eive-obsw/mission/system/objects/PayloadSubsystem.h

15 lines
365 B
C++

#ifndef MISSION_SYSTEM_PAYLOADSUBSYSTEM_H_
#define MISSION_SYSTEM_PAYLOADSUBSYSTEM_H_
#include <fsfw/subsystem/Subsystem.h>
class PayloadSubsystem : public Subsystem {
public:
PayloadSubsystem(object_id_t setObjectId, uint32_t maxNumberOfSequences,
uint32_t maxNumberOfTables);
private:
};
#endif /* MISSION_SYSTEM_PAYLOADSUBSYSTEM_H_ */