update pool docs
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@ -203,8 +203,12 @@ impl Error for StoreError {
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}
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}
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/// Generic trait for pool providers where the data can be modified and read in-place. This
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/// generally means that a shared pool structure has to be wrapped inside a lock structure.
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/// Generic trait for pool providers which provide memory pools for variable sized data.
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///
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/// It specifies a basic API to [Self::add], [Self::modify], [Self::read] and [Self::delete] data
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/// in the store at its core. The API was designed so internal optimizations can be performed
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/// more easily and that is is also possible to make the pool structure [Sync] without the whole
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/// pool structure being wrapped inside a lock.
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pub trait PoolProvider {
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/// Add new data to the pool. The provider should attempt to reserve a memory block with the
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/// appropriate size and then copy the given data to the block. Yields a [StoreAddr] which can
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@ -251,6 +255,7 @@ pub trait PoolProvider {
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}
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}
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/// Extension trait which adds guarded pool access classes.
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pub trait PoolProviderWithGuards: PoolProvider {
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/// This function behaves like [PoolProvider::read], but consumes the provided address
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/// and returns a RAII conformant guard object.
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@ -280,7 +285,8 @@ pub struct PoolGuard<'a, MemProvider: PoolProvider + ?Sized> {
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deletion_failed_error: Option<StoreError>,
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}
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/// This helper object
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/// This helper object can be used to safely access pool data without worrying about memory
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/// leaks.
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impl<'a, MemProvider: PoolProvider> PoolGuard<'a, MemProvider> {
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pub fn new(pool: &'a mut MemProvider, addr: StoreAddr) -> Self {
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Self {
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@ -390,16 +396,21 @@ mod alloc_mod {
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/// Pool implementation providing sub-pools with fixed size memory blocks.
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///
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/// This is a simple memory pool implementation which pre-allocates all sub-pools using a given pool
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/// configuration. After the pre-allocation, no dynamic memory allocation will be performed
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/// during run-time. This makes the implementation suitable for real-time applications and
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/// embedded environments. The pool implementation will also track the size of the data stored
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/// inside it.
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/// This is a simple memory pool implementation which pre-allocates all subpools using a given
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/// pool configuration. After the pre-allocation, no dynamic memory allocation will be
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/// performed during run-time. This makes the implementation suitable for real-time
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/// applications and embedded environments.
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///
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/// The subpool bucket sizes only denote the maximum possible data size being stored inside
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/// them and the pool implementation will still track the size of the data stored inside it.
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/// The implementation will generally determine the best fitting subpool for given data to
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/// add. Currently, the pool does not support spilling to larger subpools if the closest
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/// fitting subpool is full. This might be added in the future.
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///
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/// Transactions with the [pool][StaticMemoryPool] are done using a generic
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/// [address][StoreAddr] type.
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/// Adding any data to the pool will yield a store address. Modification and read operations are
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/// done using a reference to a store address. Deletion will consume the store address.
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/// [address][StoreAddr] type. Adding any data to the pool will yield a store address.
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/// Modification and read operations are done using a reference to a store address. Deletion
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/// will consume the store address.
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pub struct StaticMemoryPool {
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pool_cfg: StaticPoolConfig,
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pool: Vec<Vec<u8>>,
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