fsfw/src/fsfw/globalfunctions/DleEncoder.cpp

281 lines
9.5 KiB
C++

#include "fsfw/globalfunctions/DleEncoder.h"
DleEncoder::DleEncoder(bool escapeStxEtx, bool escapeCr)
: escapeStxEtx(escapeStxEtx), escapeCr(escapeCr) {}
DleEncoder::~DleEncoder() {}
ReturnValue_t DleEncoder::encode(const uint8_t *sourceStream, size_t sourceLen, uint8_t *destStream,
size_t maxDestLen, size_t *encodedLen, bool addStxEtx) {
if (escapeStxEtx) {
return encodeStreamEscaped(sourceStream, sourceLen, destStream, maxDestLen, encodedLen,
addStxEtx);
} else {
return encodeStreamNonEscaped(sourceStream, sourceLen, destStream, maxDestLen, encodedLen,
addStxEtx);
}
}
ReturnValue_t DleEncoder::encodeStreamEscaped(const uint8_t *sourceStream, size_t sourceLen,
uint8_t *destStream, size_t maxDestLen,
size_t *encodedLen, bool addStxEtx) {
size_t encodedIndex = 0;
size_t sourceIndex = 0;
uint8_t nextByte = 0;
if (addStxEtx) {
if (maxDestLen < 1) {
return STREAM_TOO_SHORT;
}
destStream[encodedIndex++] = STX_CHAR;
}
while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
nextByte = sourceStream[sourceIndex];
// STX, ETX and CR characters in the stream need to be escaped with DLE
if ((nextByte == STX_CHAR or nextByte == ETX_CHAR) or
(this->escapeCr and nextByte == CARRIAGE_RETURN)) {
if (encodedIndex + 1 >= maxDestLen) {
return STREAM_TOO_SHORT;
} else {
destStream[encodedIndex] = DLE_CHAR;
++encodedIndex;
/* Escaped byte will be actual byte + 0x40. This prevents
* STX, ETX, and carriage return characters from appearing
* in the encoded data stream at all, so when polling an
* encoded stream, the transmission can be stopped at ETX.
* 0x40 was chosen at random with special requirements:
* - Prevent going from one control char to another
* - Prevent overflow for common characters */
destStream[encodedIndex] = nextByte + 0x40;
}
}
// DLE characters are simply escaped with DLE.
else if (nextByte == DLE_CHAR) {
if (encodedIndex + 1 >= maxDestLen) {
return STREAM_TOO_SHORT;
} else {
destStream[encodedIndex] = DLE_CHAR;
++encodedIndex;
destStream[encodedIndex] = DLE_CHAR;
}
} else {
destStream[encodedIndex] = nextByte;
}
++encodedIndex;
++sourceIndex;
}
if (sourceIndex == sourceLen) {
if (addStxEtx) {
if (encodedIndex + 1 >= maxDestLen) {
return STREAM_TOO_SHORT;
}
destStream[encodedIndex] = ETX_CHAR;
++encodedIndex;
}
*encodedLen = encodedIndex;
return returnvalue::OK;
} else {
return STREAM_TOO_SHORT;
}
}
ReturnValue_t DleEncoder::encodeStreamNonEscaped(const uint8_t *sourceStream, size_t sourceLen,
uint8_t *destStream, size_t maxDestLen,
size_t *encodedLen, bool addStxEtx) {
size_t encodedIndex = 0;
size_t sourceIndex = 0;
uint8_t nextByte = 0;
if (addStxEtx) {
if (maxDestLen < 2) {
return STREAM_TOO_SHORT;
}
destStream[encodedIndex++] = DLE_CHAR;
destStream[encodedIndex++] = STX_CHAR;
}
while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
nextByte = sourceStream[sourceIndex];
// DLE characters are simply escaped with DLE.
if (nextByte == DLE_CHAR) {
if (encodedIndex + 1 >= maxDestLen) {
return STREAM_TOO_SHORT;
} else {
destStream[encodedIndex] = DLE_CHAR;
++encodedIndex;
destStream[encodedIndex] = DLE_CHAR;
}
} else {
destStream[encodedIndex] = nextByte;
}
++encodedIndex;
++sourceIndex;
}
if (sourceIndex == sourceLen) {
if (addStxEtx) {
if (encodedIndex + 2 >= maxDestLen) {
return STREAM_TOO_SHORT;
}
destStream[encodedIndex++] = DLE_CHAR;
destStream[encodedIndex++] = ETX_CHAR;
}
*encodedLen = encodedIndex;
return returnvalue::OK;
} else {
return STREAM_TOO_SHORT;
}
}
ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream, size_t sourceStreamLen,
size_t *readLen, uint8_t *destStream, size_t maxDestStreamlen,
size_t *decodedLen) {
if (escapeStxEtx) {
return decodeStreamEscaped(sourceStream, sourceStreamLen, readLen, destStream, maxDestStreamlen,
decodedLen);
} else {
return decodeStreamNonEscaped(sourceStream, sourceStreamLen, readLen, destStream,
maxDestStreamlen, decodedLen);
}
}
ReturnValue_t DleEncoder::decodeStreamEscaped(const uint8_t *sourceStream, size_t sourceStreamLen,
size_t *readLen, uint8_t *destStream,
size_t maxDestStreamlen, size_t *decodedLen) {
size_t encodedIndex = 0;
size_t decodedIndex = 0;
uint8_t nextByte;
// init to 0 so that we can just return in the first checks (which do not consume anything from
// the source stream)
*readLen = 0;
if (maxDestStreamlen < 1) {
return STREAM_TOO_SHORT;
}
if (sourceStream[encodedIndex++] != STX_CHAR) {
return DECODING_ERROR;
}
while ((encodedIndex < sourceStreamLen) and (decodedIndex < maxDestStreamlen)) {
switch (sourceStream[encodedIndex]) {
case (DLE_CHAR): {
if (encodedIndex + 1 >= sourceStreamLen) {
// reached the end of the sourceStream
*readLen = sourceStreamLen;
return DECODING_ERROR;
}
nextByte = sourceStream[encodedIndex + 1];
// The next byte is a DLE character that was escaped by another
// DLE character, so we can write it to the destination stream.
if (nextByte == DLE_CHAR) {
destStream[decodedIndex] = nextByte;
} else {
/* The next byte is a STX, DTX or 0x0D character which
* was escaped by a DLE character. The actual byte was
* also encoded by adding + 0x40 to prevent having control chars,
* in the stream at all, so we convert it back. */
if ((nextByte == STX_CHAR + 0x40 or nextByte == ETX_CHAR + 0x40) or
(this->escapeCr and nextByte == CARRIAGE_RETURN + 0x40)) {
destStream[decodedIndex] = nextByte - 0x40;
} else {
// Set readLen so user can resume parsing after incorrect data
*readLen = encodedIndex + 2;
return DECODING_ERROR;
}
}
++encodedIndex;
break;
}
case (STX_CHAR): {
*readLen = encodedIndex;
return DECODING_ERROR;
}
case (ETX_CHAR): {
*readLen = ++encodedIndex;
*decodedLen = decodedIndex;
return returnvalue::OK;
}
default: {
destStream[decodedIndex] = sourceStream[encodedIndex];
break;
}
}
++encodedIndex;
++decodedIndex;
}
if (decodedIndex == maxDestStreamlen) {
// so far we did not find anything wrong here, so let user try again
*readLen = 0;
return STREAM_TOO_SHORT;
} else {
*readLen = encodedIndex;
return DECODING_ERROR;
}
}
ReturnValue_t DleEncoder::decodeStreamNonEscaped(const uint8_t *sourceStream,
size_t sourceStreamLen, size_t *readLen,
uint8_t *destStream, size_t maxDestStreamlen,
size_t *decodedLen) {
size_t encodedIndex = 0;
size_t decodedIndex = 0;
uint8_t nextByte;
// init to 0 so that we can just return in the first checks (which do not consume anything from
// the source stream)
*readLen = 0;
if (maxDestStreamlen < 2) {
return STREAM_TOO_SHORT;
}
if (sourceStream[encodedIndex++] != DLE_CHAR) {
return DECODING_ERROR;
}
if (sourceStream[encodedIndex++] != STX_CHAR) {
*readLen = 1;
return DECODING_ERROR;
}
while ((encodedIndex < sourceStreamLen) && (decodedIndex < maxDestStreamlen)) {
if (sourceStream[encodedIndex] == DLE_CHAR) {
if (encodedIndex + 1 >= sourceStreamLen) {
*readLen = encodedIndex;
return DECODING_ERROR;
}
nextByte = sourceStream[encodedIndex + 1];
if (nextByte == STX_CHAR) {
// Set readLen so the DLE/STX char combination is preserved. Could be start of
// another frame
*readLen = encodedIndex;
return DECODING_ERROR;
} else if (nextByte == DLE_CHAR) {
// The next byte is a DLE character that was escaped by another
// DLE character, so we can write it to the destination stream.
destStream[decodedIndex] = nextByte;
++encodedIndex;
} else if (nextByte == ETX_CHAR) {
// End of stream reached
*readLen = encodedIndex + 2;
*decodedLen = decodedIndex;
return returnvalue::OK;
} else {
*readLen = encodedIndex;
return DECODING_ERROR;
}
} else {
destStream[decodedIndex] = sourceStream[encodedIndex];
}
++encodedIndex;
++decodedIndex;
}
if (decodedIndex == maxDestStreamlen) {
// so far we did not find anything wrong here, so let user try again
*readLen = 0;
return STREAM_TOO_SHORT;
} else {
*readLen = encodedIndex;
return DECODING_ERROR;
}
}
void DleEncoder::setEscapeMode(bool escapeStxEtx) { this->escapeStxEtx = escapeStxEtx; }