150 lines
4.3 KiB
C++
150 lines
4.3 KiB
C++
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#include "EventIdRangeMatcher.h"
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#include "EventMatchTree.h"
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#include "ReporterRangeMatcher.h"
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#include "SeverityRangeMatcher.h"
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EventMatchTree::EventMatchTree(StorageManagerIF* storageBackend,
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bool invertedMatch) :
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MatchTree<EventMessage*>(end(), 1), factory(storageBackend), invertedMatch(
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invertedMatch) {
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}
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EventMatchTree::~EventMatchTree() {
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}
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bool EventMatchTree::match(EventMessage* number) {
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if (invertedMatch) {
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return !MatchTree<EventMessage*>::match(number);
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} else {
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return MatchTree<EventMessage*>::match(number);
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}
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}
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ReturnValue_t EventMatchTree::addMatch(EventId_t idFrom, EventId_t idTo,
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bool idInverted, object_id_t reporterFrom, object_id_t reporterTo,
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bool reporterInverted) {
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if (idFrom == 0) {
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//Assuming all events shall be forwarded.
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idTo = 0;
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idInverted = true;
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}
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if (idTo == 0) {
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idTo = idFrom;
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}
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iterator lastTest;
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ReturnValue_t result = findOrInsertRangeMatcher<EventId_t,
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EventIdRangeMatcher>(begin(), idFrom, idTo, idInverted, &lastTest);
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if (result != HasReturnvaluesIF::RETURN_OK) {
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return result;
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}
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if (reporterFrom == 0) {
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//No need to add another AND branch
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return RETURN_OK;
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}
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if (reporterTo == 0) {
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reporterTo = reporterFrom;
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}
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return findOrInsertRangeMatcher<object_id_t, ReporterRangeMatcher>(
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lastTest.left(), reporterFrom, reporterTo, reporterInverted,
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&lastTest);
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}
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ReturnValue_t EventMatchTree::removeMatch(EventId_t idFrom, EventId_t idTo,
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bool idInverted, object_id_t reporterFrom, object_id_t reporterTo,
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bool reporterInverted) {
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iterator foundElement;
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if (idFrom == 0) {
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//Assuming a "forward all events" request.
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idTo = 0;
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idInverted = true;
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}
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if (idTo == 0) {
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idTo = idFrom;
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}
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foundElement = findRangeMatcher<EventId_t, EventIdRangeMatcher>(begin(),
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idFrom, idTo, idInverted);
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if (foundElement == end()) {
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return NO_MATCH; //Can't tell if too detailed or just not found.
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}
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if (reporterFrom == 0) {
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if (foundElement.left() == end()) {
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return removeElementAndReconnectChildren(foundElement);
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} else {
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return TOO_GENERAL_REQUEST;
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}
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}
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if (reporterTo == 0) {
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reporterTo = reporterFrom;
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}
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foundElement = findRangeMatcher<object_id_t, ReporterRangeMatcher>(
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foundElement.left(), reporterFrom, reporterTo, reporterInverted);
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if (foundElement == end()) {
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return NO_MATCH;
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} else {
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return removeElementAndReconnectChildren(foundElement);
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}
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}
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template<typename VALUE_T, typename INSERTION_T>
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inline ReturnValue_t EventMatchTree::findOrInsertRangeMatcher(iterator start,
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VALUE_T idFrom, VALUE_T idTo, bool inverted, iterator* lastTest) {
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bool attachToBranch = AND;
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iterator iter = start;
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while (iter != end()) {
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INSERTION_T* matcher = static_cast<INSERTION_T*>(*iter);
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attachToBranch = OR;
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*lastTest = iter;
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if ((matcher->rangeMatcher.lowerBound == idFrom)
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&& (matcher->rangeMatcher.upperBound == idTo)
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&& (matcher->rangeMatcher.inverted == inverted)) {
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return RETURN_OK;
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} else {
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iter = iter.right();
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}
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}
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//Only reached if nothing was found.
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SerializeableMatcherIF<EventMessage*>* newContent = factory.generate<
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INSERTION_T>(idFrom, idTo, inverted);
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if (newContent == NULL) {
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return FULL;
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}
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Node* newNode = factory.generate<Node>(newContent);
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if (newNode == NULL) {
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//Need to make sure partially generated content is deleted, otherwise, that's a leak.
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factory.destroy<INSERTION_T>(static_cast<INSERTION_T*>(newContent));
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return FULL;
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}
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*lastTest = insert(attachToBranch, *lastTest, newNode);
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if (*lastTest == end()) {
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//This actaully never fails, so creating a dedicated returncode seems an overshoot.
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return RETURN_FAILED;
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}
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return RETURN_OK;
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}
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template<typename VALUE_T, typename INSERTION_T>
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EventMatchTree::iterator EventMatchTree::findRangeMatcher(iterator start,
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VALUE_T idFrom, VALUE_T idTo, bool inverted) {
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iterator iter = start;
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while (iter != end()) {
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INSERTION_T* matcher = static_cast<INSERTION_T*>(*iter);
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if ((matcher->rangeMatcher.lowerBound == idFrom)
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&& (matcher->rangeMatcher.upperBound == idTo)
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&& (matcher->rangeMatcher.inverted == inverted)) {
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break;
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} else {
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iter = iter.right(); //next OR element
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}
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}
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return iter;
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}
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ReturnValue_t EventMatchTree::cleanUpElement(iterator position) {
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factory.destroy(position.element->value);
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//If deletion fails, delete element anyway, nothing we can do.
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//SHOULDO: Throw event, or write debug output.
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return factory.destroy(position.element);
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}
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