Merge branch 'eive/shadow-local-warning' into eive/develop
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commit
55263fe4d8
@ -1,5 +1,10 @@
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cmake_minimum_required(VERSION 3.13)
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option(FSFW_WARNING_SHADOW_LOCAL_GCC "Enable -Wshadow=local warning in GCC" ON)
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# Options to exclude parts of the FSFW from compilation.
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option(FSFW_USE_RMAP "Compile with RMAP" ON)
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option(FSFW_USE_DATALINKLAYER "Compile with Data Link Layer" ON)
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set(LIB_FSFW_NAME fsfw)
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add_library(${LIB_FSFW_NAME})
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@ -40,9 +45,7 @@ endif()
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message(STATUS "Compiling FSFW for the ${OS_FSFW_NAME} operating system.")
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# Options to exclude parts of the FSFW from compilation.
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option(FSFW_USE_RMAP "Compile with RMAP" ON)
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option(FSFW_USE_DATALINKLAYER "Compile with Data Link Layer" ON)
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add_subdirectory(action)
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add_subdirectory(container)
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@ -116,12 +119,8 @@ if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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-Wno-unused-parameter
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-Wno-psabi
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)
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if(NOT DEFINED WARNING_SHADOW_LOCAL)
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option(WARNING_SHADOW_LOCAL "Show shadows declarations warning." ON)
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endif()
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if(WARNING_SHADOW_LOCAL)
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if(FSFW_WARNING_SHADOW_LOCAL_GCC)
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list(APPEND WARNING_FLAGS "-Wshadow=local")
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endif()
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@ -1,4 +1,6 @@
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#include "ActionMessage.h"
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#include "HasActionsIF.h"
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../storagemanager/StorageManagerIF.h"
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@ -53,7 +55,7 @@ void ActionMessage::setDataReply(CommandMessage* message, ActionId_t actionId,
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void ActionMessage::setCompletionReply(CommandMessage* message,
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ActionId_t fid, ReturnValue_t result) {
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if (result == HasReturnvaluesIF::RETURN_OK) {
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if (result == HasReturnvaluesIF::RETURN_OK or result == HasActionsIF::EXECUTION_FINISHED) {
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message->setCommand(COMPLETION_SUCCESS);
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} else {
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message->setCommand(COMPLETION_FAILED);
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@ -4,8 +4,15 @@
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#include "../ipc/CommandMessage.h"
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../storagemanager/StorageManagerIF.h"
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typedef uint32_t ActionId_t;
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using ActionId_t = uint32_t;
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/**
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* @brief These messages are part of the action module of the FSFW.
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* @details
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* These messages are sent amongst objects implementing the HasActionsIF. Classes like the
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* ActionHelper are able to process these messages.
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*/
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class ActionMessage {
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private:
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ActionMessage();
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