power switch IF improvements

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Robin Müller 2023-03-14 13:45:03 +01:00
parent 8382d61b92
commit 0b0a0299bc
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4 changed files with 11 additions and 3 deletions

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@ -12,6 +12,11 @@ and this project adheres to [Semantic Versioning](http://semver.org/).
- Use `modetree::connectModeTreeParent` in `PowerSwitcherComponent` to connect mode tree parent. - Use `modetree::connectModeTreeParent` in `PowerSwitcherComponent` to connect mode tree parent.
## Changed
- Rename FW subsystem ID from `PCDU_2` to `POWER_SYSTEM_IF`.
- Add new `SWITCH_UNKNOWN` returnvalue in `PowerSwitchIF`.
# [v6.0.0] # [v6.0.0]
## Fixes ## Fixes

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@ -10,7 +10,7 @@ enum : uint8_t {
CDH = 28, CDH = 28,
TCS_1 = 59, TCS_1 = 59,
PCDU_1 = 42, PCDU_1 = 42,
PCDU_2 = 43, POWER_SWITCH_IF = 43,
HEATER = 50, HEATER = 50,
T_SENSORS = 52, T_SENSORS = 52,
FDIR = 70, FDIR = 70,

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@ -32,7 +32,7 @@ class Fuse : public SystemObject,
gp_id_t poolIdPower; gp_id_t poolIdPower;
}; };
static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::PCDU_1; static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::POWER_SWITCH_IF;
//! PSS detected that current on a fuse is totally out of bounds. //! PSS detected that current on a fuse is totally out of bounds.
static const Event FUSE_CURRENT_HIGH = MAKE_EVENT(1, severity::LOW); static const Event FUSE_CURRENT_HIGH = MAKE_EVENT(1, severity::LOW);
//! PSS detected a fuse that went off. //! PSS detected a fuse that went off.

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@ -28,7 +28,9 @@ class PowerSwitchIF {
static const ReturnValue_t SWITCH_TIMEOUT = MAKE_RETURN_CODE(2); static const ReturnValue_t SWITCH_TIMEOUT = MAKE_RETURN_CODE(2);
static const ReturnValue_t FUSE_ON = MAKE_RETURN_CODE(3); static const ReturnValue_t FUSE_ON = MAKE_RETURN_CODE(3);
static const ReturnValue_t FUSE_OFF = MAKE_RETURN_CODE(4); static const ReturnValue_t FUSE_OFF = MAKE_RETURN_CODE(4);
static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::PCDU_2; static const ReturnValue_t SWITCH_UNKNOWN = MAKE_RETURN_CODE(5);
static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::POWER_SWITCH_IF;
//!< Someone detected that a switch went off which shouldn't. Severity: //!< Someone detected that a switch went off which shouldn't. Severity:
//!< Low, Parameter1: switchId1, Parameter2: switchId2 //!< Low, Parameter1: switchId1, Parameter2: switchId2
static const Event SWITCH_WENT_OFF = MAKE_EVENT(0, severity::LOW); static const Event SWITCH_WENT_OFF = MAKE_EVENT(0, severity::LOW);
@ -50,6 +52,7 @@ class PowerSwitchIF {
* @return * @return
* - @c SWITCH_ON if the specified switch is on. * - @c SWITCH_ON if the specified switch is on.
* - @c SWITCH_OFF if the specified switch is off. * - @c SWITCH_OFF if the specified switch is off.
* - @c SWITCH_UNKNOWN if the state of the specified switch is unknown.
* - @c returnvalue::FAILED if an error occured * - @c returnvalue::FAILED if an error occured
*/ */
virtual ReturnValue_t getSwitchState(power::Switch_t switchNr) const = 0; virtual ReturnValue_t getSwitchState(power::Switch_t switchNr) const = 0;