corrected output direction of sunVectors
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@ -107,17 +107,17 @@ void SusConverter::calibration(const float coeffAlpha[9][10], const float coeffB
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float* SusConverter::calculateSunVector() {
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// Calculate the normalized Sun Vector
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sunVectorBodyFrame[0] = (tan(alphaBetaCalibrated[0] * (M_PI / 180)) /
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sunVectorSensorFrame[0] = -(tan(alphaBetaCalibrated[0] * (M_PI / 180)) /
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(sqrt((powf(tan(alphaBetaCalibrated[0] * (M_PI / 180)), 2)) +
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powf(tan((alphaBetaCalibrated[1] * (M_PI / 180))), 2) + (1))));
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sunVectorBodyFrame[1] = (tan(alphaBetaCalibrated[1] * (M_PI / 180)) /
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sunVectorSensorFrame[1] = -(tan(alphaBetaCalibrated[1] * (M_PI / 180)) /
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(sqrt(powf((tan(alphaBetaCalibrated[0] * (M_PI / 180))), 2) +
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powf(tan((alphaBetaCalibrated[1] * (M_PI / 180))), 2) + (1))));
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sunVectorBodyFrame[2] =
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(-1 / (sqrt(powf((tan(alphaBetaCalibrated[0] * (M_PI / 180))), 2) +
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sunVectorSensorFrame[2] =
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-(-1 / (sqrt(powf((tan(alphaBetaCalibrated[0] * (M_PI / 180))), 2) +
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powf((tan(alphaBetaCalibrated[1] * (M_PI / 180))), 2) + (1))));
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return sunVectorBodyFrame;
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return sunVectorSensorFrame;
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}
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float* SusConverter::getSunVectorSensorFrame(const uint16_t susChannel[6],
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@ -31,7 +31,7 @@ class SusConverter {
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// float coeffAlpha[9][10];
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// float coeffBeta[9][10];
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float alphaBetaCalibrated[2]; //[°]
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float sunVectorBodyFrame[3]; //[-]
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float sunVectorSensorFrame[3]; //[-]
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bool validFlag[12] = {returnvalue::OK, returnvalue::OK, returnvalue::OK, returnvalue::OK,
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returnvalue::OK, returnvalue::OK, returnvalue::OK, returnvalue::OK,
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