Update 'globalfunctions/DleEncoder.h'
Corrected some spelling mistakes
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#ifndef FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_
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#define FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include <cstddef>
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/**
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* @brief This DLE Encoder (Data Link Encoder) can be used to encode and
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* decode arbitrary data with ASCII control characters
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* @details
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* List of control codes:
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* https://en.wikipedia.org/wiki/C0_and_C1_control_codes
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*
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* This encoder can be used to achieve a basic transport layer when using
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* char based transmission systems.
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* The passed source strean is converted into a encoded stream by adding
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* a STX marker at the start of the stream and an ETX marker at the end of
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* the stream. Any STX, ETX, DLE and CR occurences in the source stream are
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* escaped by a DLE character. The encoder also replaces escaped control chars
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* by another char, so STX, ETX and CR should not appear anywhere in the actual
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* encoded data stream.
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*
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* When using a strictly char based reception of packets enoded with DLE,
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* STX can be used to notify a reader that actual data will start to arrive
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* while ETX can be used to notify the reader that the data has ended.
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*/
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class DleEncoder: public HasReturnvaluesIF {
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private:
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DleEncoder();
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virtual ~DleEncoder();
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public:
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static constexpr uint8_t INTERFACE_ID = CLASS_ID::DLE_ENCODER;
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static constexpr ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(0x01);
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static constexpr ReturnValue_t DECODING_ERROR = MAKE_RETURN_CODE(0x02);
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//! Start Of Text character. First character is encoded stream
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static constexpr uint8_t STX_CHAR = 0x02;
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//! End Of Text character. Last character in encoded stream
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static constexpr uint8_t ETX_CHAR = 0x03;
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//! Data Link Escape character. Used to escape STX, ETX and DLE occurences
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//! in the source stream.
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static constexpr uint8_t DLE_CHAR = 0x10;
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static constexpr uint8_t CARRIAGE_RETURN = 0x0D;
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/**
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* Encodes the give data stream by preceding it with the STX marker
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* and ending it with an ETX marker. STX, ETX and DLE characters inside
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* the stream are escaped by DLE characters and also replaced by adding
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* 0x40 (which is reverted in the decoing process).
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* @param sourceStream
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* @param sourceLen
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* @param destStream
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* @param maxDestLen
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* @param encodedLen
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* @param addStxEtx
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* Adding STX and ETX can be omitted, if they are added manually.
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* @return
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*/
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static ReturnValue_t encode(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx = true);
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/**
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* Converts an encoded stream back.
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* @param sourceStream
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* @param sourceStreamLen
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* @param readLen
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* @param destStream
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* @param maxDestStreamlen
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* @param decodedLen
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* @return
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*/
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static ReturnValue_t decode(const uint8_t *sourceStream,
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size_t sourceStreamLen, size_t *readLen, uint8_t *destStream,
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size_t maxDestStreamlen, size_t *decodedLen);
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};
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#endif /* FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_ */
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#ifndef FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_
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#define FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include <cstddef>
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/**
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* @brief This DLE Encoder (Data Link Encoder) can be used to encode and
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* decode arbitrary data with ASCII control characters
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* @details
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* List of control codes:
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* https://en.wikipedia.org/wiki/C0_and_C1_control_codes
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*
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* This encoder can be used to achieve a basic transport layer when using
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* char based transmission systems.
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* The passed source strean is converted into a encoded stream by adding
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* a STX marker at the start of the stream and an ETX marker at the end of
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* the stream. Any STX, ETX, DLE and CR occurrences in the source stream are
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* escaped by a DLE character. The encoder also replaces escaped control chars
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* by another char, so STX, ETX and CR should not appear anywhere in the actual
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* encoded data stream.
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*
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* When using a strictly char based reception of packets encoded with DLE,
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* STX can be used to notify a reader that actual data will start to arrive
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* while ETX can be used to notify the reader that the data has ended.
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*/
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class DleEncoder: public HasReturnvaluesIF {
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private:
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DleEncoder();
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virtual ~DleEncoder();
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public:
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static constexpr uint8_t INTERFACE_ID = CLASS_ID::DLE_ENCODER;
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static constexpr ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(0x01);
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static constexpr ReturnValue_t DECODING_ERROR = MAKE_RETURN_CODE(0x02);
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//! Start Of Text character. First character is encoded stream
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static constexpr uint8_t STX_CHAR = 0x02;
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//! End Of Text character. Last character in encoded stream
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static constexpr uint8_t ETX_CHAR = 0x03;
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//! Data Link Escape character. Used to escape STX, ETX and DLE occurrences
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//! in the source stream.
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static constexpr uint8_t DLE_CHAR = 0x10;
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static constexpr uint8_t CARRIAGE_RETURN = 0x0D;
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/**
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* Encodes the give data stream by preceding it with the STX marker
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* and ending it with an ETX marker. STX, ETX and DLE characters inside
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* the stream are escaped by DLE characters and also replaced by adding
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* 0x40 (which is reverted in the decoding process).
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* @param sourceStream
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* @param sourceLen
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* @param destStream
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* @param maxDestLen
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* @param encodedLen
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* @param addStxEtx
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* Adding STX and ETX can be omitted, if they are added manually.
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* @return
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*/
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static ReturnValue_t encode(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx = true);
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/**
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* Converts an encoded stream back.
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* @param sourceStream
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* @param sourceStreamLen
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* @param readLen
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* @param destStream
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* @param maxDestStreamlen
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* @param decodedLen
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* @return
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*/
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static ReturnValue_t decode(const uint8_t *sourceStream,
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size_t sourceStreamLen, size_t *readLen, uint8_t *destStream,
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size_t maxDestStreamlen, size_t *decodedLen);
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};
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#endif /* FRAMEWORK_GLOBALFUNCTIONS_DLEENCODER_H_ */
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