104 lines
2.1 KiB
C
104 lines
2.1 KiB
C
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#ifndef VECTOROPERATIONS_
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#define VECTOROPERATIONS_
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#include <stdint.h>
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#include <cmath>
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template<typename T>
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class VectorOperations {
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public:
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virtual ~VectorOperations() {
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}
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static void cross(const T left[], const T right[], T out[]) {
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T temp[3] = { 0, 0, 0 };
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temp[0] = left[1] * right[2] - left[2] * right[1];
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temp[1] = left[2] * right[0] - left[0] * right[2];
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temp[2] = left[0] * right[1] - left[1] * right[0];
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out[0] = temp[0];
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out[1] = temp[1];
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out[2] = temp[2];
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}
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static T dot(const T a[], const T b[]) {
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return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
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}
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static void mulScalar(const T vector[], T scalar, T out[], uint8_t size) {
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for (; size > 0; size--) {
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out[size - 1] = vector[size - 1] * scalar;
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}
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}
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static void add(const T vector1[], const T vector2[], T sum[],
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uint8_t size = 3) {
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for (; size > 0; size--) {
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sum[size - 1] = vector1[size - 1] + vector2[size - 1];
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}
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}
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static void subtract(const T vector1[], const T vector2[], T sum[],
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uint8_t size = 3) {
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for (; size > 0; size--) {
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sum[size - 1] = vector1[size - 1] - vector2[size - 1];
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}
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}
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static T norm(const T *vector, uint8_t size) {
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T result = 0;
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for (; size > 0; size--) {
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result += vector[size - 1] * vector[size - 1];
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}
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result = sqrt(result);
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return result;
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}
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static void normalize(const T *vector, T *normalizedVector, uint8_t size) {
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mulScalar(vector, 1 / norm(vector, size), normalizedVector, size);
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}
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static T maxAbsValue(const T *vector, uint8_t size, uint8_t *index = 0) {
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T max = -1;
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for (; size > 0; size--) {
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T abs = vector[size - 1];
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if (abs < 0) {
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abs = -abs;
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}
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if (abs > max) {
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max = abs;
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if (index != 0) {
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*index = size - 1;
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}
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}
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}
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return max;
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}
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static T maxValue(const T *vector, uint8_t size, uint8_t *index = 0) {
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T max = -1;
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for (; size > 0; size--) {
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if (vector[size - 1] > max) {
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max = vector[size - 1];
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if (index != 0) {
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*index = size - 1;
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}
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}
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}
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return max;
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}
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static void copy(const T *in, T *out, uint8_t size) {
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mulScalar(in, 1, out, size);
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}
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private:
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VectorOperations();
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};
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#endif /* VECTOROPERATIONS_ */
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