fsfw/action/CommandActionHelper.h

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#ifndef COMMANDACTIONHELPER_H_
#define COMMANDACTIONHELPER_H_
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#include "ActionMessage.h"
#include "../objectmanager/ObjectManagerIF.h"
#include "../returnvalues/HasReturnvaluesIF.h"
#include "../serialize/SerializeIF.h"
#include "../storagemanager/StorageManagerIF.h"
#include "../ipc/MessageQueueIF.h"
class CommandsActionsIF;
class CommandActionHelper {
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friend class CommandsActionsIF;
public:
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CommandActionHelper(CommandsActionsIF* owner);
virtual ~CommandActionHelper();
ReturnValue_t commandAction(object_id_t commandTo,
ActionId_t actionId, const uint8_t* data, uint32_t size);
ReturnValue_t commandAction(object_id_t commandTo,
ActionId_t actionId, SerializeIF* data);
ReturnValue_t initialize();
ReturnValue_t handleReply(CommandMessage* reply);
uint8_t getCommandCount() const;
private:
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CommandsActionsIF* owner;
MessageQueueIF* queueToUse;
StorageManagerIF* ipcStore;
uint8_t commandCount;
MessageQueueId_t lastTarget;
void extractDataForOwner(ActionId_t actionId, store_address_t storeId);
ReturnValue_t sendCommand(MessageQueueId_t queueId, ActionId_t actionId,
store_address_t storeId);
};
#endif /* COMMANDACTIONHELPER_H_ */