Introduce Rust FSBL
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This PR introduces some major features while also changing the project structure to be more flexible for multiple platforms (e.g. host tooling). Added features: 1. Pure Rust FSBL for the Zedboard. This first variant is simplistic. It is currently only capable of QSPI boot. It searches for a bitstream and ELF file inside the boot binary, flashes them and jumps to them. 2. DDR, QSPI, private CPU timer modules 3. Tooling to auto-generate board specific DDR and DDRIOB config parameters from the vendor provided ps7init.tcl file Changed project structure: 1. All target specific project are inside a dedicated workspace inside the `zynq` folder now. 2. All tool intended to be run on a host are inside a `tools` workspace 3. All other common projects are at the project root
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scripts/memory_ddr.x
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scripts/memory_ddr.x
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MEMORY
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{
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/* Zedboard: 512 MB DDR3. Only use 63 MB for now, should be plenty for a bare-metal app.
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Leave 1 MB of memory which will be configured as uncached device memory by the MMU. This is
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recommended for something like DMA descriptors. */
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CODE(rx) : ORIGIN = 0x00100000, LENGTH = 63M
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UNCACHED(rx): ORIGIN = 0x4000000, LENGTH = 1M
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}
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REGION_ALIAS("DATA", CODE);
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SECTIONS
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{
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/* Uncached memory */
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.uncached (NOLOAD) : ALIGN(4) {
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. = ALIGN(4);
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_sbss_uncached = .;
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*(.uncached .uncached.*);
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. = ALIGN(4);
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_ebss_uncached = .;
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} > UNCACHED
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}
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