update README
This commit is contained in:
parent
05eb4e7e9d
commit
18285a68a6
@ -8,6 +8,9 @@ any Software, there are two primary ways for software entities to communicated w
|
||||
2. Message Passing. Usually, OSes provide some way of passing messages between threads safely.
|
||||
|
||||
Ín this workshop, we will look at both available ways to perform IPC with the FSFW.
|
||||
I recommend to read the thread and mutual exclusion chapters of the
|
||||
[the concurrency chapter provided by the isocpp](https://isocpp.org/wiki/faq/cpp11-library-concurrency)
|
||||
if you are completely new to concurrency in C++.
|
||||
|
||||
# 1. Sharing state between two threads
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user