use correct clock API
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@ -1852,7 +1852,7 @@ void ThermalController::resetThermalStates() {
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void ThermalController::heaterSwitchHelper(heater::Switch switchNr, heater::SwitchState targetState,
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void ThermalController::heaterSwitchHelper(heater::Switch switchNr, heater::SwitchState targetState,
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std::optional<unsigned> componentIdx) {
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std::optional<unsigned> componentIdx) {
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timeval currentTime;
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timeval currentTime;
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Clock::getClockMonotonic(¤tTime);
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Clock::getClock(¤tTime);
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if (targetState == heater::SwitchState::ON) {
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if (targetState == heater::SwitchState::ON) {
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heaterHandler.switchHeater(switchNr, targetState);
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heaterHandler.switchHeater(switchNr, targetState);
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heaterStates[switchNr].target = heater::SwitchState::ON;
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heaterStates[switchNr].target = heater::SwitchState::ON;
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@ -1879,7 +1879,7 @@ void ThermalController::heaterSwitchHelper(heater::Switch switchNr, heater::Swit
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void ThermalController::heaterSwitchHelperAllOff() {
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void ThermalController::heaterSwitchHelperAllOff() {
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timeval currentTime;
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timeval currentTime;
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Clock::getClockMonotonic(¤tTime);
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Clock::getClock(¤tTime);
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size_t idx = 0;
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size_t idx = 0;
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for (; idx < heater::Switch::NUMBER_OF_SWITCHES; idx++) {
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for (; idx < heater::Switch::NUMBER_OF_SWITCHES; idx++) {
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heaterHandler.switchHeater(static_cast<heater::Switch>(idx), heater::SwitchState::OFF);
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heaterHandler.switchHeater(static_cast<heater::Switch>(idx), heater::SwitchState::OFF);
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@ -1901,7 +1901,7 @@ void ThermalController::crossCheckHeaterStateOfComponentsWhenHeaterGoesOff(
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for (unsigned j = 0; j < thermalStates.size(); j++) {
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for (unsigned j = 0; j < thermalStates.size(); j++) {
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if (thermalStates[j].heating and thermalStates[j].heaterSwitch == switchIdx) {
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if (thermalStates[j].heating and thermalStates[j].heaterSwitch == switchIdx) {
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timeval currentTime;
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timeval currentTime;
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Clock::getClockMonotonic(¤tTime);
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Clock::getClock(¤tTime);
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thermalStates[j].heating = false;
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thermalStates[j].heating = false;
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thermalStates[j].heaterEndTime = currentTime.tv_sec;
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thermalStates[j].heaterEndTime = currentTime.tv_sec;
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}
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}
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