remove finished dir

This commit is contained in:
Robin Müller 2022-10-04 09:36:15 +02:00
parent 81cbc3ee49
commit a8bb926605
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GPG Key ID: 11D4952C8CCEF814
2 changed files with 0 additions and 76 deletions

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@ -1,3 +0,0 @@
add_executable(fsfw-from-zero-done)
target_sources(fsfw-from-zero-done PRIVATE main.cpp)
target_include_directories(fsfw-from-zero-done PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})

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@ -1,73 +0,0 @@
#include <iostream>
#include "fsfw/serviceinterface.h"
#include "FSFWConfig.h"
#include "fsfw/objectmanager/SystemObject.h"
#include "fsfw/tasks/ExecutableObjectIF.h"
#include "fsfw/tasks/TaskFactory.h"
#include <thread>
#include <chrono>
#include <functional>
using namespace std;
using namespace returnvalue;
#if FSFW_CPP_OSTREAM_ENABLED == 1
ServiceInterfaceStream sif::debug("DEBUG", false);
ServiceInterfaceStream sif::info("INFO", false);
ServiceInterfaceStream sif::warning("WARNING", false);
ServiceInterfaceStream sif::error("ERROR", false, true, true);
#endif
class MyExecutable: public SystemObject, public ExecutableObjectIF {
public:
MyExecutable(object_id_t objectId): SystemObject(objectId) {}
static int myTaskEntryPoint(MyExecutable& self) {
using namespace std::chrono_literals;
while (true) {
self.performOperation(0);
this_thread::sleep_for(1000ms);
}
}
/**
* @brief The performOperation method is executed in a task.
* @details There are no restrictions for calls within this method, so any
* other member of the class can be used.
* @return Currently, the return value is ignored.
*/
ReturnValue_t performOperation(uint8_t operationCode) override {
cout << "hello world from MyExecutable" << endl;
return OK;
}
ReturnValue_t initialize() override {
cout << "MyExecutable custom init" << endl;
return OK;
}
private:
};
static const object_id_t MY_OBJ = 1;
void objFactory(void* args);
int main() {
using namespace std::chrono_literals;
cout << "hello world!" << endl;
auto *objMan = ObjectManager::instance();
objMan->setObjectFactoryFunction(&objFactory, nullptr);
objMan->initialize();
PeriodicTaskIF* task = TaskFactory::instance()->createPeriodicTask("MY_EXECUTABLE", 80, PeriodicTaskIF::MINIMUM_STACK_SIZE, 1.0, nullptr);
task->addComponent(MY_OBJ);
task->startTask();
while (true) {
this_thread::sleep_for(5000ms);
}
}
void objFactory(void* args) {
new MyExecutable(MY_OBJ);
}