#include "testMutex.h"
#include "fsfw_tests/internal/UnittDefinitions.h"
#include "fsfw/platform.h"
#include <fsfw/ipc/MutexFactory.h>
#if defined PLATFORM_WIN || defined PLATFORM_UNIX
#include "fsfw/osal/host/Mutex.h"
#include <thread>
#include <future>
#endif
void testmutex::testMutex() {
std::string id = "[testMutex]";
MutexIF* mutex = MutexFactory::instance()->createMutex();
auto result = mutex->lockMutex(MutexIF::TimeoutType::POLLING);
if(result != HasReturnvaluesIF::RETURN_OK) {
unitt::put_error(id);
}
// timed_mutex from the C++ library specifies undefined behaviour if
// the timed mutex is locked twice from the same thread.
// TODO: we should pass a define like FSFW_OSAL_HOST to the build.
// This calls the function from
// another thread and stores the returnvalue in a future.
auto future = std::async(&MutexIF::lockMutex, mutex, MutexIF::TimeoutType::WAITING, 1);
result = future.get();
#else
result = mutex->lockMutex(MutexIF::TimeoutType::WAITING, 1);
if(result != MutexIF::MUTEX_TIMEOUT) {
result = mutex->unlockMutex();
#if !defined PLATFORM_WIN && !defined PLATFORM_UNIX
if(result != MutexIF::CURR_THREAD_DOES_NOT_OWN_MUTEX) {