndef EVENTMANAGER_H_
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#define EVENTMANAGER_H_
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#ifndef FSFW_EVENT_EVENTMANAGER_H_
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#define FSFW_EVENT_EVENTMANAGER_H_
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#include "eventmatching/EventMatchTree.h"
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#include "EventManagerIF.h"
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#include "eventmatching/EventMatchTree.h"
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#include <FSFWConfig.h>
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#include "../objectmanager/SystemObject.h"
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#include "../storagemanager/LocalPool.h"
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#include "../tasks/ExecutableObjectIF.h"
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#include "../ipc/MessageQueueIF.h"
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#include "../ipc/MutexIF.h"
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#include <FSFWConfig.h>
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#include <map>
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@ -68,4 +70,4 @@ protected:
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void unlockMutex();
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};
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#endif /* EVENTMANAGER_H_ */
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#endif /* FSFW_EVENT_EVENTMANAGER_H_ */
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7
events/eventmatching/CMakeLists.txt
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7
events/eventmatching/CMakeLists.txt
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@ -0,0 +1,7 @@
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target_sources(${LIB_FSFW_NAME}
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PRIVATE
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EventIdRangeMatcher.cpp
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EventMatchTree.cpp
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ReporterRangeMatcher.cpp
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SeverityRangeMatcher.cpp
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)
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@ -1,5 +1,5 @@
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#ifndef FRAMEWORK_EVENTS_FWSUBSYSTEMIDRANGES_H_
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#define FRAMEWORK_EVENTS_FWSUBSYSTEMIDRANGES_H_
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#ifndef FSFW_EVENTS_FWSUBSYSTEMIDRANGES_H_
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#define FSFW_EVENTS_FWSUBSYSTEMIDRANGES_H_
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namespace SUBSYSTEM_ID {
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enum {
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@ -27,4 +27,4 @@ enum {
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#endif /* FRAMEWORK_EVENTS_FWSUBSYSTEMIDRANGES_H_ */
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#endif /* FSFW_EVENTS_FWSUBSYSTEMIDRANGES_H_ */
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