fsfw/memory/MemoryProxyIF.h

23 lines
523 B
C++

#ifndef FRAMEWORK_MEMORY_MEMORYPROXYIF_H_
#define FRAMEWORK_MEMORY_MEMORYPROXYIF_H_
#include "AcceptsMemoryMessagesIF.h"
/**
* This was a nice idea to transparently forward incoming messages to another object.
* But it doesn't work like that.
*/
class MemoryProxyIF : public AcceptsMemoryMessagesIF {
public:
virtual MessageQueueId_t getProxyQueue() const = 0;
MessageQueueId_t getCommandQueue() const {
return getProxyQueue();
}
virtual ~MemoryProxyIF() {}
};
#endif /* FRAMEWORK_MEMORY_MEMORYPROXYIF_H_ */