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64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#ifndef FSFW_INC_FSFW_TMTCPACKET_CFDP_CFDPPACKETSTORED_H_
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#define FSFW_INC_FSFW_TMTCPACKET_CFDP_CFDPPACKETSTORED_H_
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#include "../pus/tc/TcPacketStoredBase.h"
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#include "CFDPPacket.h"
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class CFDPPacketStored : public CFDPPacket, public TcPacketStoredBase {
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public:
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/**
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* Create stored packet with existing data.
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* @param data
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* @param size
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*/
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CFDPPacketStored(const uint8_t* data, size_t size);
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/**
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* Create stored packet from existing packet in store
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* @param setAddress
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*/
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CFDPPacketStored(store_address_t setAddress);
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CFDPPacketStored();
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virtual ~CFDPPacketStored();
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/**
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* Getter function for the raw data.
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* @param dataPtr [out] Pointer to the data pointer to set
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* @param dataSize [out] Address of size to set.
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* @return -@c RETURN_OK if data was retrieved successfully.
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*/
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ReturnValue_t getData(const uint8_t** dataPtr, size_t* dataSize);
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void setStoreAddress(store_address_t setAddress);
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store_address_t getStoreAddress();
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ReturnValue_t deletePacket();
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private:
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bool isSizeCorrect();
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protected:
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/**
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* This is a pointer to the store all instances of the class use.
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* If the store is not yet set (i.e. @c store is NULL), every constructor
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* call tries to set it and throws an error message in case of failures.
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* The default store is objects::TC_STORE.
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*/
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static StorageManagerIF* store;
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/**
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* The address where the packet data of the object instance is stored.
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*/
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store_address_t storeAddress;
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/**
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* A helper method to check if a store is assigned to the class.
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* If not, the method tries to retrieve the store from the global
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* ObjectManager.
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* @return @li @c true if the store is linked or could be created.
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* @li @c false otherwise.
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*/
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bool checkAndSetStore();
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};
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#endif /* FSFW_INC_FSFW_TMTCPACKET_CFDP_CFDPPACKETSTORED_H_ */
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