fsfw/src/fsfw/tmtcpacket/pus/tm/TmPacketStoredBase.h

93 lines
3.1 KiB
C++

#ifndef FSFW_TMTCPACKET_PUS_TMPACKETSTOREDBASE_H_
#define FSFW_TMTCPACKET_PUS_TMPACKETSTOREDBASE_H_
#include "fsfw/FSFW.h"
#include "TmPacketBase.h"
#include "TmPacketStoredBase.h"
#include "TmPacketPusA.h"
#include "fsfw/serialize/SerializeIF.h"
#include "fsfw/storagemanager/StorageManagerIF.h"
#include "fsfw/internalerror/InternalErrorReporterIF.h"
#include "fsfw/ipc/MessageQueueSenderIF.h"
/**
* This class generates a ECSS PUS Telemetry packet within a given
* intermediate storage.
* As most packets are passed between tasks with the help of a storage
* anyway, it seems logical to create a Packet-In-Storage access class
* which saves the user almost all storage handling operation.
* Packets can both be newly created with the class and be "linked" to
* packets in a store with the help of a storeAddress.
* @ingroup tmtcpackets
*/
class TmPacketStoredBase {
public:
/**
* This is a default constructor which does not set the data pointer.
* However, it does try to set the packet store.
*/
TmPacketStoredBase( store_address_t setAddress );
TmPacketStoredBase();
virtual ~TmPacketStoredBase();
virtual uint8_t* getAllTmData() = 0;
virtual void setDataPointer(const uint8_t* newPointer) = 0;
/**
* This is a getter for the current store address of the packet.
* @return The current store address. The (raw) value is
* @c StorageManagerIF::INVALID_ADDRESS if
* the packet is not linked.
*/
store_address_t getStoreAddress();
/**
* With this call, the packet is deleted.
* It removes itself from the store and sets its data pointer to NULL.
*/
void deletePacket();
/**
* With this call, a packet can be linked to another store. This is useful
* if the packet is a class member and used for more than one packet.
* @param setAddress The new packet id to link to.
*/
void setStoreAddress(store_address_t setAddress);
ReturnValue_t sendPacket(MessageQueueId_t destination, MessageQueueId_t sentFrom,
bool doErrorReporting = true);
protected:
/**
* This is a pointer to the store all instances of the class use.
* If the store is not yet set (i.e. @c store is NULL), every constructor
* call tries to set it and throws an error message in case of failures.
* The default store is objects::TM_STORE.
*/
static StorageManagerIF* store;
static InternalErrorReporterIF *internalErrorReporter;
/**
* The address where the packet data of the object instance is stored.
*/
store_address_t storeAddress;
/**
* A helper method to check if a store is assigned to the class.
* If not, the method tries to retrieve the store from the global
* ObjectManager.
* @return @li @c true if the store is linked or could be created.
* @li @c false otherwise.
*/
bool checkAndSetStore();
void checkAndReportLostTm();
void handleStoreFailure(const char* const packetType, ReturnValue_t result,
size_t sizeToReserve);
};
#endif /* FSFW_TMTCPACKET_PUS_TMPACKETSTOREDBASE_H_ */