61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
#ifndef TCS_HEATER_H_
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#define TCS_HEATER_H_
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//#include <fsfw/devicehandlers/HealthDevice.h>
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#include <fsfw/parameters/ParameterHelper.h>
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#include <fsfw/power/PowerSwitchIF.h>
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#include <fsfw/returnvalues/HasReturnvaluesIF.h>
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#include <fsfw/timemanager/Countdown.h>
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#include <stdint.h>
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#include <fsfw/thermal/Heater.h>
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class TCS_Heater: public Heater {
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public:
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TCS_Heater(uint32_t objectId, uint8_t switchId);
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virtual ~TCS_Heater();
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ReturnValue_t performOperation(uint8_t opCode) override;
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ReturnValue_t initialize() override;
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ReturnValue_t set();
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void clear(bool passive);
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virtual ReturnValue_t getParameter(uint8_t domainId, uint16_t parameterId,
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ParameterWrapper *parameterWrapper,
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const ParameterWrapper *newValues, uint16_t startAtIndex) override;
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//virtual MessageQueueId_t getCommandQueue() const;
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protected:
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static const uint32_t INVALID_UPTIME = 0;
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enum InternalState {
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STATE_ON,
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STATE_OFF,
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STATE_PASSIVE,
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STATE_WAIT_FOR_SWITCHES_ON,
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STATE_WAIT_FOR_SWITCHES_OFF,
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STATE_WAIT_FOR_FDIR, //used to avoid doing anything until fdir decided what to do
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STATE_FAULTY,
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STATE_WAIT, //used when waiting for system to recover from miniops
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STATE_EXTERNAL_CONTROL //entered when under external control and a fdir reaction would be triggered. This is useful when leaving external control into an unknown state
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//if no fdir reaction is triggered under external control the state is still ok and no need for any special treatment is needed
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} internalState;
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PowerSwitchIF *powerSwitcher;
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MessageQueueId_t pcduQueueId;
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uint8_t switchId;
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bool wasOn;
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bool timedOut;
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bool reactedToBeingFaulty;
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bool passive;
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MessageQueueIF* eventQueue;
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Countdown heaterOnCountdown;
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Countdown switchCountdown;
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ParameterHelper parameterHelper;
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void doAction(Action action);
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};
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#endif /* TCS_HEATER_H_ */
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