update README

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Robin Müller 2022-10-04 12:07:11 +02:00
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@ -8,6 +8,9 @@ any Software, there are two primary ways for software entities to communicated w
2. Message Passing. Usually, OSes provide some way of passing messages between threads safely. 2. Message Passing. Usually, OSes provide some way of passing messages between threads safely.
Ín this workshop, we will look at both available ways to perform IPC with the FSFW. Ín this workshop, we will look at both available ways to perform IPC with the FSFW.
I recommend to read the thread and mutual exclusion chapters of the
[the concurrency chapter provided by the isocpp](https://isocpp.org/wiki/faq/cpp11-library-concurrency)
if you are completely new to concurrency in C++.
# 1. Sharing state between two threads # 1. Sharing state between two threads