WIP: Mode Sequence and Tables #211

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muellerr wants to merge 9 commits from mode-tables-sequence-tables into main
2 changed files with 77 additions and 18 deletions
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@ -129,6 +129,8 @@ pub struct TargetedModeRequest {
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum ModeReply {
/// Mode information. Can be used to notify other components of changed modes.
ModeInfo(ModeAndSubmode),
/// Reply to a mode request to confirm the commanded mode was reached.
ModeReply(ModeAndSubmode),
// Can not reach the commanded mode. Contains a reason as a [ResultU16].

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@ -58,24 +58,51 @@ pub enum TestComponentId {
pub type RequestSenderType = mpsc::SyncSender<GenericMessage<ModeRequest>>;
pub type ReplySenderType = mpsc::SyncSender<GenericMessage<ModeReply>>;
#[derive(Debug)]
pub enum ModeTreeHelperState {
Idle,
TargetKeeping = 1,
SequenceCommanding = 2,
}
#[derive(Debug)]
pub enum ModeTreeHelperResult {
Idle,
TargetKeeping,
SequenceCommanding(SequenceHandlerResult),
}
impl From<SequenceHandlerResult> for ModeTreeHelperResult {
fn from(value: SequenceHandlerResult) -> Self {
Self::SequenceCommanding(value)
}
}
#[derive(Debug, thiserror::Error)]
pub enum ModeTreeHelperError {
#[error("generic targeted messaging error: {0}")]
Message(#[from] GenericTargetedMessagingError),
}
// TODO:
//
// 1. Fallback mode?
// 1. Fallback mode? Needs to be a part of the target mode table..
// 2. State to determine whether we are in sequence execution mode or in target keeping mode.
#[derive(Default)]
pub struct SubsystemHelper {
pub struct ModeTreeCommandingHelper {
pub state: ModeTreeHelperState,
pub children_mode_store: ModeStoreVec,
pub target_tables: TargetModeTables,
pub sequence_tables: SequenceModeTables,
pub helper: SequenceExecutionHelper,
}
impl SubsystemHelper {
impl ModeTreeCommandingHelper {
pub fn new(
children_mode_store: ModeStoreVec,
target_tables: TargetModeTables,
sequence_tables: SequenceModeTables,
) -> Self {
Self {
state: ModeTreeHelperState::Idle,
children_mode_store,
target_tables,
sequence_tables,
@ -101,23 +128,53 @@ impl SubsystemHelper {
self.children_mode_store.set_mode(child, mode)
}
pub fn insert_mode_reply(&mut self, reply: &ModeReply) {
// 1. Update child mode store (also, do we really need one?)
// 2. If a sequence is active, check whether this completes the sequence. How do we best
// do this? We would have to remember which IDs need a mode confirmation. We could
// extend the mode store for this.
// 3. If no sequence is active and we are in target mode, we need to check whether the
// target mode table is violated. If it is, we need to command the fallback mode.
pub fn handle_mode_reply(&mut self, reply: &GenericMessage<ModeReply>) {
let mut update_mode_store = |target_id, mode_and_submode| {
if !self.children_mode_store.has_component(target_id) {
return;
}
self.children_mode_store
.set_mode_for_contained_component(target_id, mode_and_submode);
// TODO:
// 1. If we are in IDLE Mode, we are done.
// 2. If we are in sequencing mode, check whether this completes the sequence. How do
// we best do this? We would have to remember which IDs need a mode confirmation.
// We could extend the mode store for this.
// 3. If we are in target keeping mode, we have to check whether the target keeping was
// violated.
};
match reply.message {
ModeReply::ModeInfo(mode_and_submode) => {
update_mode_store(reply.sender_id(), mode_and_submode);
}
ModeReply::ModeReply(mode_and_submode) => {
update_mode_store(reply.sender_id(), mode_and_submode);
}
ModeReply::CantReachMode(_) => (),
ModeReply::WrongMode { reached, .. } => {
update_mode_store(reply.sender_id(), reached);
}
};
}
pub fn run(
pub fn state_machine(
&mut self,
opt_reply: Option<&GenericMessage<ModeReply>>,
req_sender: &impl ModeRequestSender,
) -> Result<SequenceHandlerResult, GenericTargetedMessagingError> {
//if self.helper.awaiting_check_success() {
//self.check_current_sequence_against_mode_store();
//}
self.helper.run(&self.sequence_tables, req_sender)
) -> Result<ModeTreeHelperResult, ModeTreeHelperError> {
if let Some(reply) = opt_reply {
self.handle_mode_reply(reply);
}
match self.state {
ModeTreeHelperState::Idle => todo!(),
ModeTreeHelperState::TargetKeeping => {
// TODO: Verify children modes against target table where applicable.
Ok(ModeTreeHelperResult::TargetKeeping)
}
ModeTreeHelperState::SequenceCommanding => {
Ok(self.helper.run(&self.sequence_tables, req_sender)?.into())
}
}
}
//pub fn check_current_sequence_against_mode_store(&self) {
@ -247,7 +304,7 @@ struct AcsSubsystem {
pub mode_requestor_info: Option<MessageMetadata>,
pub mode_and_submode: ModeAndSubmode,
pub target_mode_and_submode: Option<ModeAndSubmode>,
pub subsystem_helper: SubsystemHelper,
pub subsystem_helper: ModeTreeCommandingHelper,
pub mode_req_handler_mock: ModeRequestHandlerMock,
pub mode_req_recvd: u32,
}