EM adaptions
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@ -57,6 +57,9 @@ void ObjectFactory::produce(void* args) {
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#if OBSW_ADD_GOMSPACE_PCDU == 1
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dummyCfg.addPowerDummies = false;
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#endif
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#if OBSW_ADD_BPX_BATTERY_HANDLER == 1
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dummyCfg.addBpxBattDummy = false;
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#endif
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#if OBSW_ADD_ACS_BOARD == 1
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dummyCfg.addAcsBoardDummies = false;
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#endif
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@ -45,7 +45,9 @@
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void dummy::createDummies(DummyCfg cfg, PowerSwitchIF& pwrSwitcher, GpioIF* gpioIF) {
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new ComIFDummy(objects::DUMMY_COM_IF);
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auto* comCookieDummy = new ComCookieDummy();
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new BpxDummy(objects::BPX_BATT_HANDLER, objects::DUMMY_COM_IF, comCookieDummy);
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if (cfg.addBpxBattDummy) {
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new BpxDummy(objects::BPX_BATT_HANDLER, objects::DUMMY_COM_IF, comCookieDummy);
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}
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if (cfg.addCoreCtrlCfg) {
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new CoreControllerDummy(objects::CORE_CONTROLLER);
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}
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@ -9,6 +9,7 @@ namespace dummy {
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struct DummyCfg {
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bool addCoreCtrlCfg = true;
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bool addPowerDummies = true;
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bool addBpxBattDummy = true;
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bool addSyrlinksDummies = true;
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bool addAcsBoardDummies = true;
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bool addSusDummies = true;
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