Merge branch 'development' into mueller/timeman-update

This commit is contained in:
Steffen Gaisser 2020-12-22 15:14:08 +01:00
commit 8349e12e43
15 changed files with 122 additions and 475 deletions

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@ -59,6 +59,11 @@ uint16_t PoolDataSetBase::getFillCount() const {
ReturnValue_t PoolDataSetBase::readVariable(uint16_t count) {
ReturnValue_t result = HasReturnvaluesIF::RETURN_OK;
if(registeredVariables[count] == nullptr) {
// configuration error.
return HasReturnvaluesIF::RETURN_FAILED;
}
// These checks are often performed by the respective
// variable implementation too, but I guess a double check does not hurt.
if (registeredVariables[count]->getReadWriteMode() !=

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@ -15,12 +15,6 @@
//! Can be used to enable additional debugging printouts for developing the FSFW
#define FSFW_PRINT_VERBOSITY_LEVEL 0
//! Defines the FIFO depth of each commanding service base which
//! also determines how many commands a CSB service can handle in one cycle
//! simulataneously. This will increase the required RAM for
//! each CSB service !
#define FSFW_CSB_FIFO_DEPTH 6
//! If FSFW_OBJ_EVENT_TRANSLATION is set to one,
//! additional output which requires the translation files translateObjects
//! and translateEvents (and their compiled source files)
@ -29,8 +23,8 @@
#if FSFW_OBJ_EVENT_TRANSLATION == 1
//! Specify whether info events are printed too.
#define FSFW_DEBUG_INFO 1
#include <translateObjects.h>
#include <translateEvents.h>
#include "objects/translateObjects.h"
#include "events/translateEvents.h"
#else
#endif
@ -50,6 +44,12 @@ static constexpr uint8_t FSFW_MISSION_TIMESTAMP_SIZE = 8;
static constexpr size_t FSFW_EVENTMGMR_MATCHTREE_NODES = 240;
static constexpr size_t FSFW_EVENTMGMT_EVENTIDMATCHERS = 120;
static constexpr size_t FSFW_EVENTMGMR_RANGEMATCHERS = 120;
//! Defines the FIFO depth of each commanding service base which
//! also determines how many commands a CSB service can handle in one cycle
//! simulataneously. This will increase the required RAM for
//! each CSB service !
static constexpr uint8_t FSFW_CSB_FIFO_DEPTH = 6;
}
#endif /* CONFIG_FSFWCONFIG_H_ */

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@ -3,6 +3,10 @@
#include "OBSWVersion.h"
#include "objects/systemObjectList.h"
#include "events/subsystemIdRanges.h"
#include "returnvalues/classIds.h"
#ifdef __cplusplus
namespace config {
#endif

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@ -1,4 +1,4 @@
#include "../ipc/CommandMessageCleaner.h"
#include "CommandMessageCleaner.h"
#include "../devicehandlers/DeviceHandlerMessage.h"
#include "../health/HealthMessage.h"
@ -7,11 +7,12 @@
#include "../monitoring/MonitoringMessage.h"
#include "../subsystem/modes/ModeSequenceMessage.h"
#include "../tmstorage/TmStoreMessage.h"
#include "../housekeeping/HousekeepingMessage.h"
#include "../parameters/ParameterMessage.h"
void CommandMessageCleaner::clearCommandMessage(CommandMessage* message) {
switch(message->getMessageType()){
case messagetypes::MODE_COMMAND:
case messagetypes::MODE_COMMAND:
ModeMessage::clear(message);
break;
case messagetypes::HEALTH_COMMAND:
@ -38,6 +39,9 @@ void CommandMessageCleaner::clearCommandMessage(CommandMessage* message) {
case messagetypes::PARAMETER:
ParameterMessage::clear(message);
break;
case messagetypes::HOUSEKEEPING:
HousekeepingMessage::clear(message);
break;
default:
messagetypes::clearMissionMessage(message);
break;

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@ -1,7 +1,7 @@
#ifndef FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_
#define FRAMEWORK_IPC_MESSAGEQUEUEMESSAGEIF_H_
#include <fsfw/ipc/messageQueueDefinitions.h>
#include "messageQueueDefinitions.h"
#include <cstddef>
#include <cstdint>

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@ -16,8 +16,8 @@ public:
<< timeoutMs << " milliseconds!" << std::endl;
}
else if(status != HasReturnvaluesIF::RETURN_OK){
sif::error << "MutexHelper: Lock of Mutex failed with code " <<
status << std::endl;
sif::error << "MutexHelper: Lock of Mutex failed with code "
<< status << std::endl;
}
}

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@ -1,305 +0,0 @@
#ifndef FSFW_STORAGEMANAGER_LOCALPOOL_TPP_
#define FSFW_STORAGEMANAGER_LOCALPOOL_TPP_
#ifndef FSFW_STORAGEMANAGER_LOCALPOOL_H_
#error Include LocalPool.h before LocalPool.tpp!
#endif
template<uint8_t NUMBER_OF_POOLS>
inline LocalPool<NUMBER_OF_POOLS>::LocalPool(object_id_t setObjectId,
const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS], bool registered,
bool spillsToHigherPools) :
SystemObject(setObjectId, registered), internalErrorReporter(nullptr),
spillsToHigherPools(spillsToHigherPools)
{
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
this->element_sizes[n] = element_sizes[n];
this->n_elements[n] = n_elements[n];
store[n] = new uint8_t[n_elements[n] * element_sizes[n]];
size_list[n] = new uint32_t[n_elements[n]];
memset(store[n], 0x00, (n_elements[n] * element_sizes[n]));
//TODO checkme
memset(size_list[n], STORAGE_FREE, (n_elements[n] * sizeof(**size_list)));
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::findEmpty(uint16_t pool_index,
uint16_t* element) {
ReturnValue_t status = DATA_STORAGE_FULL;
for (uint16_t foundElement = 0; foundElement < n_elements[pool_index];
foundElement++) {
if (size_list[pool_index][foundElement] == STORAGE_FREE) {
*element = foundElement;
status = RETURN_OK;
break;
}
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline void LocalPool<NUMBER_OF_POOLS>::write(store_address_t packet_id,
const uint8_t* data, size_t size) {
uint8_t* ptr;
uint32_t packet_position = getRawPosition(packet_id);
//check size? -> Not necessary, because size is checked before calling this function.
ptr = &store[packet_id.pool_index][packet_position];
memcpy(ptr, data, size);
size_list[packet_id.pool_index][packet_id.packet_index] = size;
}
//Returns page size of 0 in case store_index is illegal
template<uint8_t NUMBER_OF_POOLS>
inline uint32_t LocalPool<NUMBER_OF_POOLS>::getPageSize(uint16_t pool_index) {
if (pool_index < NUMBER_OF_POOLS) {
return element_sizes[pool_index];
} else {
return 0;
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getPoolIndex(
size_t packet_size, uint16_t* poolIndex, uint16_t startAtIndex) {
for (uint16_t n = startAtIndex; n < NUMBER_OF_POOLS; n++) {
//debug << "LocalPool " << getObjectId() << "::getPoolIndex: Pool: " <<
// n << ", Element Size: " << element_sizes[n] << std::endl;
if (element_sizes[n] >= packet_size) {
*poolIndex = n;
return RETURN_OK;
}
}
return DATA_TOO_LARGE;
}
template<uint8_t NUMBER_OF_POOLS>
inline uint32_t LocalPool<NUMBER_OF_POOLS>::getRawPosition(
store_address_t packet_id) {
return packet_id.packet_index * element_sizes[packet_id.pool_index];
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::reserveSpace(
const uint32_t size, store_address_t* address, bool ignoreFault) {
ReturnValue_t status = getPoolIndex(size, &address->pool_index);
if (status != RETURN_OK) {
sif::error << "LocalPool( " << std::hex << getObjectId() << std::dec
<< " )::reserveSpace: Packet too large." << std::endl;
return status;
}
status = findEmpty(address->pool_index, &address->packet_index);
while (status != RETURN_OK && spillsToHigherPools) {
status = getPoolIndex(size, &address->pool_index, address->pool_index + 1);
if (status != RETURN_OK) {
//We don't find any fitting pool anymore.
break;
}
status = findEmpty(address->pool_index, &address->packet_index);
}
if (status == RETURN_OK) {
// if (getObjectId() == objects::IPC_STORE && address->pool_index >= 3) {
// debug << "Reserve: Pool: " << std::dec << address->pool_index <<
// " Index: " << address->packet_index << std::endl;
// }
size_list[address->pool_index][address->packet_index] = size;
} else {
if (!ignoreFault and internalErrorReporter != nullptr) {
internalErrorReporter->storeFull();
}
// error << "LocalPool( " << std::hex << getObjectId() << std::dec
// << " )::reserveSpace: Packet store is full." << std::endl;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline LocalPool<NUMBER_OF_POOLS>::~LocalPool(void) {
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
delete[] store[n];
delete[] size_list[n];
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::addData(
store_address_t* storageId, const uint8_t* data, size_t size,
bool ignoreFault) {
ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
if (status == RETURN_OK) {
write(*storageId, data, size);
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getFreeElement(
store_address_t* storageId, const size_t size,
uint8_t** p_data, bool ignoreFault) {
ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
if (status == RETURN_OK) {
*p_data = &store[storageId->pool_index][getRawPosition(*storageId)];
} else {
*p_data = NULL;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ConstAccessorPair LocalPool<NUMBER_OF_POOLS>::getData(
store_address_t storeId) {
uint8_t* tempData = nullptr;
ConstStorageAccessor constAccessor(storeId, this);
ReturnValue_t status = modifyData(storeId, &tempData, &constAccessor.size_);
constAccessor.constDataPointer = tempData;
return ConstAccessorPair(status, std::move(constAccessor));
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getData(store_address_t storeId,
ConstStorageAccessor& storeAccessor) {
uint8_t* tempData = nullptr;
ReturnValue_t status = modifyData(storeId, &tempData, &storeAccessor.size_);
storeAccessor.assignStore(this);
storeAccessor.constDataPointer = tempData;
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getData(
store_address_t packet_id, const uint8_t** packet_ptr, size_t* size) {
uint8_t* tempData = nullptr;
ReturnValue_t status = modifyData(packet_id, &tempData, size);
*packet_ptr = tempData;
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline AccessorPair LocalPool<NUMBER_OF_POOLS>::modifyData(
store_address_t storeId) {
StorageAccessor accessor(storeId, this);
ReturnValue_t status = modifyData(storeId, &accessor.dataPointer,
&accessor.size_);
accessor.assignConstPointer();
return AccessorPair(status, std::move(accessor));
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::modifyData(
store_address_t storeId, StorageAccessor& storeAccessor) {
storeAccessor.assignStore(this);
ReturnValue_t status = modifyData(storeId, &storeAccessor.dataPointer,
&storeAccessor.size_);
storeAccessor.assignConstPointer();
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::modifyData(
store_address_t packet_id, uint8_t** packet_ptr, size_t* size) {
ReturnValue_t status = RETURN_FAILED;
if (packet_id.pool_index >= NUMBER_OF_POOLS) {
return ILLEGAL_STORAGE_ID;
}
if ((packet_id.packet_index >= n_elements[packet_id.pool_index])) {
return ILLEGAL_STORAGE_ID;
}
if (size_list[packet_id.pool_index][packet_id.packet_index]
!= STORAGE_FREE) {
uint32_t packet_position = getRawPosition(packet_id);
*packet_ptr = &store[packet_id.pool_index][packet_position];
*size = size_list[packet_id.pool_index][packet_id.packet_index];
status = RETURN_OK;
} else {
status = DATA_DOES_NOT_EXIST;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::deleteData(
store_address_t packet_id) {
//if (getObjectId() == objects::IPC_STORE && packet_id.pool_index >= 3) {
// debug << "Delete: Pool: " << std::dec << packet_id.pool_index << " Index: "
// << packet_id.packet_index << std::endl;
//}
ReturnValue_t status = RETURN_OK;
uint32_t page_size = getPageSize(packet_id.pool_index);
if ((page_size != 0)
&& (packet_id.packet_index < n_elements[packet_id.pool_index])) {
uint16_t packet_position = getRawPosition(packet_id);
uint8_t* ptr = &store[packet_id.pool_index][packet_position];
memset(ptr, 0, page_size);
//Set free list
size_list[packet_id.pool_index][packet_id.packet_index] = STORAGE_FREE;
} else {
//pool_index or packet_index is too large
sif::error << "LocalPool:deleteData failed." << std::endl;
status = ILLEGAL_STORAGE_ID;
}
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline void LocalPool<NUMBER_OF_POOLS>::clearStore() {
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
//TODO checkme
memset(size_list[n], STORAGE_FREE, (n_elements[n] * sizeof(**size_list)));
}
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::deleteData(uint8_t* ptr,
size_t size, store_address_t* storeId) {
store_address_t localId;
ReturnValue_t result = ILLEGAL_ADDRESS;
for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
//Not sure if new allocates all stores in order. so better be careful.
if ((store[n] <= ptr) && (&store[n][n_elements[n]*element_sizes[n]]) > ptr) {
localId.pool_index = n;
uint32_t deltaAddress = ptr - store[n];
// Getting any data from the right "block" is ok.
// This is necessary, as IF's sometimes don't point to the first
// element of an object.
localId.packet_index = deltaAddress / element_sizes[n];
result = deleteData(localId);
//if (deltaAddress % element_sizes[n] != 0) {
// error << "Pool::deleteData: address not aligned!" << std::endl;
//}
break;
}
}
if (storeId != NULL) {
*storeId = localId;
}
return result;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::initialize() {
ReturnValue_t result = SystemObject::initialize();
if (result != RETURN_OK) {
return result;
}
internalErrorReporter = objectManager->get<InternalErrorReporterIF>(
objects::INTERNAL_ERROR_REPORTER);
if (internalErrorReporter == nullptr){
return ObjectManagerIF::INTERNAL_ERR_REPORTER_UNINIT;
}
//Check if any pool size is large than the maximum allowed.
for (uint8_t count = 0; count < NUMBER_OF_POOLS; count++) {
if (element_sizes[count] >= STORAGE_FREE) {
sif::error << "LocalPool::initialize: Pool is too large! "
"Max. allowed size is: " << (STORAGE_FREE - 1) << std::endl;
return StorageManagerIF::POOL_TOO_LARGE;
}
}
return RETURN_OK;
}
#endif /* FSFW_STORAGEMANAGER_LOCALPOOL_TPP_ */

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@ -1,56 +0,0 @@
#ifndef FRAMEWORK_STORAGEMANAGER_POOLMANAGER_TPP_
#define FRAMEWORK_STORAGEMANAGER_POOLMANAGER_TPP_
#ifndef FSFW_STORAGEMANAGER_POOLMANAGER_H_
#error Include PoolManager.h before PoolManager.tpp!
#endif
template<uint8_t NUMBER_OF_POOLS>
inline PoolManager<NUMBER_OF_POOLS>::PoolManager(object_id_t setObjectId,
const uint16_t element_sizes[NUMBER_OF_POOLS],
const uint16_t n_elements[NUMBER_OF_POOLS]) :
LocalPool<NUMBER_OF_POOLS>(setObjectId, element_sizes, n_elements, true) {
mutex = MutexFactory::instance()->createMutex();
}
template<uint8_t NUMBER_OF_POOLS>
inline PoolManager<NUMBER_OF_POOLS>::~PoolManager(void) {
MutexFactory::instance()->deleteMutex(mutex);
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::reserveSpace(
const uint32_t size, store_address_t* address, bool ignoreFault) {
MutexHelper mutexHelper(mutex,MutexIF::WAITING, mutexTimeoutMs);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::reserveSpace(size,
address,ignoreFault);
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(
store_address_t packet_id) {
// debug << "PoolManager( " << translateObject(getObjectId()) <<
// " )::deleteData from store " << packet_id.pool_index <<
// ". id is "<< packet_id.packet_index << std::endl;
MutexHelper mutexHelper(mutex,MutexIF::WAITING, mutexTimeoutMs);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(packet_id);
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(uint8_t* buffer,
size_t size, store_address_t* storeId) {
MutexHelper mutexHelper(mutex,MutexIF::WAITING, mutexTimeoutMs);
ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(buffer,
size, storeId);
return status;
}
template<uint8_t NUMBER_OF_POOLS>
inline void PoolManager<NUMBER_OF_POOLS>::setMutexTimeout(
uint32_t mutexTimeoutMs) {
this->mutexTimeout = mutexTimeoutMs;
}
#endif /* FRAMEWORK_STORAGEMANAGER_POOLMANAGER_TPP_ */

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@ -0,0 +1,56 @@
#include "CatchFactory.h"
#include <fsfw/events/EventManager.h>
#include <fsfw/health/HealthTable.h>
#include <fsfw/internalError/InternalErrorReporter.h>
#include <fsfw/objectmanager/frameworkObjects.h>
#include <fsfw/storagemanager/PoolManager.h>
/**
* @brief Produces system objects.
* @details
* Build tasks by using SystemObject Interface (Interface).
* Header files of all tasks must be included
* Please note that an object has to implement the system object interface
* if the interface validity is checked or retrieved later by using the
* get<TargetInterface>(object_id) function from the ObjectManagerIF.
*
* Framework objects are created first.
*
* @ingroup init
*/
void Factory::produce(void) {
setStaticFrameworkObjectIds();
new EventManager(objects::EVENT_MANAGER);
new HealthTable(objects::HEALTH_TABLE);
new InternalErrorReporter(objects::INTERNAL_ERROR_REPORTER);
{
PoolManager::LocalPoolConfig poolCfg = {
{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
};
new PoolManager(objects::TC_STORE, poolCfg);
}
{
PoolManager::LocalPoolConfig poolCfg = {
{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
};
new PoolManager(objects::TM_STORE, poolCfg);
}
{
PoolManager::LocalPoolConfig poolCfg = {
{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
};
new PoolManager(objects::IPC_STORE, poolCfg);
}
}
void Factory::setStaticFrameworkObjectIds() {
}

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@ -1,5 +1,5 @@
#ifndef FACTORY_H_
#define FACTORY_H_
#ifndef FSFW_CATCHFACTORY_H_
#define FSFW_CATCHFACTORY_H_
#include <fsfw/objectmanager/SystemObjectIF.h>
@ -13,4 +13,4 @@ namespace Factory {
}
#endif /* FACTORY_H_ */
#endif /* FSFW_CATCHFACTORY_H_ */

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@ -1,6 +1,5 @@
#include <fsfw/unittest/core/CatchFactory.h>
#include "CatchDefinitions.h"
#include "CatchFactory.h"
#include <testcfg/cdatapool/dataPoolInit.h>
#ifdef GCOV
@ -10,15 +9,11 @@
#include "../../objectmanager/ObjectManager.h"
#include "../../objectmanager/ObjectManagerIF.h"
#include "../../storagemanager/StorageManagerIF.h"
#include "../../datapool/DataPool.h"
#include "../../serviceinterface/ServiceInterfaceStream.h"
/* Global instantiations normally done in main.cpp */
/* Initialize Data Pool */
//namespace glob {
DataPool dataPool(datapool::dataPoolInit);
//}
namespace sif {

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@ -1,60 +0,0 @@
#include "CatchFactory.h"
#include <fsfw/events/EventManager.h>
#include <fsfw/health/HealthTable.h>
#include <fsfw/internalError/InternalErrorReporter.h>
#include <fsfw/objectmanager/frameworkObjects.h>
#include <fsfw/storagemanager/PoolManager.h>
/**
* @brief Produces system objects.
* @details
* Build tasks by using SystemObject Interface (Interface).
* Header files of all tasks must be included
* Please note that an object has to implement the system object interface
* if the interface validity is checked or retrieved later by using the
* get<TargetInterface>(object_id) function from the ObjectManagerIF.
*
* Framework objects are created first.
*
* @ingroup init
*/
void Factory::produce(void) {
setStaticFrameworkObjectIds();
new EventManager(objects::EVENT_MANAGER);
new HealthTable(objects::HEALTH_TABLE);
//new InternalErrorReporter(objects::INTERNAL_ERROR_REPORTER);
{
static constexpr uint8_t NUMBER_OF_POOLS = 5;
const uint16_t element_sizes[NUMBER_OF_POOLS] = {16, 32, 64, 128, 1024};
const uint16_t n_elements[NUMBER_OF_POOLS] = {100, 50, 25, 15, 5};
new PoolManager<NUMBER_OF_POOLS>(objects::TC_STORE, element_sizes,
n_elements);
}
{
static constexpr uint8_t NUMBER_OF_POOLS = 5;
const uint16_t element_sizes[NUMBER_OF_POOLS] = {16, 32, 64, 128, 1024};
const uint16_t n_elements[NUMBER_OF_POOLS] = {100, 50, 25, 15, 5};
new PoolManager<NUMBER_OF_POOLS>(objects::TM_STORE, element_sizes,
n_elements);
}
{
static constexpr uint8_t NUMBER_OF_POOLS = 6;
const uint16_t element_sizes[NUMBER_OF_POOLS] = {32, 64, 512,
1024, 2048, 4096};
const uint16_t n_elements[NUMBER_OF_POOLS] = {200, 100, 50, 25, 15, 5};
new PoolManager<NUMBER_OF_POOLS>(objects::IPC_STORE, element_sizes,
n_elements);
}
}
void Factory::setStaticFrameworkObjectIds() {
}

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@ -1,44 +1,55 @@
#ifndef CONFIG_FSFWCONFIG_H_
#define CONFIG_FSFWCONFIG_H_
#include <FSFWVersion.h>
#include <cstddef>
#include <cstdint>
//! Used to determine whether C++ ostreams are used
//! Those can lead to code bloat.
#define FSFW_CPP_OSTREAM_ENABLED 1
//! Reduced printout to further decrese code size
//! Reduced printout to further decrease code size
//! Be careful, this also turns off most diagnostic prinouts!
#define FSFW_REDUCED_PRINTOUT 0
#define FSFW_ENHANCED_PRINTOUT 0
//! Can be used to enable debugging printouts for developing the FSFW
#define FSFW_DEBUGGING 0
//! Defines the FIFO depth of each commanding service base which
//! also determines how many commands a CSB service can handle in one cycle
//! simulataneously. This will increase the required RAM for
//! each CSB service !
#define FSFW_CSB_FIFO_DEPTH 6
//! Can be used to enable additional debugging printouts for developing the FSFW
#define FSFW_PRINT_VERBOSITY_LEVEL 0
//! If FSFW_OBJ_EVENT_TRANSLATION is set to one,
//! additional output which requires the translation files translateObjects
//! and translateEvents (and their compiled source files)
#define FSFW_OBJ_EVENT_TRANSLATION 0
//! If -DDEBUG is supplied in the build defines, there will be
//! additional output which requires the translation files translateObjects
//! and translateEvents (and their compiles source files)
#if FSFW_OBJ_EVENT_TRANSLATION == 1
//! Specify whether info events are printed too.
#define FSFW_DEBUG_INFO 1
#include <translateObjects.h>
#include <translateEvents.h>
#define FSFW_DEBUG_INFO 1
#include "objects/translateObjects.h"
#include "events/translateEvents.h"
#else
#endif
//! When using the newlib nano library, C99 support for stdio facilities
//! will not be provided. This define should be set to 1 if this is the case.
#define FSFW_NO_C99_IO 1
#define FSFW_NO_C99_IO 1
//! Specify whether a special mode store is used for Subsystem components.
#define FSFW_USE_MODESTORE 0
namespace fsfwconfig {
//! Default timestamp size. The default timestamp will be an eight byte CDC
//! short timestamp.
static constexpr uint8_t FSFW_MISSION_TIMESTAMP_SIZE = 8;
//! Configure the allocated pool sizes for the event manager.
static constexpr size_t FSFW_EVENTMGMR_MATCHTREE_NODES = 240;
static constexpr size_t FSFW_EVENTMGMT_EVENTIDMATCHERS = 120;
static constexpr size_t FSFW_EVENTMGMR_RANGEMATCHERS = 120;
//! Defines the FIFO depth of each commanding service base which
//! also determines how many commands a CSB service can handle in one cycle
//! simulataneously. This will increase the required RAM for
//! each CSB service !
static constexpr uint8_t FSFW_CSB_FIFO_DEPTH = 3;
}
#endif /* CONFIG_FSFWCONFIG_H_ */

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@ -15,7 +15,7 @@ SHELL = /bin/sh
# (can be overriden by adding CHIP=chip and BOARD=board to the command-line)
# Unit Test can only be run on host machine for now (Linux)
FRAMEWORK_PATH = fsfw
FILE_ROOT = $(FRAMEWORK_PATH)/unittest
TEST_FILE_ROOT = $(FRAMEWORK_PATH)/unittest
BOARD = unittest
LINUX = 1
OS_FSFW = linux
@ -58,9 +58,10 @@ endif
UNIT_TEST = 1
# General folder paths
CONFIG_PATH = $(FILE_ROOT)/config
UNIT_TEST_PATH = $(FILE_ROOT)/tests
CORE_PATH = $(FILE_ROOT)/core
CONFIG_PATH = testcfg
# Core copy has to be copied as well.
CORE_PATH = core
UNIT_TEST_PATH = $(TEST_FILE_ROOT)/tests
# Output file basename
BASENAME = fsfw
@ -154,8 +155,8 @@ include $(S)/$(notdir $S).mk
endef
$(foreach S,$(SUBDIRS),$(eval $(INCLUDE_FILE)))
INCLUDES += $(FILE_ROOT)
INCLUDES += $(FILE_ROOT)/catch2/
INCLUDES += $(TEST_FILE_ROOT)
INCLUDES += $(TEST_FILE_ROOT)/catch2/
#-------------------------------------------------------------------------------
# Source Files

View File

@ -6,11 +6,3 @@ CXXSRC += $(wildcard $(CURRENTPATH)/events/*.cpp)
CXXSRC += $(wildcard $(CURRENTPATH)/*.cpp)
INCLUDES += $(CURRENTPATH)
INCLUDES += $(CURRENTPATH)/objects
INCLUDES += $(CURRENTPATH)/ipc
INCLUDES += $(CURRENTPATH)/pollingsequence
INCLUDES += $(CURRENTPATH)/returnvalues
INCLUDES += $(CURRENTPATH)/tmtc
INCLUDES += $(CURRENTPATH)/events
INCLUDES += $(CURRENTPATH)/devices
INCLUDES += $(CURRENTPATH)/cdatapool