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281 lines
9.4 KiB
C++
281 lines
9.4 KiB
C++
#include "fsfw/globalfunctions/DleEncoder.h"
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DleEncoder::DleEncoder(bool escapeStxEtx, bool escapeCr)
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: escapeStxEtx(escapeStxEtx), escapeCr(escapeCr) {}
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DleEncoder::~DleEncoder() {}
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ReturnValue_t DleEncoder::encode(const uint8_t *sourceStream, size_t sourceLen, uint8_t *destStream,
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size_t maxDestLen, size_t *encodedLen, bool addStxEtx) {
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if (escapeStxEtx) {
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return encodeStreamEscaped(sourceStream, sourceLen, destStream, maxDestLen, encodedLen,
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addStxEtx);
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} else {
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return encodeStreamNonEscaped(sourceStream, sourceLen, destStream, maxDestLen, encodedLen,
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addStxEtx);
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}
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}
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ReturnValue_t DleEncoder::encodeStreamEscaped(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen,
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size_t *encodedLen, bool addStxEtx) {
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size_t encodedIndex = 0;
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size_t sourceIndex = 0;
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uint8_t nextByte = 0;
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if (addStxEtx) {
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if (maxDestLen < 1) {
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return STREAM_TOO_SHORT;
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}
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destStream[encodedIndex++] = STX_CHAR;
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}
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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nextByte = sourceStream[sourceIndex];
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// STX, ETX and CR characters in the stream need to be escaped with DLE
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if ((nextByte == STX_CHAR or nextByte == ETX_CHAR) or
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(this->escapeCr and nextByte == CARRIAGE_RETURN)) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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} else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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/* Escaped byte will be actual byte + 0x40. This prevents
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* STX, ETX, and carriage return characters from appearing
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* in the encoded data stream at all, so when polling an
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* encoded stream, the transmission can be stopped at ETX.
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* 0x40 was chosen at random with special requirements:
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* - Prevent going from one control char to another
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* - Prevent overflow for common characters */
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destStream[encodedIndex] = nextByte + 0x40;
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}
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}
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// DLE characters are simply escaped with DLE.
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else if (nextByte == DLE_CHAR) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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} else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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destStream[encodedIndex] = DLE_CHAR;
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}
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} else {
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destStream[encodedIndex] = nextByte;
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}
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++encodedIndex;
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++sourceIndex;
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}
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if (sourceIndex == sourceLen) {
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if (addStxEtx) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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destStream[encodedIndex] = ETX_CHAR;
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++encodedIndex;
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}
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*encodedLen = encodedIndex;
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return RETURN_OK;
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} else {
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return STREAM_TOO_SHORT;
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}
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}
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ReturnValue_t DleEncoder::encodeStreamNonEscaped(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen,
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size_t *encodedLen, bool addStxEtx) {
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size_t encodedIndex = 0;
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size_t sourceIndex = 0;
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uint8_t nextByte = 0;
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if (addStxEtx) {
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if (maxDestLen < 2) {
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return STREAM_TOO_SHORT;
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}
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destStream[encodedIndex++] = DLE_CHAR;
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destStream[encodedIndex++] = STX_CHAR;
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}
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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nextByte = sourceStream[sourceIndex];
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// DLE characters are simply escaped with DLE.
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if (nextByte == DLE_CHAR) {
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if (encodedIndex + 1 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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} else {
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destStream[encodedIndex] = DLE_CHAR;
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++encodedIndex;
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destStream[encodedIndex] = DLE_CHAR;
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}
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} else {
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destStream[encodedIndex] = nextByte;
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}
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++encodedIndex;
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++sourceIndex;
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}
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if (sourceIndex == sourceLen) {
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if (addStxEtx) {
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if (encodedIndex + 2 >= maxDestLen) {
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return STREAM_TOO_SHORT;
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}
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destStream[encodedIndex++] = DLE_CHAR;
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destStream[encodedIndex++] = ETX_CHAR;
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}
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*encodedLen = encodedIndex;
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return RETURN_OK;
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} else {
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return STREAM_TOO_SHORT;
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}
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}
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ReturnValue_t DleEncoder::decode(const uint8_t *sourceStream, size_t sourceStreamLen,
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size_t *readLen, uint8_t *destStream, size_t maxDestStreamlen,
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size_t *decodedLen) {
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if (escapeStxEtx) {
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return decodeStreamEscaped(sourceStream, sourceStreamLen, readLen, destStream, maxDestStreamlen,
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decodedLen);
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} else {
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return decodeStreamNonEscaped(sourceStream, sourceStreamLen, readLen, destStream,
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maxDestStreamlen, decodedLen);
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}
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}
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ReturnValue_t DleEncoder::decodeStreamEscaped(const uint8_t *sourceStream, size_t sourceStreamLen,
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size_t *readLen, uint8_t *destStream,
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size_t maxDestStreamlen, size_t *decodedLen) {
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size_t encodedIndex = 0;
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size_t decodedIndex = 0;
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uint8_t nextByte;
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// init to 0 so that we can just return in the first checks (which do not consume anything from
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// the source stream)
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*readLen = 0;
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if (maxDestStreamlen < 1) {
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return STREAM_TOO_SHORT;
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}
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if (sourceStream[encodedIndex++] != STX_CHAR) {
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return DECODING_ERROR;
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}
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while ((encodedIndex < sourceStreamLen) and (decodedIndex < maxDestStreamlen)) {
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switch (sourceStream[encodedIndex]) {
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case (DLE_CHAR): {
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if (encodedIndex + 1 >= sourceStreamLen) {
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// reached the end of the sourceStream
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*readLen = sourceStreamLen;
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return DECODING_ERROR;
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}
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nextByte = sourceStream[encodedIndex + 1];
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// The next byte is a DLE character that was escaped by another
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// DLE character, so we can write it to the destination stream.
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if (nextByte == DLE_CHAR) {
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destStream[decodedIndex] = nextByte;
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} else {
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/* The next byte is a STX, DTX or 0x0D character which
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* was escaped by a DLE character. The actual byte was
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* also encoded by adding + 0x40 to prevent having control chars,
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* in the stream at all, so we convert it back. */
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if ((nextByte == STX_CHAR + 0x40 or nextByte == ETX_CHAR + 0x40) or
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(this->escapeCr and nextByte == CARRIAGE_RETURN + 0x40)) {
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destStream[decodedIndex] = nextByte - 0x40;
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} else {
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// Set readLen so user can resume parsing after incorrect data
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*readLen = encodedIndex + 2;
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return DECODING_ERROR;
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}
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}
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++encodedIndex;
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break;
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}
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case (STX_CHAR): {
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*readLen = encodedIndex;
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return DECODING_ERROR;
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}
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case (ETX_CHAR): {
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*readLen = ++encodedIndex;
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*decodedLen = decodedIndex;
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return RETURN_OK;
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}
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default: {
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destStream[decodedIndex] = sourceStream[encodedIndex];
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break;
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}
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}
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++encodedIndex;
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++decodedIndex;
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}
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if (decodedIndex == maxDestStreamlen) {
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// so far we did not find anything wrong here, so let user try again
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*readLen = 0;
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return STREAM_TOO_SHORT;
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} else {
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*readLen = encodedIndex;
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return DECODING_ERROR;
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}
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}
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ReturnValue_t DleEncoder::decodeStreamNonEscaped(const uint8_t *sourceStream,
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size_t sourceStreamLen, size_t *readLen,
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uint8_t *destStream, size_t maxDestStreamlen,
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size_t *decodedLen) {
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size_t encodedIndex = 0;
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size_t decodedIndex = 0;
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uint8_t nextByte;
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// init to 0 so that we can just return in the first checks (which do not consume anything from
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// the source stream)
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*readLen = 0;
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if (maxDestStreamlen < 2) {
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return STREAM_TOO_SHORT;
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}
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if (sourceStream[encodedIndex++] != DLE_CHAR) {
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return DECODING_ERROR;
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}
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if (sourceStream[encodedIndex++] != STX_CHAR) {
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*readLen = 1;
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return DECODING_ERROR;
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}
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while ((encodedIndex < sourceStreamLen) && (decodedIndex < maxDestStreamlen)) {
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if (sourceStream[encodedIndex] == DLE_CHAR) {
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if (encodedIndex + 1 >= sourceStreamLen) {
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*readLen = encodedIndex;
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return DECODING_ERROR;
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}
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nextByte = sourceStream[encodedIndex + 1];
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if (nextByte == STX_CHAR) {
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// Set readLen so the DLE/STX char combination is preserved. Could be start of
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// another frame
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*readLen = encodedIndex;
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return DECODING_ERROR;
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} else if (nextByte == DLE_CHAR) {
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// The next byte is a DLE character that was escaped by another
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// DLE character, so we can write it to the destination stream.
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destStream[decodedIndex] = nextByte;
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++encodedIndex;
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} else if (nextByte == ETX_CHAR) {
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// End of stream reached
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*readLen = encodedIndex + 2;
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*decodedLen = decodedIndex;
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return RETURN_OK;
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} else {
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*readLen = encodedIndex;
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return DECODING_ERROR;
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}
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} else {
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destStream[decodedIndex] = sourceStream[encodedIndex];
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}
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++encodedIndex;
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++decodedIndex;
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}
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if (decodedIndex == maxDestStreamlen) {
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// so far we did not find anything wrong here, so let user try again
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*readLen = 0;
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return STREAM_TOO_SHORT;
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} else {
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*readLen = encodedIndex;
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return DECODING_ERROR;
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}
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}
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void DleEncoder::setEscapeMode(bool escapeStxEtx) { this->escapeStxEtx = escapeStxEtx; }
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