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@ -8,6 +8,9 @@ any Software, there are two primary ways for software entities to communicated w
2. Message Passing. Usually, OSes provide some way of passing messages between threads safely.
Ín this workshop, we will look at both available ways to perform IPC with the FSFW.
I recommend to read the thread and mutual exclusion chapters of the
[the concurrency chapter provided by the isocpp](https://isocpp.org/wiki/faq/cpp11-library-concurrency)
if you are completely new to concurrency in C++.
# 1. Sharing state between two threads